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authorCampbell Barton <ideasman42@gmail.com>2018-05-07 22:30:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-07 22:40:51 +0300
commiteefaec41140046c455aa51f22b22fdbdc90e00a6 (patch)
tree31aaca96a22633b012cd93fcc62aa11cf14bb613 /source/blender/editors/transform
parent170223804bee3ee2a3fe373ac858d36fe2361570 (diff)
Extrude Widget: Add orientation to topbar
Add extrude operator that's intended to work on the current selection and be activated as a tool.
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform_manipulator_3d.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_manipulator_3d.c b/source/blender/editors/transform/transform_manipulator_3d.c
index 5350bf783aa..c3c4abbda37 100644
--- a/source/blender/editors/transform/transform_manipulator_3d.c
+++ b/source/blender/editors/transform/transform_manipulator_3d.c
@@ -616,8 +616,9 @@ int ED_transform_calc_manipulator_stats(
/* global, local or normal orientation?
* if we could check 'totsel' now, this should be skipped with no selection. */
if (ob && !is_gp_edit) {
+ const short orientation_type = params->orientation_type ? (params->orientation_type - 1) : scene->orientation_type;
- switch (scene->orientation_type) {
+ switch (orientation_type) {
case V3D_MANIP_GLOBAL:
{