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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-08-01 16:47:49 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-08-01 16:47:49 +0400
commit5fa7d1c1b4e7bde1d173caa60af0e273c86b6f0b (patch)
tree186a794aef722993c7067a657b4d007c62dd669b /source/blender/editors/transform
parentc34f831757e0985b7523b6e5bbfadd7dd6a2c161 (diff)
2.5: code changes to reduce the usage of G.main and pass it along
or get it from the context instead.
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform_conversions.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 2f8da7c2dd6..e71b9bd66e0 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -4403,7 +4403,7 @@ static void set_trans_object_base_flags(bContext *C, TransInfo *t)
}
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
- DAG_scene_flush_update(t->scene, -1, 0);
+ DAG_scene_flush_update(G.main, t->scene, -1, 0);
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */
@@ -4481,7 +4481,7 @@ static int count_proportional_objects(TransInfo *t)
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
- DAG_scene_flush_update(t->scene, -1, 0);
+ DAG_scene_flush_update(G.main, t->scene, -1, 0);
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */