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authorCampbell Barton <ideasman42@gmail.com>2020-09-05 18:45:38 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-05 19:19:58 +0300
commit3a8d9198b33d9c90abd3a134ee26e2f68ff52002 (patch)
treeaea4d5dadccc4485857173af0c28a76c73e98b73 /source/blender/editors/transform
parent9978485e8207d1f842f16864bda4260c8fc1335a (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 1e4992e5f1a..31e8f262557 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -164,7 +164,7 @@ typedef struct MouseInput {
* to avoid jumping values when its toggled.
*
* This works well for scaling drag motion,
- * but not for rotating around a point (rotaton needs its own custom accumulator)
+ * but not for rotating around a point (rotation needs its own custom accumulator)
*/
bool use_virtual_mval;
struct {
@@ -282,7 +282,7 @@ typedef struct TransInfo {
short state;
/** Current context/options for transform. */
int options;
- /** Init value for some transformations (and rotation angle). */
+ /** Initial value for some transformations (and rotation angle). */
float val;
void (*transform)(struct TransInfo *, const int[2]);
/** Transform function pointer. */
@@ -319,7 +319,7 @@ typedef struct TransInfo {
float snap[3];
/** Spatial snapping gears(even when rotating, scaling... etc). */
float snap_spatial[3];
- /** Mouse side of the cfra, 'L', 'R' or 'B' */
+ /** Mouse side of the current frame, 'L', 'R' or 'B' */
char frame_side;
/** copy from G.vd, prevents feedback. */