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authorHans Goudey <h.goudey@me.com>2022-08-17 04:25:14 +0300
committerHans Goudey <h.goudey@me.com>2022-08-17 04:25:14 +0300
commit413c399ab8900ee193e474edc597ca00f4176cc0 (patch)
tree94192702f11a7651ceef906fb42d01ce5398f9ff /source/blender/editors/transform
parentd39abb74a0a99fde2c9d845821d52c198ae4da24 (diff)
Cleanup: Move view layer array utils from macros to functions
These macros don't compile in C++ because of taking an address of a temporary and use of designated initializers. Besides that, using functions can improve debugging and type safety. Differentil Revision: https://developer.blender.org/D15693
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform_convert.c15
1 files changed, 6 insertions, 9 deletions
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index d1c2af75274..0815e9b3f62 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -940,15 +940,12 @@ static void init_TransDataContainers(TransInfo *t,
bool free_objects = false;
if (objects == NULL) {
- objects = BKE_view_layer_array_from_objects_in_mode(
- t->view_layer,
- (t->spacetype == SPACE_VIEW3D) ? t->view : NULL,
- &objects_len,
- {
- .object_mode = object_mode,
- /* Pose transform operates on `ob->pose` so don't skip duplicate object-data. */
- .no_dup_data = (object_mode & OB_MODE_POSE) == 0,
- });
+ struct ObjectsInModeParams params = {0};
+ params.object_mode = object_mode;
+ /* Pose transform operates on `ob->pose` so don't skip duplicate object-data. */
+ params.no_dup_data = (object_mode & OB_MODE_POSE) == 0;
+ objects = BKE_view_layer_array_from_objects_in_mode_params(
+ t->view_layer, (t->spacetype == SPACE_VIEW3D) ? t->view : NULL, &objects_len, &params);
free_objects = true;
}