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authorCampbell Barton <ideasman42@gmail.com>2012-04-29 21:11:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-29 21:11:40 +0400
commit343edf2722a9e114b98944c1147676e630e699b7 (patch)
tree7b969239ccab922b6390e040f85e96afa956932a /source/blender/editors/transform
parentb6c1850fd35c040c9d489eb42c2190f38564d381 (diff)
style cleanup: function calls & whitespace.
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform_conversions.c6
-rw-r--r--source/blender/editors/transform/transform_generics.c6
-rw-r--r--source/blender/editors/transform/transform_manipulator.c6
-rw-r--r--source/blender/editors/transform/transform_orientations.c2
-rw-r--r--source/blender/editors/transform/transform_snap.c8
5 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index d38d3917177..ecd69f0d10c 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -734,7 +734,7 @@ static void pchan_autoik_adjust (bPoseChannel *pchan, short chainlen)
}
/* change the chain-length of auto-ik */
-void transform_autoik_update (TransInfo *t, short mode)
+void transform_autoik_update(TransInfo *t, short mode)
{
short *chainlen= &t->settings->autoik_chainlen;
bPoseChannel *pchan;
@@ -2987,7 +2987,7 @@ typedef struct tGPFtransdata {
} tGPFtransdata;
/* This function helps flush transdata written to tempdata into the gp-frames */
-void flushTransGPactionData (TransInfo *t)
+void flushTransGPactionData(TransInfo *t)
{
tGPFtransdata *tfd;
int i;
@@ -3659,7 +3659,7 @@ static void beztmap_to_data (TransInfo *t, FCurve *fcu, BeztMap *bezms, int totv
* anim_data is the list of channels (F-Curves) retrieved already containing the
* channels to work on. It should not be freed here as it may still need to be used.
*/
-void remake_graph_transdata (TransInfo *t, ListBase *anim_data)
+void remake_graph_transdata(TransInfo *t, ListBase *anim_data)
{
SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
bAnimListElem *ale;
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index c1b995e8a53..0bf02d1a2bf 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -949,7 +949,7 @@ void resetTransRestrictions(TransInfo *t)
}
/* the *op can be NULL */
-int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
+int initTransInfo(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
{
Scene *sce = CTX_data_scene(C);
ToolSettings *ts = CTX_data_tool_settings(C);
@@ -1213,7 +1213,7 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
}
/* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */
-void postTrans (bContext *C, TransInfo *t)
+void postTrans(bContext *C, TransInfo *t)
{
TransData *td;
@@ -1654,7 +1654,7 @@ void calculatePropRatio(TransInfo *t)
td->factor = (float)sqrt(2*dist - dist * dist);
break;
case PROP_RANDOM:
- BLI_srand( BLI_rand() ); /* random seed */
+ BLI_srand(BLI_rand()); /* random seed */
td->factor = BLI_frand()*dist;
break;
default:
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index f15397f1fd6..093c81c8d37 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -643,7 +643,7 @@ static float screen_aligned(RegionView3D *rv3d, float mat[][4])
glTranslatef(mat[3][0], mat[3][1], mat[3][2]);
/* sets view screen aligned */
- glRotatef( -360.0f*saacos(rv3d->viewquat[0])/(float)M_PI, rv3d->viewquat[1], rv3d->viewquat[2], rv3d->viewquat[3]);
+ glRotatef(-360.0f*saacos(rv3d->viewquat[0])/(float)M_PI, rv3d->viewquat[1], rv3d->viewquat[2], rv3d->viewquat[3]);
return len_v3(mat[0]); /* draw scale */
}
@@ -884,7 +884,7 @@ static void draw_manipulator_rotate(View3D *v3d, RegionView3D *rv3d, int moving,
glClipPlane(GL_CLIP_PLANE0, plane);
}
/* sets view screen aligned */
- glRotatef( -360.0f*saacos(rv3d->viewquat[0])/(float)M_PI, rv3d->viewquat[1], rv3d->viewquat[2], rv3d->viewquat[3]);
+ glRotatef(-360.0f*saacos(rv3d->viewquat[0])/(float)M_PI, rv3d->viewquat[1], rv3d->viewquat[2], rv3d->viewquat[3]);
/* Screen aligned help circle */
if (arcs) {
@@ -1553,7 +1553,7 @@ static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const int mval[2], fl
setwinmatrixview3d(ar, v3d, &rect);
mult_m4_m4m4(rv3d->persmat, rv3d->winmat, rv3d->viewmat);
- glSelectBuffer( 64, buffer);
+ glSelectBuffer(64, buffer);
glRenderMode(GL_SELECT);
glInitNames(); /* these two calls whatfor? It doesnt work otherwise */
glPushName(-2);
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 2b8c03a56ae..04207643aa4 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -769,7 +769,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
float mat[4][4];
/* Rotation of MetaElem is stored in quat */
- quat_to_mat4( mat, ml_sel->quat);
+ quat_to_mat4(mat, ml_sel->quat);
copy_v3_v3(normal, mat[2]);
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index a24679878bc..fa579293a73 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -188,10 +188,10 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
glBegin(GL_LINES);
glVertex3f(t->tsnap.snapPoint[0], t->tsnap.snapPoint[1], t->tsnap.snapPoint[2]);
- glVertex3f( t->tsnap.snapPoint[0] + t->tsnap.snapNormal[0],
- t->tsnap.snapPoint[1] + t->tsnap.snapNormal[1],
- t->tsnap.snapPoint[2] + t->tsnap.snapNormal[2]);
- glEnd();
+ glVertex3f(t->tsnap.snapPoint[0] + t->tsnap.snapNormal[0],
+ t->tsnap.snapPoint[1] + t->tsnap.snapNormal[1],
+ t->tsnap.snapPoint[2] + t->tsnap.snapNormal[2]);
+ glEnd();
}
if (v3d->zbuf)