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authorStefan Werner <stefan.werner@tangent-animation.com>2018-10-12 13:12:10 +0300
committerStefan Werner <stefan.werner@tangent-animation.com>2018-10-12 13:12:10 +0300
commita8e894951a0b54d7cffd90b347ca64cb0789fe43 (patch)
tree553fa0fe2a2a1545672fde49ac17e05e4c2880ea /source/blender/editors/transform
parent7a89fa4a8550a7b3020bd762ab8b69ec836e2f6b (diff)
parentb618c185cb7c5930980e459c84b8818a0fba1f1d (diff)
Merge branch 'master' of git.blender.org:blender into cycles_embree
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform.c10
-rw-r--r--source/blender/editors/transform/transform.h8
-rw-r--r--source/blender/editors/transform/transform_conversions.c10
-rw-r--r--source/blender/editors/transform/transform_generics.c2
-rw-r--r--source/blender/editors/transform/transform_orientations.c14
-rw-r--r--source/blender/editors/transform/transform_snap.c2
-rw-r--r--source/blender/editors/transform/transform_snap_object.c2
7 files changed, 25 insertions, 23 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 79d06de8b41..cfe52197ca2 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -1852,7 +1852,7 @@ static void drawTransformPixel(const struct bContext *UNUSED(C), ARegion *ar, vo
/* draw autokeyframing hint in the corner
* - only draw if enabled (advanced users may be distracted/annoyed),
- * for objects that will be autokeyframed (no point ohterwise),
+ * for objects that will be autokeyframed (no point otherwise),
* AND only for the active region (as showing all is too overwhelming)
*/
if ((U.autokey_flag & AUTOKEY_FLAG_NOWARNING) == 0) {
@@ -2599,7 +2599,7 @@ static void constraintTransLim(TransInfo *t, TransData *td)
mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix);
}
else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
- /* skip... incompatable spacetype */
+ /* skip... incompatible spacetype */
continue;
}
@@ -2675,7 +2675,7 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
if ((data->flag2 & LIMIT_TRANSFORM) == 0)
continue;
- /* skip incompatable spacetypes */
+ /* skip incompatible spacetypes */
if (!ELEM(con->ownspace, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL))
continue;
@@ -5713,7 +5713,7 @@ static void calcEdgeSlideCustomPoints(struct TransInfo *t)
setCustomPoints(t, &t->mouse, sld->mval_end, sld->mval_start);
/* setCustomPoints isn't normally changing as the mouse moves,
- * in this case apply mouse input immediatly so we don't refresh
+ * in this case apply mouse input immediately so we don't refresh
* with the value from the previous points */
applyMouseInput(t, &t->mouse, t->mval, t->values);
}
@@ -7081,7 +7081,7 @@ static void calcVertSlideCustomPoints(struct TransInfo *t)
}
/* setCustomPoints isn't normally changing as the mouse moves,
- * in this case apply mouse input immediatly so we don't refresh
+ * in this case apply mouse input immediately so we don't refresh
* with the value from the previous points */
applyMouseInput(t, &t->mouse, t->mval, t->values);
}
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 5f738804579..5369fc05005 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -150,7 +150,7 @@ typedef struct TransDataExtension {
float r_mtx[3][3]; /* The rotscale matrix of pose bone, to allow using snap-align in translation mode,
* when td->mtx is the loc pose bone matrix (and hence can't be used to apply rotation in some cases,
* namely when a bone is in "NoLocal" or "Hinge" mode)... */
- float r_smtx[3][3]; /* Invers of previous one. */
+ float r_smtx[3][3]; /* Inverse of previous one. */
int rotOrder; /* rotation mode, as defined in eRotationModes (DNA_action_types.h) */
float oloc[3], orot[3], oquat[4], orotAxis[3], orotAngle; /* Original object transformation used for rigid bodies */
} TransDataExtension;
@@ -163,7 +163,7 @@ typedef struct TransData2D {
float ih1[2], ih2[2];
} TransData2D;
-/* we need to store 2 handles for each transdata in case the other handle wasnt selected */
+/* we need to store 2 handles for each transdata in case the other handle wasn't selected */
typedef struct TransDataCurveHandleFlags {
char ih1, ih2;
char *h1, *h2;
@@ -522,7 +522,7 @@ typedef struct TransInfo {
#define T_AUTOVALUES (1 << 20)
- /* to specificy if we save back settings at the end */
+ /* to specify if we save back settings at the end */
#define T_MODAL (1 << 21)
/* no retopo */
@@ -796,6 +796,8 @@ bool applyTransformOrientation(const struct bContext *C, float mat[3][3], char r
#define ORIENTATION_VERT 2
#define ORIENTATION_EDGE 3
#define ORIENTATION_FACE 4
+#define ORIENTATION_USE_PLANE(ty) \
+ ELEM(ty, ORIENTATION_NORMAL, ORIENTATION_EDGE, ORIENTATION_FACE)
int getTransformOrientation_ex(const struct bContext *C, float normal[3], float plane[3], const short around);
int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3]);
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 2836ed0699d..6c67aef2884 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -2291,7 +2291,7 @@ static struct TransIslandData *editmesh_islands_info_calc(
vert_map = MEM_mallocN(sizeof(*vert_map) * bm->totvert, __func__);
/* we shouldn't need this, but with incorrect selection flushing
- * its possible we have a selected vertex thats not in a face, for now best not crash in that case. */
+ * its possible we have a selected vertex that's not in a face, for now best not crash in that case. */
copy_vn_i(vert_map, bm->totvert, -1);
BM_mesh_elem_table_ensure(bm, htype);
@@ -2895,7 +2895,7 @@ void flushTransSeq(TransInfo *t)
if (seq != seq_prev) {
if (seq->depth == 0) {
- /* test overlap, displayes red outline */
+ /* test overlap, displays red outline */
seq->flag &= ~SEQ_OVERLAP;
if (BKE_sequence_test_overlap(seqbasep, seq)) {
seq->flag |= SEQ_OVERLAP;
@@ -5784,7 +5784,7 @@ static void clear_trans_object_base_flags(TransInfo *t)
}
/* auto-keyframing feature - for objects
- * tmode: should be a transform mode
+ * tmode: should be a transform mode
*/
// NOTE: context may not always be available, so must check before using it as it's a luxury for a few cases
void autokeyframe_ob_cb_func(bContext *C, Scene *scene, View3D *v3d, Object *ob, int tmode)
@@ -5900,8 +5900,8 @@ void autokeyframe_ob_cb_func(bContext *C, Scene *scene, View3D *v3d, Object *ob,
}
/* auto-keyframing feature - for poses/pose-channels
- * tmode: should be a transform mode
- * targetless_ik: has targetless ik been done on any channels?
+ * tmode: should be a transform mode
+ * targetless_ik: has targetless ik been done on any channels?
*/
// NOTE: context may not always be available, so must check before using it as it's a luxury for a few cases
void autokeyframe_pose_cb_func(bContext *C, Scene *scene, View3D *v3d, Object *ob, int tmode, short targetless_ik)
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 9a2c3674d2a..fa3bf6c81e2 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -303,7 +303,7 @@ static void animrecord_check_state(Scene *scene, ID *id, wmTimer *animtimer)
* NOTE: An alternative way would have been to instead hack the influence
* to not get always get reset to full strength if NLASTRIP_FLAG_USR_INFLUENCE
* is disabled but auto-blending isn't being used. However, that approach
- * is a bit hacky/hard to discover, and may cause backwards compatability issues,
+ * is a bit hacky/hard to discover, and may cause backwards compatibility issues,
* so it's better to just do it this way.
*/
strip->flag |= NLASTRIP_FLAG_USR_INFLUENCE;
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index c38fb15fc89..8cd31c32911 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -662,7 +662,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
}
if (em->bm->totedgesel >= 1) {
- /* find an edge thats apart of v_tri (no need to search all edges) */
+ /* find an edge that's apart of v_tri (no need to search all edges) */
float e_length;
int j;
@@ -796,12 +796,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
}
}
- if (is_zero_v3(plane)) {
- result = ORIENTATION_VERT;
- }
- else {
- result = ORIENTATION_EDGE;
- }
+ result = is_zero_v3(plane) ? ORIENTATION_VERT : ORIENTATION_EDGE;
}
else if (em->bm->totvertsel > 3) {
BMIter iter;
@@ -1104,6 +1099,11 @@ void ED_getTransformOrientationMatrix(const bContext *C, float orientation_mat[3
type = getTransformOrientation_ex(C, normal, plane, around);
+ /* Fallback, when the plane can't be calculated. */
+ if (ORIENTATION_USE_PLANE(type) && is_zero_v3(plane)) {
+ type = ORIENTATION_VERT;
+ }
+
switch (type) {
case ORIENTATION_NORMAL:
if (createSpaceNormalTangent(orientation_mat, normal, plane) == 0) {
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 8bc53127b4c..b06f22f50cc 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -611,7 +611,7 @@ static void initSnappingMode(TransInfo *t)
(bool (*)(BMVert *, void *))BM_elem_cb_check_hflag_disabled,
bm_edge_is_snap_target,
bm_face_is_snap_target,
- SET_UINT_IN_POINTER((BM_ELEM_SELECT | BM_ELEM_HIDDEN)));
+ POINTER_FROM_UINT((BM_ELEM_SELECT | BM_ELEM_HIDDEN)));
}
}
}
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index f9c628877c1..1c6ad1fe752 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -2425,7 +2425,7 @@ bool ED_transform_snap_object_project_all_view3d_ex(
{
float ray_start[3], ray_normal[3];
- if (!ED_view3d_win_to_ray_ex(
+ if (!ED_view3d_win_to_ray_clipped_ex(
sctx->v3d_data.ar, sctx->v3d_data.v3d,
mval, NULL, ray_normal, ray_start, true))
{