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author | Campbell Barton <ideasman42@gmail.com> | 2012-07-01 02:49:33 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-07-01 02:49:33 +0400 |
commit | 8b865c01cd659006a721f4db3d6796d618c35d3c (patch) | |
tree | 96c49858e2b2fd36b5fa7c045d2fca966f1689a5 /source/blender/editors/transform | |
parent | 273f56ace03e1556df17b8a6e7e4343bf73726e5 (diff) |
style cleanup: comments
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r-- | source/blender/editors/transform/transform.c | 4 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_constraints.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 183808a8f5b..164c1dd7c12 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -2176,8 +2176,8 @@ static void constraintob_from_transdata(bConstraintOb *cob, TransData *td) if (td->ext->rotOrder == ROT_MODE_QUAT) { /* quats */ /* objects and bones do normalization first too, otherwise - * we don't necessarily end up with a rotation matrix, and - * then conversion back to quat gives a different result */ + * we don't necessarily end up with a rotation matrix, and + * then conversion back to quat gives a different result */ float quat[4]; normalize_qt_qt(quat, td->ext->quat); quat_to_mat4(cob->matrix, quat); diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index 8ca29864dff..034ea3eb704 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -276,7 +276,7 @@ static void axisProjection(TransInfo *t, float axis[3], float in[3], float out[3 sub_v3_v3v3(out, i1, t_con_center); /* possible some values become nan when - * viewpoint and object are both zero */ + * viewpoint and object are both zero */ if (!finite(out[0])) out[0] = 0.0f; if (!finite(out[1])) out[1] = 0.0f; if (!finite(out[2])) out[2] = 0.0f; |