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authorJoshua Leung <aligorith@gmail.com>2010-03-09 11:31:41 +0300
committerJoshua Leung <aligorith@gmail.com>2010-03-09 11:31:41 +0300
commit6a4b39ed2ce9e44139e91a4daab9ccf6caff0375 (patch)
treec6780c716c31f9d3d97ea86ac54bfbdcd7a0c4b5 /source/blender/editors/transform
parentec303cf980a696fa374dad3b1cdfd6440ed7f846 (diff)
Bugfix #21508: Hidden bones remain "selected" and are affected by transforms
Made hidden bones get ignored by transform code. This should be quite an old bug...
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform_conversions.c13
-rw-r--r--source/blender/editors/transform/transform_generics.c11
2 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 5c29650b987..5fd96e466b0 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -712,14 +712,14 @@ int count_set_pose_transflags(int *out_mode, short around, Object *ob)
int hastranslation = 0;
int total = 0;
- for(pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
bone = pchan->bone;
- if(bone->layer & arm->layer) {
- if((bone->flag & BONE_SELECTED) && !(ob->proxy && pchan->bone->layer & arm->layer_protected))
+ if ((bone->layer & arm->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
+ if ((bone->flag & BONE_SELECTED) && !(ob->proxy && pchan->bone->layer & arm->layer_protected))
bone->flag |= BONE_TRANSFORM;
else
bone->flag &= ~BONE_TRANSFORM;
-
+
bone->flag &= ~BONE_HINGE_CHILD_TRANSFORM;
bone->flag &= ~BONE_TRANSFORM_CHILD;
}
@@ -1068,7 +1068,7 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t)
t->total = 0;
for (ebo = edbo->first; ebo; ebo = ebo->next)
{
- if(ebo->layer & arm->layer)
+ if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED))
{
if (t->mode==TFM_BONESIZE)
{
@@ -1101,7 +1101,8 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t)
{
ebo->oldlength = ebo->length; // length==0.0 on extrude, used for scaling radius of bone points
- if(ebo->layer & arm->layer) {
+ if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED))
+ {
if (t->mode==TFM_BONE_ENVELOPE)
{
if (ebo->flag & BONE_ROOTSEL)
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 4ca821e2b01..8d7c5c820d0 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -326,7 +326,7 @@ static int fcu_test_selected(FCurve *fcu)
BezTriple *bezt= fcu->bezt;
int i;
- if(bezt==NULL) /* ignore baked */
+ if (bezt==NULL) /* ignore baked */
return 0;
for (i=0; i < fcu->totvert; i++, bezt++) {
@@ -422,11 +422,11 @@ void recalcData(TransInfo *t)
/* now test if there is a need to re-sort */
for (ale= anim_data.first; ale; ale= ale->next) {
FCurve *fcu= (FCurve *)ale->key_data;
-
+
/* ignore unselected fcurves */
- if(!fcu_test_selected(fcu))
+ if (!fcu_test_selected(fcu))
continue;
-
+
// fixme: only do this for selected verts...
ANIM_unit_mapping_apply_fcurve(ac.scene, ale->id, ale->key_data, ANIM_UNITCONV_ONLYSEL|ANIM_UNITCONV_SELVERTS|ANIM_UNITCONV_RESTORE);
@@ -442,7 +442,6 @@ void recalcData(TransInfo *t)
*/
if ((sipo->flag & SIPO_NOREALTIMEUPDATES) == 0)
ANIM_list_elem_update(t->scene, ale);
-
}
/* do resort and other updates? */
@@ -1111,7 +1110,7 @@ void postTrans (bContext *C, TransInfo *t)
if (t->data) {
int a;
- /* since ipokeys are optional on objects, we mallocced them per trans-data */
+ /* free data malloced per trans-data */
for(a=0, td= t->data; a<t->total; a++, td++) {
if (td->flag & TD_BEZTRIPLE)
MEM_freeN(td->hdata);