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authorCampbell Barton <ideasman42@gmail.com>2021-10-03 04:06:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-10-03 04:13:29 +0300
commit74f45ed9c55aaecf6fd90a8076f486ad4302515d (patch)
tree09d0a8216139d44c80801fc4e1ae9fa655097294 /source/blender/editors/transform
parentc5c94e3eae74a7023c84cf0906cfa814c39f84dd (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform_convert_armature.c8
-rw-r--r--source/blender/editors/transform/transform_convert_object.c14
2 files changed, 12 insertions, 10 deletions
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
index 8f896512410..1bbbbc6294e 100644
--- a/source/blender/editors/transform/transform_convert_armature.c
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -1496,8 +1496,10 @@ static void bone_children_clear_transflag(int mode, short around, ListBase *lb)
}
}
-/* Sets transform flags in the bones.
- * Returns total number of bones with `BONE_TRANSFORM`. */
+/**
+ * Sets transform flags in the bones.
+ * Returns total number of bones with #BONE_TRANSFORM.
+ */
int transform_convert_pose_transflags_update(Object *ob,
const int mode,
const short around,
@@ -1730,7 +1732,7 @@ void special_aftertrans_update__pose(bContext *C, TransInfo *t)
BKE_pose_where_is(t->depsgraph, t->scene, pose_ob);
}
- /* set BONE_TRANSFORM flags for autokey, gizmo draw might have changed them */
+ /* Set BONE_TRANSFORM flags for auto-key, gizmo draw might have changed them. */
if (!canceled && (t->mode != TFM_DUMMY)) {
transform_convert_pose_transflags_update(ob, t->mode, t->around, NULL);
}
diff --git a/source/blender/editors/transform/transform_convert_object.c b/source/blender/editors/transform/transform_convert_object.c
index bcbac009948..1acd8787f51 100644
--- a/source/blender/editors/transform/transform_convert_object.c
+++ b/source/blender/editors/transform/transform_convert_object.c
@@ -958,25 +958,25 @@ void special_aftertrans_update__object(bContext *C, TransInfo *t)
}
BLI_freelistN(&pidlist);
- /* pointcache refresh */
+ /* Point-cache refresh. */
if (BKE_ptcache_object_reset(t->scene, ob, PTCACHE_RESET_OUTDATED)) {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
- /* Needed for proper updating of "quick cached" dynamics. */
- /* Creates troubles for moving animated objects without */
- /* autokey though, probably needed is an anim sys override? */
- /* Please remove if some other solution is found. -jahka */
+ /* Needed for proper updating of "quick cached" dynamics.
+ * Creates troubles for moving animated objects without
+ * auto-key though, probably needed is an animation-system override?
+ * NOTE(@jahka): Please remove if some other solution is found. */
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
- /* Set autokey if necessary */
+ /* Set auto-key if necessary. */
if (!canceled) {
autokeyframe_object(C, t->scene, t->view_layer, ob, t->mode);
}
motionpath_update |= motionpath_need_update_object(t->scene, ob);
- /* restore rigid body transform */
+ /* Restore rigid body transform. */
if (ob->rigidbody_object && canceled) {
float ctime = BKE_scene_ctime_get(t->scene);
if (BKE_rigidbody_check_sim_running(t->scene->rigidbody_world, ctime)) {