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authorCampbell Barton <ideasman42@gmail.com>2011-05-12 20:47:36 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-05-12 20:47:36 +0400
commit5f5cdf9d00ddae944d3c50c2d0d7ecbed186d319 (patch)
treea1be0b3a5f75bc19bcd591617da4d77175ce3a50 /source/blender/editors/transform
parent2ca7ded51d406df69e09bcafc834aff178d562a5 (diff)
for bug [#27358] Transform bug when transform > 500
mouse coords would with cont. grab would wrap at short. use mouse coords as int rather then short. this problem still happens on linux because of XTranslateCoordinates
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform.c66
-rw-r--r--source/blender/editors/transform/transform.h74
-rw-r--r--source/blender/editors/transform/transform_constraints.c2
-rw-r--r--source/blender/editors/transform/transform_input.c44
-rw-r--r--source/blender/editors/transform/transform_manipulator.c2
5 files changed, 94 insertions, 94 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 614b048e0b8..4ea1e8742f5 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -120,7 +120,7 @@ void setTransformViewMatrices(TransInfo *t)
calculateCenter2D(t);
}
-void convertViewVec(TransInfo *t, float *vec, short dx, short dy)
+void convertViewVec(TransInfo *t, float *vec, int dx, int dy)
{
if (t->spacetype==SPACE_VIEW3D) {
if (t->ar->regiontype == RGN_TYPE_WINDOW)
@@ -783,7 +783,7 @@ int transformEvent(TransInfo *t, wmEvent *event)
case SPACEKEY:
if ((t->spacetype==SPACE_VIEW3D) && event->alt) {
#if 0 // TRANSFORM_FIX_ME
- short mval[2];
+ int mval[2];
getmouseco_sc(mval);
BIF_selectOrientation();
@@ -1270,7 +1270,7 @@ static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
setlinestyle(3);
glBegin(GL_LINE_STRIP);
- glVertex2sv(t->mval);
+ glVertex2iv(t->mval);
glVertex2fv(cent);
glEnd();
@@ -1315,7 +1315,7 @@ static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
setlinestyle(3);
glBegin(GL_LINE_STRIP);
- glVertex2sv(t->mval);
+ glVertex2iv(t->mval);
glVertex2fv(cent);
glEnd();
@@ -2286,7 +2286,7 @@ int handleEventWarp(TransInfo *t, wmEvent *event)
return status;
}
-int Warp(TransInfo *t, const short UNUSED(mval[2]))
+int Warp(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float vec[3], circumfac, dist, phi0, co, si, *curs, cursor[3], gcursor[3];
@@ -2434,7 +2434,7 @@ int handleEventShear(TransInfo *t, wmEvent *event)
}
-int Shear(TransInfo *t, const short UNUSED(mval[2]))
+int Shear(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float vec[3];
@@ -2700,7 +2700,7 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) {
constraintTransLim(t, td);
}
-int Resize(TransInfo *t, const short mval[2])
+int Resize(TransInfo *t, const int mval[2])
{
TransData *td;
float size[3], mat[3][3];
@@ -2805,7 +2805,7 @@ void initToSphere(TransInfo *t)
t->val /= (float)t->total;
}
-int ToSphere(TransInfo *t, const short UNUSED(mval[2]))
+int ToSphere(TransInfo *t, const int UNUSED(mval[2]))
{
float vec[3];
float ratio, radius;
@@ -3152,7 +3152,7 @@ static void applyRotation(TransInfo *t, float angle, float axis[3])
}
}
-int Rotation(TransInfo *t, const short UNUSED(mval[2]))
+int Rotation(TransInfo *t, const int UNUSED(mval[2]))
{
char str[128], *spos= str;
@@ -3260,7 +3260,7 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a
}
}
-int Trackball(TransInfo *t, const short UNUSED(mval[2]))
+int Trackball(TransInfo *t, const int UNUSED(mval[2]))
{
char str[128], *spos= str;
float axis1[3], axis2[3];
@@ -3490,7 +3490,7 @@ static void applyTranslation(TransInfo *t, float vec[3]) {
}
/* uses t->vec to store actual translation in */
-int Translation(TransInfo *t, const short UNUSED(mval[2]))
+int Translation(TransInfo *t, const int UNUSED(mval[2]))
{
char str[250];
@@ -3557,7 +3557,7 @@ void initShrinkFatten(TransInfo *t)
-int ShrinkFatten(TransInfo *t, const short UNUSED(mval[2]))
+int ShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
{
float vec[3];
float distance;
@@ -3632,7 +3632,7 @@ void initTilt(TransInfo *t)
-int Tilt(TransInfo *t, const short UNUSED(mval[2]))
+int Tilt(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
int i;
@@ -3704,7 +3704,7 @@ void initCurveShrinkFatten(TransInfo *t)
t->flag |= T_NO_CONSTRAINT;
}
-int CurveShrinkFatten(TransInfo *t, const short UNUSED(mval[2]))
+int CurveShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float ratio;
@@ -3772,7 +3772,7 @@ void initPushPull(TransInfo *t)
}
-int PushPull(TransInfo *t, const short UNUSED(mval[2]))
+int PushPull(TransInfo *t, const int UNUSED(mval[2]))
{
float vec[3], axis[3];
float distance;
@@ -3905,7 +3905,7 @@ int handleEventBevel(TransInfo *t, wmEvent *event)
return 0;
}
-int Bevel(TransInfo *t, const short UNUSED(mval[2]))
+int Bevel(TransInfo *t, const int UNUSED(mval[2]))
{
float distance,d;
int i;
@@ -3973,7 +3973,7 @@ void initBevelWeight(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int BevelWeight(TransInfo *t, const short UNUSED(mval[2]))
+int BevelWeight(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float weight;
@@ -4046,7 +4046,7 @@ void initCrease(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int Crease(TransInfo *t, const short UNUSED(mval[2]))
+int Crease(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float crease;
@@ -4165,7 +4165,7 @@ static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
td->loc[1]= oldy;
}
-int BoneSize(TransInfo *t, const short mval[2])
+int BoneSize(TransInfo *t, const int mval[2])
{
TransData *td = t->data;
float size[3], mat[3][3];
@@ -4241,7 +4241,7 @@ void initBoneEnvelope(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int BoneEnvelope(TransInfo *t, const short UNUSED(mval[2]))
+int BoneEnvelope(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float ratio;
@@ -4672,10 +4672,10 @@ static int createSlideVerts(TransInfo *t)
#undef EDGE_SLIDE_MIN
- sld->start[0] = (short) start[0];
- sld->start[1] = (short) start[1];
- sld->end[0] = (short) end[0];
- sld->end[1] = (short) end[1];
+ sld->start[0] = (int) start[0];
+ sld->start[1] = (int) start[1];
+ sld->end[0] = (int) end[0];
+ sld->end[1] = (int) end[1];
if (uvlay_tot) { // XXX && (scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT)) {
int maxnum = 0;
@@ -4975,7 +4975,7 @@ int doEdgeSlide(TransInfo *t, float perc)
return 1;
}
-int EdgeSlide(TransInfo *t, const short UNUSED(mval[2]))
+int EdgeSlide(TransInfo *t, const int UNUSED(mval[2]))
{
char str[50];
float final;
@@ -5034,7 +5034,7 @@ void initBoneRoll(TransInfo *t)
t->flag |= T_NO_CONSTRAINT|T_NO_PROJECT;
}
-int BoneRoll(TransInfo *t, const short UNUSED(mval[2]))
+int BoneRoll(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
int i;
@@ -5095,7 +5095,7 @@ void initBakeTime(TransInfo *t)
t->num.increment = t->snap[1];
}
-int BakeTime(TransInfo *t, const short mval[2])
+int BakeTime(TransInfo *t, const int mval[2])
{
TransData *td = t->data;
float time;
@@ -5170,7 +5170,7 @@ void initMirror(TransInfo *t)
}
}
-int Mirror(TransInfo *t, const short UNUSED(mval[2]))
+int Mirror(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td;
float size[3], mat[3][3];
@@ -5247,7 +5247,7 @@ void initAlign(TransInfo *t)
initMouseInputMode(t, &t->mouse, INPUT_NONE);
}
-int Align(TransInfo *t, const short UNUSED(mval[2]))
+int Align(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td = t->data;
float center[3];
@@ -5350,7 +5350,7 @@ static void applySeqSlide(TransInfo *t, float val[2]) {
}
}
-int SeqSlide(TransInfo *t, const short UNUSED(mval[2]))
+int SeqSlide(TransInfo *t, const int UNUSED(mval[2]))
{
char str[200];
@@ -5640,7 +5640,7 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
}
}
-int TimeTranslate(TransInfo *t, const short mval[2])
+int TimeTranslate(TransInfo *t, const int mval[2])
{
View2D *v2d = (View2D *)t->view;
float cval[2], sval[2];
@@ -5770,7 +5770,7 @@ static void applyTimeSlide(TransInfo *t, float sval)
}
}
-int TimeSlide(TransInfo *t, const short mval[2])
+int TimeSlide(TransInfo *t, const int mval[2])
{
View2D *v2d = (View2D *)t->view;
float cval[2], sval[2];
@@ -5895,7 +5895,7 @@ static void applyTimeScale(TransInfo *t) {
}
}
-int TimeScale(TransInfo *t, const short UNUSED(mval[2]))
+int TimeScale(TransInfo *t, const int UNUSED(mval[2]))
{
char str[200];
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index b94f2cc525a..b55435fd0cf 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -119,7 +119,7 @@ typedef struct TransCon {
float pmtx[3][3]; /* Projection Constraint Matrix (same as imtx with some axis == 0) */
float center[3]; /* transformation center to define where to draw the view widget
ALWAYS in global space. Unlike the transformation center */
- short imval[2]; /* initial mouse value for visual calculation */
+ int imval[2]; /* initial mouse value for visual calculation */
/* the one in TransInfo is not garanty to stay the same (Rotates change it) */
int mode; /* Mode flags of the Constraint */
void (*drawExtra)(struct TransInfo *);
@@ -217,7 +217,7 @@ typedef struct SlideData {
struct GHash *vhash, **uvhash;
struct EditVert *nearest;
struct LinkNode *edgelist, *vertlist;
- short start[2], end[2];
+ int start[2], end[2];
} SlideData;
typedef struct TransData {
@@ -242,12 +242,12 @@ typedef struct TransData {
} TransData;
typedef struct MouseInput {
- void (*apply)(struct TransInfo *, struct MouseInput *, const short [2], float [3]);
+ void (*apply)(struct TransInfo *, struct MouseInput *, const int [2], float [3]);
void (*post)(struct TransInfo *, float [3]);
- short imval[2]; /* initial mouse position */
+ int imval[2]; /* initial mouse position */
char precision;
- short precision_mval[2]; /* mouse position when precision key was pressed */
+ int precision_mval[2]; /* mouse position when precision key was pressed */
int center[2];
float factor;
void *data; /* additional data, if needed by the particular function */
@@ -261,7 +261,7 @@ typedef struct TransInfo {
int options; /* current context/options for transform */
float val; /* init value for some transformations (and rotation angle) */
float fac; /* factor for distance based transform */
- int (*transform)(struct TransInfo *, const short *);
+ int (*transform)(struct TransInfo *, const int *);
/* transform function pointer */
int (*handleEvent)(struct TransInfo *, struct wmEvent *);
/* event handler function pointer RETURN 1 if redraw is needed */
@@ -279,7 +279,7 @@ typedef struct TransInfo {
char proptext[20]; /* proportional falloff text */
float center[3]; /* center of transformation */
int center2d[2]; /* center in screen coordinates */
- short imval[2]; /* initial mouse position */
+ int imval[2]; /* initial mouse position */
short event_type; /* event->type used to invoke transform */
short idx_max; /* maximum index on the input vector */
float snap[3]; /* Snapping Gears */
@@ -328,7 +328,7 @@ typedef struct TransInfo {
struct Scene *scene;
struct ToolSettings *settings;
struct wmTimer *animtimer;
- short mval[2]; /* current mouse position */
+ int mval[2]; /* current mouse position */
struct Object *obedit;
void *draw_handle_apply;
void *draw_handle_view;
@@ -458,7 +458,7 @@ void transformApply(struct bContext *C, TransInfo *t);
int transformEnd(struct bContext *C, TransInfo *t);
void setTransformViewMatrices(TransInfo *t);
-void convertViewVec(TransInfo *t, float *vec, short dx, short dy);
+void convertViewVec(TransInfo *t, float *vec, int dx, int dy);
void projectIntView(TransInfo *t, float *vec, int *adr);
void projectFloatView(TransInfo *t, float *vec, float *adr);
@@ -467,81 +467,81 @@ void removeAspectRatio(TransInfo *t, float *vec);
void initWarp(TransInfo *t);
int handleEventWarp(TransInfo *t, struct wmEvent *event);
-int Warp(TransInfo *t, const short mval[2]);
+int Warp(TransInfo *t, const int mval[2]);
void initShear(TransInfo *t);
int handleEventShear(TransInfo *t, struct wmEvent *event);
-int Shear(TransInfo *t, const short mval[2]);
+int Shear(TransInfo *t, const int mval[2]);
void initResize(TransInfo *t);
-int Resize(TransInfo *t, const short mval[2]);
+int Resize(TransInfo *t, const int mval[2]);
void initTranslation(TransInfo *t);
-int Translation(TransInfo *t, const short mval[2]);
+int Translation(TransInfo *t, const int mval[2]);
void initToSphere(TransInfo *t);
-int ToSphere(TransInfo *t, const short mval[2]);
+int ToSphere(TransInfo *t, const int mval[2]);
void initRotation(TransInfo *t);
-int Rotation(TransInfo *t, const short mval[2]);
+int Rotation(TransInfo *t, const int mval[2]);
void initShrinkFatten(TransInfo *t);
-int ShrinkFatten(TransInfo *t, const short mval[2]);
+int ShrinkFatten(TransInfo *t, const int mval[2]);
void initTilt(TransInfo *t);
-int Tilt(TransInfo *t, const short mval[2]);
+int Tilt(TransInfo *t, const int mval[2]);
void initCurveShrinkFatten(TransInfo *t);
-int CurveShrinkFatten(TransInfo *t, const short mval[2]);
+int CurveShrinkFatten(TransInfo *t, const int mval[2]);
void initTrackball(TransInfo *t);
-int Trackball(TransInfo *t, const short mval[2]);
+int Trackball(TransInfo *t, const int mval[2]);
void initPushPull(TransInfo *t);
-int PushPull(TransInfo *t, const short mval[2]);
+int PushPull(TransInfo *t, const int mval[2]);
void initBevel(TransInfo *t);
int handleEventBevel(TransInfo *t, struct wmEvent *event);
-int Bevel(TransInfo *t, const short mval[2]);
+int Bevel(TransInfo *t, const int mval[2]);
void initBevelWeight(TransInfo *t);
-int BevelWeight(TransInfo *t, const short mval[2]);
+int BevelWeight(TransInfo *t, const int mval[2]);
void initCrease(TransInfo *t);
-int Crease(TransInfo *t, const short mval[2]);
+int Crease(TransInfo *t, const int mval[2]);
void initBoneSize(TransInfo *t);
-int BoneSize(TransInfo *t, const short mval[2]);
+int BoneSize(TransInfo *t, const int mval[2]);
void initBoneEnvelope(TransInfo *t);
-int BoneEnvelope(TransInfo *t, const short mval[2]);
+int BoneEnvelope(TransInfo *t, const int mval[2]);
void initBoneRoll(TransInfo *t);
-int BoneRoll(TransInfo *t, const short mval[2]);
+int BoneRoll(TransInfo *t, const int mval[2]);
void initEdgeSlide(TransInfo *t);
-int EdgeSlide(TransInfo *t, const short mval[2]);
+int EdgeSlide(TransInfo *t, const int mval[2]);
void initTimeTranslate(TransInfo *t);
-int TimeTranslate(TransInfo *t, const short mval[2]);
+int TimeTranslate(TransInfo *t, const int mval[2]);
void initTimeSlide(TransInfo *t);
-int TimeSlide(TransInfo *t, const short mval[2]);
+int TimeSlide(TransInfo *t, const int mval[2]);
void initTimeScale(TransInfo *t);
-int TimeScale(TransInfo *t, const short mval[2]);
+int TimeScale(TransInfo *t, const int mval[2]);
void initBakeTime(TransInfo *t);
-int BakeTime(TransInfo *t, const short mval[2]);
+int BakeTime(TransInfo *t, const int mval[2]);
void initMirror(TransInfo *t);
-int Mirror(TransInfo *t, const short mval[2]);
+int Mirror(TransInfo *t, const int mval[2]);
void initAlign(TransInfo *t);
-int Align(TransInfo *t, const short mval[2]);
+int Align(TransInfo *t, const int mval[2]);
void initSeqSlide(TransInfo *t);
-int SeqSlide(TransInfo *t, const short mval[2]);
+int SeqSlide(TransInfo *t, const int mval[2]);
void drawPropCircle(const struct bContext *C, TransInfo *t);
@@ -645,12 +645,12 @@ typedef enum {
INPUT_CUSTOM_RATIO
} MouseInputMode;
-void initMouseInput(TransInfo *t, MouseInput *mi, int center[2], short mval[2]);
+void initMouseInput(TransInfo *t, MouseInput *mi, int center[2], int mval[2]);
void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode);
int handleMouseInput(struct TransInfo *t, struct MouseInput *mi, struct wmEvent *event);
-void applyMouseInput(struct TransInfo *t, struct MouseInput *mi, short mval[2], float output[3]);
+void applyMouseInput(struct TransInfo *t, struct MouseInput *mi, int mval[2], float output[3]);
-void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2]);
+void setCustomPoints(TransInfo *t, MouseInput *mi, int start[2], int end[2]);
void setInputPostFct(MouseInput *mi, void (*post)(struct TransInfo *, float [3]));
/*********************** Generics ********************************/
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index 16a943baabe..0ca0812f050 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -665,7 +665,7 @@ void drawConstraint(TransInfo *t)
char col2[3] = {255,255,255};
int depth_test_enabled;
- convertViewVec(t, vec, (short)(t->mval[0] - t->con.imval[0]), (short)(t->mval[1] - t->con.imval[1]));
+ convertViewVec(t, vec, (t->mval[0] - t->con.imval[0]), (t->mval[1] - t->con.imval[1]));
add_v3_v3(vec, tc->center);
drawLine(t, tc->center, tc->mtx[0], 'X', 0);
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index b6c4deffe0a..7a16e25302c 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -43,25 +43,25 @@
/* ************************** INPUT FROM MOUSE *************************** */
-static void InputVector(TransInfo *t, MouseInput *mi, const short mval[2], float output[3])
+static void InputVector(TransInfo *t, MouseInput *mi, const int mval[2], float output[3])
{
float vec[3], dvec[3];
if(mi->precision)
{
/* calculate the main translation and the precise one separate */
- convertViewVec(t, dvec, (short)(mval[0] - mi->precision_mval[0]), (short)(mval[1] - mi->precision_mval[1]));
+ convertViewVec(t, dvec, (mval[0] - mi->precision_mval[0]), (mval[1] - mi->precision_mval[1]));
mul_v3_fl(dvec, 0.1f);
- convertViewVec(t, vec, (short)(mi->precision_mval[0] - t->imval[0]), (short)(mi->precision_mval[1] - t->imval[1]));
+ convertViewVec(t, vec, (mi->precision_mval[0] - t->imval[0]), (mi->precision_mval[1] - t->imval[1]));
add_v3_v3v3(output, vec, dvec);
}
else
{
- convertViewVec(t, output, (short)(mval[0] - t->imval[0]), (short)(mval[1] - t->imval[1]));
+ convertViewVec(t, output, (mval[0] - t->imval[0]), (mval[1] - t->imval[1]));
}
}
-static void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2], float output[3])
+static void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, const int mval[2], float output[3])
{
float ratio, precise_ratio, dx, dy;
if(mi->precision)
@@ -87,7 +87,7 @@ static void InputSpring(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2
output[0] = ratio;
}
-static void InputSpringFlip(TransInfo *t, MouseInput *mi, const short mval[2], float output[3])
+static void InputSpringFlip(TransInfo *t, MouseInput *mi, const int mval[2], float output[3])
{
InputSpring(t, mi, mval, output);
@@ -100,7 +100,7 @@ static void InputSpringFlip(TransInfo *t, MouseInput *mi, const short mval[2], f
}
}
-static void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2], float output[3])
+static void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, const int mval[2], float output[3])
{
if(mi->precision)
@@ -118,7 +118,7 @@ static void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, const short mva
output[1] *= mi->factor;
}
-static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, const short mval[2], float output[3]) {
+static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
float x, pad;
pad = t->ar->winx / 10;
@@ -135,7 +135,7 @@ static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, const short mval[
output[0] = (x - pad) / (t->ar->winx - 2 * pad);
}
-static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, const short mval[2], float output[3]) {
+static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
float vec[3];
InputVector(t, mi, mval, vec);
@@ -144,7 +144,7 @@ static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, const short mv
output[0] = dot_v3v3(t->viewinv[0], vec) * 2.0f;
}
-static void InputVerticalRatio(TransInfo *t, MouseInput *mi, const short mval[2], float output[3]) {
+static void InputVerticalRatio(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
float y, pad;
pad = t->ar->winy / 10;
@@ -160,7 +160,7 @@ static void InputVerticalRatio(TransInfo *t, MouseInput *mi, const short mval[2]
output[0] = (y - pad) / (t->ar->winy - 2 * pad);
}
-static void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, const short mval[2], float output[3]) {
+static void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
float vec[3];
InputVector(t, mi, mval, vec);
@@ -169,12 +169,12 @@ static void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, const short mval
output[0] = dot_v3v3(t->viewinv[1], vec) * 2.0f;
}
-void setCustomPoints(TransInfo *UNUSED(t), MouseInput *mi, short start[2], short end[2])
+void setCustomPoints(TransInfo *UNUSED(t), MouseInput *mi, int start[2], int end[2])
{
- short *data;
+ int *data;
if (mi->data == NULL) {
- mi->data = MEM_callocN(sizeof(short) * 4, "custom points");
+ mi->data = MEM_callocN(sizeof(int) * 4, "custom points");
}
data = mi->data;
@@ -185,12 +185,12 @@ void setCustomPoints(TransInfo *UNUSED(t), MouseInput *mi, short start[2], short
data[3] = end[1];
}
-static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2], float output[3])
+static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const int mval[2], float output[3])
{
float length;
float distance;
- short *data = mi->data;
- short dx, dy;
+ int *data = mi->data;
+ int dx, dy;
if (data) {
dx = data[2] - data[0];
@@ -200,14 +200,14 @@ static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const short m
if (mi->precision) {
/* deal with Shift key by adding motion / 10 to motion before shift press */
- short mdx, mdy;
+ int mdx, mdy;
mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2];
mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3];
distance = (length != 0.0f)? (mdx*dx + mdy*dy) / length: 0.0f;
}
else {
- short mdx, mdy;
+ int mdx, mdy;
mdx = mval[0] - data[2];
mdy = mval[1] - data[3];
@@ -218,7 +218,7 @@ static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const short m
}
}
-static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2], float output[3])
+static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, const int mval[2], float output[3])
{
double dx2 = mval[0] - mi->center[0];
double dy2 = mval[1] - mi->center[1];
@@ -279,7 +279,7 @@ static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2]
output[0] = *angle;
}
-void initMouseInput(TransInfo *UNUSED(t), MouseInput *mi, int center[2], short mval[2])
+void initMouseInput(TransInfo *UNUSED(t), MouseInput *mi, int center[2], int mval[2])
{
mi->factor = 0;
mi->precision = 0;
@@ -372,7 +372,7 @@ void setInputPostFct(MouseInput *mi, void (*post)(struct TransInfo *, float [3])
mi->post = post;
}
-void applyMouseInput(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
+void applyMouseInput(TransInfo *t, MouseInput *mi, int mval[2], float output[3])
{
if (mi->apply != NULL)
{
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 2fa094c6b8b..1933b11b308 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -1487,7 +1487,7 @@ void BIF_draw_manipulator(const bContext *C)
}
}
-static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const short mval[2], float hotspot)
+static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const int mval[2], float hotspot)
{
View3D *v3d= sa->spacedata.first;
RegionView3D *rv3d= ar->regiondata;