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authorCampbell Barton <ideasman42@gmail.com>2014-02-02 19:46:45 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-02 19:46:45 +0400
commitfed1b8b16d2d6a56aeea496677f24b286672bb74 (patch)
tree542e5f6bcfef3491e61f745b4aa1cee769dff63c /source/blender/editors/transform
parentdda63375b2fa581197e909c45116ac17b5f8782c (diff)
Code cleanup: suffix vars to make obvious they are squared
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform.c20
-rw-r--r--source/blender/editors/transform/transform_conversions.c8
-rw-r--r--source/blender/editors/transform/transform_snap.c10
3 files changed, 19 insertions, 19 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 59cb050a335..a7d2ee35be3 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -5273,8 +5273,8 @@ static void calcNonProportionalEdgeSlide(TransInfo *t, EdgeSlideData *sld, const
int i = 0;
float v_proj[2];
- float dist = 0;
- float min_dist = FLT_MAX;
+ float dist_sq = 0;
+ float dist_min_sq = FLT_MAX;
if (t->spacetype == SPACE_VIEW3D) {
/* background mode support */
@@ -5294,9 +5294,9 @@ static void calcNonProportionalEdgeSlide(TransInfo *t, EdgeSlideData *sld, const
sv->edge_len = len_v3v3(sv->dir_a, sv->dir_b);
ED_view3d_project_float_v2_m4(ar, sv->v->co, v_proj, projectMat);
- dist = len_squared_v2v2(mval, v_proj);
- if (dist < min_dist) {
- min_dist = dist;
+ dist_sq = len_squared_v2v2(mval, v_proj);
+ if (dist_sq < dist_min_sq) {
+ dist_min_sq = dist_sq;
sld->curr_sv_index = i;
}
}
@@ -6249,14 +6249,14 @@ static void calcVertSlideMouseActiveVert(struct TransInfo *t, const int mval[2])
TransDataVertSlideVert *sv;
/* set the vertex to use as a reference for the mouse direction 'curr_sv_index' */
- float dist = 0.0f;
- float min_dist = FLT_MAX;
+ float dist_sq = 0.0f;
+ float dist_min_sq = FLT_MAX;
int i;
for (i = 0, sv = sld->sv; i < sld->totsv; i++, sv++) {
- dist = len_squared_v2v2(mval_fl, sv->co_orig_2d);
- if (dist < min_dist) {
- min_dist = dist;
+ dist_sq = len_squared_v2v2(mval_fl, sv->co_orig_2d);
+ if (dist_sq < dist_min_sq) {
+ dist_min_sq = dist_sq;
sld->curr_sv_index = i;
}
}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 3163e8ffce4..2103073d5e9 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -238,7 +238,7 @@ static void set_prop_dist(TransInfo *t, const bool with_dist)
if ((tob->flag & TD_SELECTED) == 0) {
TransData *td;
int i;
- float dist, vec[3];
+ float dist_sq, vec[3];
tob->rdist = -1.0f; // signal for next loop
@@ -253,9 +253,9 @@ static void set_prop_dist(TransInfo *t, const bool with_dist)
sub_v3_v3(vec, vec_p);
}
- dist = len_squared_v3(vec);
- if ((tob->rdist == -1.0f) || (dist < (tob->rdist * tob->rdist))) {
- tob->rdist = sqrtf(dist);
+ dist_sq = len_squared_v3(vec);
+ if ((tob->rdist == -1.0f) || (dist_sq < (tob->rdist * tob->rdist))) {
+ tob->rdist = sqrtf(dist_sq);
}
}
else {
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 4a6f4c31a90..9f48dc8995c 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -680,22 +680,22 @@ eRedrawFlag updateSelectedSnapPoint(TransInfo *t)
if (t->tsnap.status & MULTI_POINTS) {
TransSnapPoint *p, *closest_p = NULL;
- float closest_dist = TRANSFORM_SNAP_MAX_PX;
+ float dist_min_sq = TRANSFORM_SNAP_MAX_PX;
const float mval_fl[2] = {t->mval[0], t->mval[1]};
float screen_loc[2];
for (p = t->tsnap.points.first; p; p = p->next) {
- float dist;
+ float dist_sq;
if (ED_view3d_project_float_global(t->ar, p->co, screen_loc, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_OK) {
continue;
}
- dist = len_squared_v2v2(mval_fl, screen_loc);
+ dist_sq = len_squared_v2v2(mval_fl, screen_loc);
- if (dist < closest_dist) {
+ if (dist_sq < dist_min_sq) {
closest_p = p;
- closest_dist = dist;
+ dist_min_sq = dist_sq;
}
}