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authorCampbell Barton <campbell@blender.org>2022-11-01 04:24:06 +0300
committerCampbell Barton <campbell@blender.org>2022-11-01 04:24:58 +0300
commitafc091c3c4bc86d4bb6165cbcdc9f17129d743e8 (patch)
tree326fb5d27d4393bacad193b297b0386751a31993 /source/blender/editors/transform
parentef76a67153c9670b42f3f8091bbf41388c5bbd73 (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform_convert_armature.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
index 4b79625fa66..6fd25d26c31 100644
--- a/source/blender/editors/transform/transform_convert_armature.c
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -306,8 +306,9 @@ static short pose_grab_with_ik_add(bPoseChannel *pchan)
* just make things obey standard rotation locks too */
if (data->rootbone == 0) {
for (bPoseChannel *pchan_iter = pchan; pchan_iter; pchan_iter = pchan_iter->parent) {
- /* here, we set ik-settings for bone from pchan->protectflag */
- /* XXX: careful with quats/axis-angle rotations where we're locking 4d components. */
+ /* Here, we set IK-settings for bone from `pchan->protectflag`. */
+ /* XXX: careful with quaternion/axis-angle rotations
+ * where we're locking 4d components. */
if (pchan_iter->protectflag & OB_LOCK_ROTX) {
pchan_iter->ikflag |= BONE_IK_NO_XDOF_TEMP;
}