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authorCampbell Barton <ideasman42@gmail.com>2014-04-11 05:25:41 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-04-11 05:33:29 +0400
commita15b3c4d111613993eca23d5f99600c2052469e7 (patch)
tree18d4bcd4291013ecf12a24def023d6f7a73ebd65 /source/blender/editors/transform
parent52af5fa31fbc0a1855a28d957d4387e5d6a15170 (diff)
Code cleanup: use bool
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform.c21
-rw-r--r--source/blender/editors/transform/transform_conversions.c2
-rw-r--r--source/blender/editors/transform/transform_manipulator.c2
-rw-r--r--source/blender/editors/transform/transform_orientations.c2
4 files changed, 17 insertions, 10 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 5a8a84112d5..8b0667a8992 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -2584,7 +2584,7 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
bConstraintTypeInfo *cti = BKE_get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT);
bConstraintOb cob;
bConstraint *con;
- int do_limit = false;
+ bool do_limit = false;
/* Evaluate valid constraints */
for (con = td->con; con; con = con->next) {
@@ -4107,7 +4107,8 @@ static void headerTranslation(TransInfo *t, float vec[3], char str[MAX_INFO_LEN]
dist = len_v3(vec);
if (!(t->flag & T_2D_EDIT) && t->scene->unit.system) {
- int i, do_split = t->scene->unit.flag & USER_UNIT_OPT_SPLIT ? 1 : 0;
+ const bool do_split = (t->scene->unit.flag & USER_UNIT_OPT_SPLIT) != 0;
+ int i;
for (i = 0; i < 3; i++) {
bUnit_AsString(&tvec[NUM_STR_REP_LEN * i], NUM_STR_REP_LEN, dvec[i] * t->scene->unit.scale_length,
@@ -4121,13 +4122,18 @@ static void headerTranslation(TransInfo *t, float vec[3], char str[MAX_INFO_LEN]
}
}
- if (!(t->flag & T_2D_EDIT) && t->scene->unit.system)
+ if (!(t->flag & T_2D_EDIT) && t->scene->unit.system) {
+ const bool do_split = (t->scene->unit.flag & USER_UNIT_OPT_SPLIT) != 0;
bUnit_AsString(distvec, sizeof(distvec), dist * t->scene->unit.scale_length, 4, t->scene->unit.system,
- B_UNIT_LENGTH, t->scene->unit.flag & USER_UNIT_OPT_SPLIT, false);
- else if (dist > 1e10f || dist < -1e10f) /* prevent string buffer overflow */
+ B_UNIT_LENGTH, do_split, false);
+ }
+ else if (dist > 1e10f || dist < -1e10f) {
+ /* prevent string buffer overflow */
BLI_snprintf(distvec, NUM_STR_REP_LEN, "%.4e", dist);
- else
+ }
+ else {
BLI_snprintf(distvec, NUM_STR_REP_LEN, "%.4f", dist);
+ }
if (t->flag & T_AUTOIK) {
short chainlen = t->settings->autoik_chainlen;
@@ -4571,7 +4577,8 @@ static void applyMaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td;
float ratio;
- int i, initial_feather = false;
+ int i;
+ bool initial_feather = false;
char str[MAX_INFO_LEN];
ratio = t->values[0];
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 455fa45d01b..6f0208175b1 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -6596,7 +6596,7 @@ static void MaskHandleToTransData(MaskSplinePoint *point, eMaskWhichHandle which
/*const*/ float parent_inverse_matrix[3][3])
{
BezTriple *bezt = &point->bezt;
- short is_sel_any = MASKPOINT_ISSEL_ANY(point);
+ const bool is_sel_any = MASKPOINT_ISSEL_ANY(point);
tdm->point = point;
copy_m3_m3(tdm->vec, bezt->vec);
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 2fa0b6b320f..08a291860f0 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -505,7 +505,7 @@ int calc_manipulator_stats(const bContext *C)
else if (ob && (ob->mode & OB_MODE_POSE)) {
bPoseChannel *pchan;
int mode = TFM_ROTATION; // mislead counting bones... bah. We don't know the manipulator mode, could be mixed
- int ok = false;
+ bool ok = false;
if ((ob->lay & v3d->lay) == 0) return 0;
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 1338a34749a..87b064acac7 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -858,7 +858,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
bArmature *arm = ob->data;
bPoseChannel *pchan;
float imat[3][3], mat[3][3];
- int ok = false;
+ bool ok = false;
if (activeOnly && (pchan = BKE_pose_channel_active(ob))) {
add_v3_v3(normal, pchan->pose_mat[2]);