diff options
author | Germano <germano.costa@ig.com.br> | 2018-05-10 19:40:30 +0300 |
---|---|---|
committer | Germano <germano.costa@ig.com.br> | 2018-05-10 19:40:30 +0300 |
commit | 55389d4899d4ebea090dbd9579179455d04900b7 (patch) | |
tree | 657e7beb0b9fa5ee012f8f0a09ca361a95412531 /source/blender/editors/transform | |
parent | a35b9cc30223dd8f6edad572c5d66fa92afb04bc (diff) |
Transform: Make snapDerivedMesh use bvhtrees from loose edges and bvhtrees from loose verts.
Bvhtrees take up a lot of memory space, reusing the common bvhtree of looptris to snap to vertices and edges is a good way to save memory.
Unfortunately we have a worsening performance in the snapping operation around 63% (addition to the original time).
But as we often do not need to build a bvhtree of loose verts and loose edges, we have an improvement in cache time :)
Since the CPU time of snapping operations (no matter how higth poly the object is) corresponds to less than 0.01% of all CPU time of a blender frame, that change is not really significant.
Snapping operations on a mesh in edit mode have not changed significantly.
Signed-off-by: Germano <germano.costa@ig.com.br>
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r-- | source/blender/editors/transform/transform_snap_object.c | 413 |
1 files changed, 283 insertions, 130 deletions
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c index 9334268b622..8a336f3b5b4 100644 --- a/source/blender/editors/transform/transform_snap_object.c +++ b/source/blender/editors/transform/transform_snap_object.c @@ -96,7 +96,12 @@ typedef struct SnapObjectData { typedef struct SnapObjectData_Mesh { SnapObjectData sd; - BVHTreeFromMesh *bvh_trees[3]; + BVHTreeFromMesh treedata; + BVHTree *bvhtree[2]; /* from loose verts and from loose edges */ + uint has_looptris : 1; + uint has_loose_edge : 1; + uint has_loose_vert : 1; + } SnapObjectData_Mesh; typedef struct SnapObjectData_EditMesh { @@ -397,7 +402,6 @@ static bool raycastMesh( } SnapObjectData_Mesh *sod = NULL; - BVHTreeFromMesh *treedata; void **sod_p; if (BLI_ghash_ensure_p(sctx->cache.object_map, ob, &sod_p)) { @@ -408,43 +412,35 @@ static bool raycastMesh( sod->sd.type = SNAP_MESH; } - if (sod->bvh_trees[2] == NULL) { - sod->bvh_trees[2] = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*treedata)); - } + BVHTreeFromMesh *treedata = &sod->treedata; - treedata = sod->bvh_trees[2]; - - if (treedata) { - /* the tree is owned by the DM and may have been freed since we last used! */ - if (treedata->tree) { - if (treedata->cached && !bvhcache_has_tree(me->runtime.bvh_cache, treedata->tree)) { - free_bvhtree_from_mesh(treedata); + /* The tree is owned by the DM and may have been freed since we last used. */ + if (treedata->tree) { + BLI_assert(treedata->cached); + if (!bvhcache_has_tree(me->runtime.bvh_cache, treedata->tree)) { + free_bvhtree_from_mesh(treedata); + } + else { + /* Update Pointers. */ + if (treedata->vert && treedata->vert_allocated == false) { + treedata->vert = me->mvert; } - else { - /* Update Pointers. */ - if (treedata->vert && treedata->vert_allocated == false) { - treedata->vert = me->mvert; - } - if (treedata->loop && treedata->loop_allocated == false) { - treedata->loop = me->mloop; - } - if (treedata->looptri && treedata->looptri_allocated == false) { - treedata->looptri = BKE_mesh_runtime_looptri_ensure(me); - } + if (treedata->loop && treedata->loop_allocated == false) { + treedata->loop = me->mloop; + } + if (treedata->looptri && treedata->looptri_allocated == false) { + treedata->looptri = BKE_mesh_runtime_looptri_ensure(me); } } + } - if (treedata->tree == NULL) { - BKE_bvhtree_from_mesh_get(treedata, me, BVHTREE_FROM_LOOPTRI, 4); + if (treedata->tree == NULL) { + BKE_bvhtree_from_mesh_get(treedata, me, BVHTREE_FROM_LOOPTRI, 4); - if (treedata->tree == NULL) { - return retval; - } + if (treedata->tree == NULL) { + return retval; } } - else { - return retval; - } /* Only use closer ray_start in case of ortho view! In perspective one, ray_start may already * been *inside* boundbox, leading to snap failures (see T38409). @@ -820,35 +816,84 @@ static bool raycastObjects( /** Snap Nearest utilities * \{ */ -static void copy_dm_vert_no(const int index, float r_no[3], const BVHTreeFromMesh *data) +static void cb_mvert_co_get( + const int index, const float **co, const BVHTreeFromMesh *data) +{ + *co = data->vert[index].co; +} + +static void cb_bvert_co_get( + const int index, const float **co, const BMEditMesh *data) +{ + BMVert *eve = BM_vert_at_index(data->bm, index); + *co = eve->co; +} + +static void cb_mvert_no_copy( + const int index, float r_no[3], const BVHTreeFromMesh *data) { const MVert *vert = data->vert + index; normal_short_to_float_v3(r_no, vert->no); } -static void copy_bvert_no(const int index, float r_no[3], const BVHTreeFromEditMesh *data) +static void cb_bvert_no_copy( + const int index, float r_no[3], const BMEditMesh *data) { - BMVert *eve = BM_vert_at_index(data->em->bm, index); + BMVert *eve = BM_vert_at_index(data->bm, index); copy_v3_v3(r_no, eve->no); } -static void get_dm_edge_verts(const int index, const float *v_pair[2], const BVHTreeFromMesh *data) +static void cb_medge_verts_get( + const int index, int v_index[2], const BVHTreeFromMesh *data) { const MVert *vert = data->vert; - const MEdge *edge = data->edge + index; + const MEdge *edge = &data->edge[index]; + + v_index[0] = edge->v1; + v_index[1] = edge->v2; + +} + +static void cb_bedge_verts_get( + const int index, int v_index[2], const BMEditMesh *data) +{ + BMEdge *eed = BM_edge_at_index(data->bm, index); - v_pair[0] = vert[edge->v1].co; - v_pair[1] = vert[edge->v2].co; + v_index[0] = BM_elem_index_get(eed->v1); + v_index[1] = BM_elem_index_get(eed->v2); } -static void get_bedge_verts(const int index, const float *v_pair[2], const BVHTreeFromEditMesh *data) +static void cb_mlooptri_edges_get( + const int index, int v_index[3], const BVHTreeFromMesh *data) { - BMEdge *eed = BM_edge_at_index(data->em->bm, index); + const MEdge *medge = data->edge; + const MLoop *mloop = data->loop; + const MLoopTri *lt = &data->looptri[index]; + for (int j = 2, j_next = 0; j_next < 3; j = j_next++) { + const MEdge *ed = &medge[mloop[lt->tri[j]].e]; + unsigned int tri_edge[2] = {mloop[lt->tri[j]].v, mloop[lt->tri[j_next]].v}; + if (ELEM(ed->v1, tri_edge[0], tri_edge[1]) && + ELEM(ed->v2, tri_edge[0], tri_edge[1])) + { + //printf("real edge found\n"); + v_index[j] = mloop[lt->tri[j]].e; + } + else + v_index[j] = -1; + } +} - v_pair[0] = eed->v1->co; - v_pair[1] = eed->v2->co; +static void cb_mlooptri_verts_get( + const int index, int v_index[3], const BVHTreeFromMesh *data) +{ + const MLoop *loop = data->loop; + const MLoopTri *looptri = &data->looptri[index]; + + v_index[0] = loop[looptri->tri[0]].v; + v_index[1] = loop[looptri->tri[1]].v; + v_index[2] = loop[looptri->tri[2]].v; } static bool test_projected_vert_dist( @@ -1130,7 +1175,10 @@ static float dist_squared_to_projected_aabb_simple( /** Walk DFS * \{ */ -typedef void (*Nearest2DGetEdgeVertsCallback)(const int index, const float *v_pair[2], void *data); +typedef void (*Nearest2DGetVertCoCallback)(const int index, const float **co, void *data); +typedef void (*Nearest2DGetEdgeVertsCallback)(const int index, int v_index[2], void *data); +typedef void (*Nearest2DGetTriVertsCallback)(const int index, int v_index[3], void *data); +typedef void (*Nearest2DGetTriEdgesCallback)(const int index, int e_index[3], void *data); /* Equal the previous one */ typedef void (*Nearest2DCopyVertNoCallback)(const int index, float r_no[3], void *data); typedef struct Nearest2dUserData { @@ -1143,9 +1191,14 @@ typedef struct Nearest2dUserData { float depth_range[2]; void *userdata; - Nearest2DGetEdgeVertsCallback get_edge_verts; + Nearest2DGetVertCoCallback get_vert_co; + Nearest2DGetEdgeVertsCallback get_edge_verts_index; + Nearest2DGetTriVertsCallback get_tri_verts_index; + Nearest2DGetTriEdgesCallback get_tri_edges_index; Nearest2DCopyVertNoCallback copy_vert_no; + short snap_to; + int index; float co[3]; float no[3]; @@ -1162,15 +1215,21 @@ static bool cb_walk_parent_snap_project(const BVHTreeAxisRange *bounds, void *us return rdist < data->dist_px_sq; } -static bool cb_walk_leaf_snap_vert(const BVHTreeAxisRange *bounds, int index, void *userdata) +static bool cb_nearest_walk_order( + const BVHTreeAxisRange *UNUSED(bounds), char axis, void *userdata) +{ + const bool *r_axis_closest = ((struct Nearest2dUserData *)userdata)->r_axis_closest; + return r_axis_closest[axis]; +} + +static bool cb_walk_leaf_snap_vert( + const BVHTreeAxisRange *UNUSED(bounds), int index, void *userdata) { struct Nearest2dUserData *data = userdata; struct Nearest2dPrecalc *neasrest_precalc = &data->data_precalc; - const float co[3] = { - (bounds[0].min + bounds[0].max) / 2, - (bounds[1].min + bounds[1].max) / 2, - (bounds[2].min + bounds[2].max) / 2, - }; + + float *co; + data->get_vert_co(index, &co, data->userdata); if (test_projected_vert_dist( data->depth_range, @@ -1187,36 +1246,77 @@ static bool cb_walk_leaf_snap_vert(const BVHTreeAxisRange *bounds, int index, vo return true; } -static bool cb_walk_leaf_snap_edge(const BVHTreeAxisRange *UNUSED(bounds), int index, void *userdata) +static bool cb_walk_leaf_snap_edge( + const BVHTreeAxisRange *UNUSED(bounds), int index, void *userdata) { struct Nearest2dUserData *data = userdata; struct Nearest2dPrecalc *neasrest_precalc = &data->data_precalc; - const float *v_pair[2]; - data->get_edge_verts(index, v_pair, data->userdata); - - if (test_projected_edge_dist( - data->depth_range, - neasrest_precalc->mval, - neasrest_precalc->pmat, - neasrest_precalc->win_half, - neasrest_precalc->is_persp, - neasrest_precalc->ray_origin_local, - neasrest_precalc->ray_direction_local, - v_pair[0], v_pair[1], - &data->dist_px_sq, - data->co)) - { - sub_v3_v3v3(data->no, v_pair[0], v_pair[1]); - data->index = index; + int vindex[2]; + data->get_edge_verts_index(index, vindex, data->userdata); + + if (data->snap_to == SCE_SNAP_MODE_EDGE) { + bool vert_snapped = false; + const float *v_pair[2]; + data->get_vert_co(vindex[0], &v_pair[0], data->userdata); + data->get_vert_co(vindex[1], &v_pair[1], data->userdata); + + if (test_projected_edge_dist( + data->depth_range, + neasrest_precalc->mval, + neasrest_precalc->pmat, + neasrest_precalc->win_half, + neasrest_precalc->is_persp, + neasrest_precalc->ray_origin_local, + neasrest_precalc->ray_direction_local, + v_pair[0], v_pair[1], + &data->dist_px_sq, + data->co)) + { + sub_v3_v3v3(data->no, v_pair[0], v_pair[1]); + data->index = index; + } + } + else { + for (int i = 0; i < 2; i++) { + if (vindex[i] == data->index) { + continue; + } + cb_walk_leaf_snap_vert(NULL, vindex[i], userdata); + } } + return true; } -static bool cb_nearest_walk_order(const BVHTreeAxisRange *UNUSED(bounds), char axis, void *userdata) +static bool cb_walk_leaf_snap_tri( + const BVHTreeAxisRange *UNUSED(bounds), int index, void *userdata) { - const bool *r_axis_closest = ((struct Nearest2dUserData *)userdata)->r_axis_closest; - return r_axis_closest[axis]; + struct Nearest2dUserData *data = userdata; + + if (data->snap_to == SCE_SNAP_MODE_EDGE) { + int eindex[3]; + data->get_tri_edges_index(index, eindex, data->userdata); + for (int i = 0; i < 3; i++) { + if (eindex[i] != -1) { + if (eindex[i] == data->index) { + continue; + } + cb_walk_leaf_snap_edge(NULL, eindex[i], userdata); + } + } + } + else { + int vindex[3]; + data->get_tri_verts_index(index, vindex, data->userdata); + for (int i = 0; i < 3; i++) { + if (vindex[i] == data->index) { + continue; + } + cb_walk_leaf_snap_vert(NULL, vindex[i], userdata); + } + } + return true; } /** \} */ @@ -1602,15 +1702,15 @@ static bool snapMesh( if (bb) { /* In vertex and edges you need to get the pixel distance from ray to BoundBox, see: T46099, T46816 */ float dist_px_sq = dist_squared_to_projected_aabb_simple( - lpmat, snapdata->win_half, ray_min_dist, snapdata->mval, - ray_org_local, ray_normal_local, bb->vec[0], bb->vec[6]); + lpmat, snapdata->win_half, ray_min_dist, snapdata->mval, + ray_org_local, ray_normal_local, bb->vec[0], bb->vec[6]); + if (dist_px_sq > SQUARE(*dist_px)) { return retval; } } SnapObjectData_Mesh *sod = NULL; - BVHTreeFromMesh *treedata = NULL; void **sod_p; if (BLI_ghash_ensure_p(sctx->cache.object_map, ob, &sod_p)) { @@ -1619,50 +1719,85 @@ static bool snapMesh( else { sod = *sod_p = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*sod)); sod->sd.type = SNAP_MESH; + /* start assuming that it has each of these element types */ + sod->has_looptris = true; + sod->has_loose_edge = true; + sod->has_loose_vert = true; } - int tree_index = -1; - switch (snapdata->snap_to) { - case SCE_SNAP_MODE_EDGE: - tree_index = 1; - break; - case SCE_SNAP_MODE_VERTEX: - tree_index = 0; - break; + BVHTreeFromMesh *treedata, dummy_treedata; + BVHTree **bvhtree; + treedata = &sod->treedata; + bvhtree = sod->bvhtree; + + /* the tree is owned by the DM and may have been freed since we last used! */ + if ((sod->has_looptris && treedata->tree && !bvhcache_has_tree(me->runtime.bvh_cache, treedata->tree)) || + (sod->has_loose_edge && bvhtree[0] && !bvhcache_has_tree(me->runtime.bvh_cache, bvhtree[0])) || + (sod->has_loose_vert && bvhtree[1] && !bvhcache_has_tree(me->runtime.bvh_cache, bvhtree[1]))) + { + BLI_assert(!treedata->tree || !bvhcache_has_tree(me->runtime.bvh_cache, treedata->tree)); + BLI_assert(!bvhtree[0] || !bvhcache_has_tree(me->runtime.bvh_cache, bvhtree[0])); + BLI_assert(!bvhtree[1] || !bvhcache_has_tree(me->runtime.bvh_cache, bvhtree[1])); + + free_bvhtree_from_mesh(treedata); + bvhtree[0] = NULL; + bvhtree[1] = NULL; } - if (tree_index != -1) { - if (sod->bvh_trees[tree_index] == NULL) { - sod->bvh_trees[tree_index] = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*treedata)); + + if (sod->has_looptris && treedata->tree == NULL) { + BKE_bvhtree_from_mesh_get(treedata, me, BVHTREE_FROM_LOOPTRI, 4); + + if (sod->has_looptris = treedata->tree != NULL) { + /* Make sure that the array of edges is referenced in the callbacks. */ + treedata->edge = me->medge; /* CustomData_get_layer(&me->edata, CD_MEDGE);? */ } - treedata = sod->bvh_trees[tree_index]; + } + if (sod->has_loose_edge && bvhtree[0] == NULL) { + bvhtree[0] = BKE_bvhtree_from_mesh_get(&dummy_treedata, me, BVHTREE_FROM_LOOSEEDGES, 2); + sod->has_loose_edge = bvhtree[0] != NULL; - if (treedata->tree) { - if (treedata->vert == NULL) { - treedata->vert = me->mvert; /* CustomData_get_layer(&me->vdata, CD_MVERT);? */ - } - if ((tree_index == 1) && (treedata->edge == NULL)) { - treedata->edge = me->medge; /* CustomData_get_layer(&me->edata, CD_MEDGE);? */ - } + if (sod->has_loose_edge) { + BLI_assert(treedata->vert_allocated == false); + treedata->vert = dummy_treedata.vert; + treedata->vert_allocated = dummy_treedata.vert_allocated; + + BLI_assert(treedata->edge_allocated == false); + treedata->edge = dummy_treedata.edge; + treedata->edge_allocated = dummy_treedata.edge_allocated; } } + if (snapdata->snap_to == SCE_SNAP_MODE_VERTEX) { + if (sod->has_loose_vert && bvhtree[1] == NULL) { + bvhtree[1] = BKE_bvhtree_from_mesh_get(&dummy_treedata, me, BVHTREE_FROM_LOOSEVERTS, 2); + sod->has_loose_vert = bvhtree[1] != NULL; - if (treedata) { - if (treedata->tree == NULL) { - switch (snapdata->snap_to) { - case SCE_SNAP_MODE_EDGE: - BKE_bvhtree_from_mesh_get(treedata, me, BVHTREE_FROM_EDGES, 2); - break; - case SCE_SNAP_MODE_VERTEX: - BKE_bvhtree_from_mesh_get(treedata, me, BVHTREE_FROM_VERTS, 2); - break; + if (sod->has_loose_vert) { + BLI_assert(treedata->vert_allocated == false); + treedata->vert = dummy_treedata.vert; + treedata->vert_allocated = dummy_treedata.vert_allocated; } } - if (treedata->tree == NULL) { - return retval; - } } else { - return retval; + /* Not necessary, just to keep the data more consistent. */ + sod->has_loose_vert = false; + } + + /* Update pointers. */ + if (treedata->vert_allocated == false) { + treedata->vert = me->mvert; /* CustomData_get_layer(&me->vdata, CD_MVERT);? */ + } + if (treedata->tree || bvhtree[0]) { + if (treedata->edge_allocated == false) { + /* If raycast has been executed before, `treedata->edge` can be NULL. */ + treedata->edge = me->medge; /* CustomData_get_layer(&me->edata, CD_MEDGE);? */ + } + if (treedata->loop && treedata->loop_allocated == false) { + treedata->loop = me->mloop; /* CustomData_get_layer(&me->edata, CD_MLOOP);? */ + } + if (treedata->looptri && treedata->looptri_allocated == false) { + treedata->looptri = BKE_mesh_runtime_looptri_ensure(me); + } } /* Warning: the depth_max is currently being used only in perspective view. @@ -1672,26 +1807,44 @@ static bool snapMesh( const float ray_depth_max_global = *ray_depth + snapdata->depth_range[0]; Nearest2dUserData neasrest2d = { - .dist_px_sq = SQUARE(*dist_px), - .r_axis_closest = {1.0f, 1.0f, 1.0f}, - .depth_range = {snapdata->depth_range[0], ray_depth_max_global}, - .userdata = treedata, - .get_edge_verts = (Nearest2DGetEdgeVertsCallback)get_dm_edge_verts, - .copy_vert_no = (Nearest2DCopyVertNoCallback)copy_dm_vert_no, - .index = -1}; + .dist_px_sq = SQUARE(*dist_px), + .r_axis_closest = {1.0f, 1.0f, 1.0f}, + .depth_range = {snapdata->depth_range[0], ray_depth_max_global}, + .userdata = treedata, + .get_vert_co = (Nearest2DGetVertCoCallback)cb_mvert_co_get, + .get_edge_verts_index = (Nearest2DGetEdgeVertsCallback)cb_medge_verts_get, + .get_tri_verts_index = (Nearest2DGetTriVertsCallback)cb_mlooptri_verts_get, + .get_tri_edges_index = (Nearest2DGetTriEdgesCallback)cb_mlooptri_edges_get, + .copy_vert_no = (Nearest2DCopyVertNoCallback)cb_mvert_no_copy, + .snap_to = snapdata->snap_to, + .index = -1}; dist_squared_to_projected_aabb_precalc( &neasrest2d.data_precalc, lpmat, snapdata->view_proj == VIEW_PROJ_PERSP, snapdata->win_half, ray_min_dist, snapdata->mval, ray_org_local, ray_normal_local); - BVHTree_WalkLeafCallback cb_walk_leaf = - (snapdata->snap_to == SCE_SNAP_MODE_VERTEX) ? - cb_walk_leaf_snap_vert : cb_walk_leaf_snap_edge; - BLI_bvhtree_walk_dfs( - treedata->tree, - cb_walk_parent_snap_project, cb_walk_leaf, cb_nearest_walk_order, &neasrest2d); + if (bvhtree[1]) { + /* snap to loose verts */ + BLI_bvhtree_walk_dfs( + bvhtree[1], + cb_walk_parent_snap_project, cb_walk_leaf_snap_vert, cb_nearest_walk_order, &neasrest2d); + } + + if (bvhtree[0]) { + /* snap to loose edges */ + BLI_bvhtree_walk_dfs( + bvhtree[0], + cb_walk_parent_snap_project, cb_walk_leaf_snap_edge, cb_nearest_walk_order, &neasrest2d); + } + + if (treedata->tree) { + /* snap to looptris */ + BLI_bvhtree_walk_dfs( + treedata->tree, + cb_walk_parent_snap_project, cb_walk_leaf_snap_tri, cb_nearest_walk_order, &neasrest2d); + } if (neasrest2d.index != -1) { copy_v3_v3(r_loc, neasrest2d.co); @@ -1821,13 +1974,15 @@ static bool snapEditMesh( mul_m4_v3(imat, ray_org_local); Nearest2dUserData neasrest2d = { - .dist_px_sq = SQUARE(*dist_px), - .r_axis_closest = {1.0f, 1.0f, 1.0f}, - .depth_range = {snapdata->depth_range[0], *ray_depth + snapdata->depth_range[0]}, - .userdata = treedata, - .get_edge_verts = (Nearest2DGetEdgeVertsCallback)get_bedge_verts, - .copy_vert_no = (Nearest2DCopyVertNoCallback)copy_bvert_no, - .index = -1}; + .dist_px_sq = SQUARE(*dist_px), + .r_axis_closest = {1.0f, 1.0f, 1.0f}, + .depth_range = {snapdata->depth_range[0], *ray_depth + snapdata->depth_range[0]}, + .userdata = treedata->em, + .get_vert_co = (Nearest2DGetVertCoCallback)cb_bvert_co_get, + .get_edge_verts_index = (Nearest2DGetEdgeVertsCallback)cb_bedge_verts_get, + .copy_vert_no = (Nearest2DCopyVertNoCallback)cb_bvert_no_copy, + .snap_to = snapdata->snap_to, + .index = -1}; float lpmat[4][4]; mul_m4_m4m4(lpmat, snapdata->pmat, obmat); @@ -2063,10 +2218,8 @@ static void snap_object_data_free(void *sod_v) case SNAP_MESH: { SnapObjectData_Mesh *sod = sod_v; - for (int i = 0; i < ARRAY_SIZE(sod->bvh_trees); i++) { - if (sod->bvh_trees[i]) { - free_bvhtree_from_mesh(sod->bvh_trees[i]); - } + if (sod->treedata.tree) { + free_bvhtree_from_mesh(&sod->treedata); } break; } |