diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-02-02 19:46:45 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2014-02-02 19:46:45 +0400 |
commit | fed1b8b16d2d6a56aeea496677f24b286672bb74 (patch) | |
tree | 542e5f6bcfef3491e61f745b4aa1cee769dff63c /source/blender/editors/transform | |
parent | dda63375b2fa581197e909c45116ac17b5f8782c (diff) |
Code cleanup: suffix vars to make obvious they are squared
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r-- | source/blender/editors/transform/transform.c | 20 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_conversions.c | 8 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_snap.c | 10 |
3 files changed, 19 insertions, 19 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 59cb050a335..a7d2ee35be3 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -5273,8 +5273,8 @@ static void calcNonProportionalEdgeSlide(TransInfo *t, EdgeSlideData *sld, const int i = 0; float v_proj[2]; - float dist = 0; - float min_dist = FLT_MAX; + float dist_sq = 0; + float dist_min_sq = FLT_MAX; if (t->spacetype == SPACE_VIEW3D) { /* background mode support */ @@ -5294,9 +5294,9 @@ static void calcNonProportionalEdgeSlide(TransInfo *t, EdgeSlideData *sld, const sv->edge_len = len_v3v3(sv->dir_a, sv->dir_b); ED_view3d_project_float_v2_m4(ar, sv->v->co, v_proj, projectMat); - dist = len_squared_v2v2(mval, v_proj); - if (dist < min_dist) { - min_dist = dist; + dist_sq = len_squared_v2v2(mval, v_proj); + if (dist_sq < dist_min_sq) { + dist_min_sq = dist_sq; sld->curr_sv_index = i; } } @@ -6249,14 +6249,14 @@ static void calcVertSlideMouseActiveVert(struct TransInfo *t, const int mval[2]) TransDataVertSlideVert *sv; /* set the vertex to use as a reference for the mouse direction 'curr_sv_index' */ - float dist = 0.0f; - float min_dist = FLT_MAX; + float dist_sq = 0.0f; + float dist_min_sq = FLT_MAX; int i; for (i = 0, sv = sld->sv; i < sld->totsv; i++, sv++) { - dist = len_squared_v2v2(mval_fl, sv->co_orig_2d); - if (dist < min_dist) { - min_dist = dist; + dist_sq = len_squared_v2v2(mval_fl, sv->co_orig_2d); + if (dist_sq < dist_min_sq) { + dist_min_sq = dist_sq; sld->curr_sv_index = i; } } diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 3163e8ffce4..2103073d5e9 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -238,7 +238,7 @@ static void set_prop_dist(TransInfo *t, const bool with_dist) if ((tob->flag & TD_SELECTED) == 0) { TransData *td; int i; - float dist, vec[3]; + float dist_sq, vec[3]; tob->rdist = -1.0f; // signal for next loop @@ -253,9 +253,9 @@ static void set_prop_dist(TransInfo *t, const bool with_dist) sub_v3_v3(vec, vec_p); } - dist = len_squared_v3(vec); - if ((tob->rdist == -1.0f) || (dist < (tob->rdist * tob->rdist))) { - tob->rdist = sqrtf(dist); + dist_sq = len_squared_v3(vec); + if ((tob->rdist == -1.0f) || (dist_sq < (tob->rdist * tob->rdist))) { + tob->rdist = sqrtf(dist_sq); } } else { diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index 4a6f4c31a90..9f48dc8995c 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -680,22 +680,22 @@ eRedrawFlag updateSelectedSnapPoint(TransInfo *t) if (t->tsnap.status & MULTI_POINTS) { TransSnapPoint *p, *closest_p = NULL; - float closest_dist = TRANSFORM_SNAP_MAX_PX; + float dist_min_sq = TRANSFORM_SNAP_MAX_PX; const float mval_fl[2] = {t->mval[0], t->mval[1]}; float screen_loc[2]; for (p = t->tsnap.points.first; p; p = p->next) { - float dist; + float dist_sq; if (ED_view3d_project_float_global(t->ar, p->co, screen_loc, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_OK) { continue; } - dist = len_squared_v2v2(mval_fl, screen_loc); + dist_sq = len_squared_v2v2(mval_fl, screen_loc); - if (dist < closest_dist) { + if (dist_sq < dist_min_sq) { closest_p = p; - closest_dist = dist; + dist_min_sq = dist_sq; } } |