diff options
author | Ton Roosendaal <ton@blender.org> | 2009-01-02 22:10:35 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2009-01-02 22:10:35 +0300 |
commit | a6721c60d9bc0897e3ce0dc87264fbc705284397 (patch) | |
tree | 12dd77160bcfaa4b37e85a5e8ed29496bb6c0705 /source/blender/editors/transform | |
parent | 16ca4b572e07aa0f83158c187a7c64b27675d4c9 (diff) |
2.5
From the anti-globalization department:
G.obedit terminated!
Wherever possible, use CTX_data_edit_object(C) to get this
now. It's stored in scene now, and the screen context has
it defined.
Diffstat (limited to 'source/blender/editors/transform')
7 files changed, 59 insertions, 60 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index b7322e3142e..584e2e9c4c1 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -132,7 +132,7 @@ static void helpline(TransInfo *t, float *vec) VECCOPY(vecrot, vec); if(t->flag & T_EDIT) { - Object *ob=G.obedit; + Object *ob= t->obedit; if(ob) Mat4MulVecfl(ob->obmat, vecrot); } else if(t->flag & T_POSE) { @@ -1126,8 +1126,8 @@ void initManipulator(int mode) Trans.mode = mode; /* automatic switch to scaling bone envelopes */ - if(mode==TFM_RESIZE && G.obedit && G.obedit->type==OB_ARMATURE) { - bArmature *arm= G.obedit->data; + if(mode==TFM_RESIZE && t->obedit && t->obedit->type==OB_ARMATURE) { + bArmature *arm= t->obedit->data; if(arm->drawtype==ARM_ENVELOPE) mode= TFM_BONE_ENVELOPE; } @@ -1721,8 +1721,8 @@ int Warp(TransInfo *t, short mval[2]) VECCOPY(cursor, curs); VECCOPY(gcursor, cursor); if (t->flag & T_EDIT) { - VecSubf(cursor, cursor, G.obedit->obmat[3]); - VecSubf(gcursor, gcursor, G.obedit->obmat[3]); + VecSubf(cursor, cursor, t->obedit->obmat[3]); + VecSubf(gcursor, gcursor, t->obedit->obmat[3]); Mat3MulVecfl(t->data->smtx, gcursor); } Mat4MulVecfl(t->viewmat, cursor); @@ -1894,7 +1894,7 @@ int Shear(TransInfo *t, short mval[2]) if (td->flag & TD_SKIP) continue; - if (G.obedit) { + if (t->obedit) { float mat3[3][3]; Mat3MulMat3(mat3, totmat, td->mtx); Mat3MulMat3(tmat, td->smtx, mat3); @@ -1937,7 +1937,7 @@ void initResize(TransInfo *t) t->flag |= T_NULL_ONE; t->num.flag |= NUM_NULL_ONE; t->num.flag |= NUM_AFFECT_ALL; - if (!G.obedit) { + if (!t->obedit) { t->flag |= T_NO_ZERO; t->num.flag |= NUM_NO_ZERO; } @@ -2916,7 +2916,7 @@ int Translation(TransInfo *t, short mval[2]) void initShrinkFatten(TransInfo *t) { // If not in mesh edit mode, fallback to Resize - if (G.obedit==NULL || G.obedit->type != OB_MESH) { + if (t->obedit==NULL || t->obedit->type != OB_MESH) { initResize(t); } else { @@ -3834,7 +3834,7 @@ void initMirror(TransInfo *t) initMouseInputMode(t, &t->mouse, INPUT_NONE); t->flag |= T_NULL_ONE; - if (!G.obedit) { + if (!t->obedit) { t->flag |= T_NO_ZERO; } } diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index 94c4ffa1497..cdde416ef9a 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -489,7 +489,7 @@ void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]) void setLocalConstraint(TransInfo *t, int mode, const char text[]) { if (t->flag & T_EDIT) { float obmat[3][3]; - Mat3CpyMat4(obmat, G.obedit->obmat); + Mat3CpyMat4(obmat, t->scene->obedit->obmat); setConstraint(t, obmat, mode|CON_LOCAL, text); } else { @@ -748,8 +748,8 @@ void BIF_drawPropCircle() BIF_ThemeColor(TH_GRID); /* if editmode we need to go into object space */ - if(G.obedit && t->spacetype == SPACE_VIEW3D) - mymultmatrix(G.obedit->obmat); + if(t->scene->obedit && t->spacetype == SPACE_VIEW3D) + mymultmatrix(t->scene->obedit->obmat); mygetmatrix(tmat); Mat4Invert(imat, tmat); @@ -759,7 +759,7 @@ void BIF_drawPropCircle() set_inverted_drawing(0); /* if editmode we restore */ - if(G.obedit && t->spacetype == SPACE_VIEW3D) + if(t->scene->obedit && t->spacetype == SPACE_VIEW3D) myloadmatrix(G.vd->viewmat); #endif } diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index de368dcd1dc..020d5143911 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -1968,7 +1968,7 @@ static float *get_crazy_mapped_editverts(TransInfo *t) } /* now get the cage */ - dm= editmesh_get_derived_cage(me->edit_mesh, CD_MASK_BAREMESH); + dm= editmesh_get_derived_cage(t->obedit, me->edit_mesh, CD_MASK_BAREMESH); vertexcos= MEM_mallocN(3*sizeof(float)*G.totvert, "vertexcos map"); dm->foreachMappedVert(dm, make_vertexcos__mapFunc, vertexcos); @@ -2183,7 +2183,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t) if(modifiers_isDeformed(t->obedit)) { /* check if we can use deform matrices for modifier from the start up to stack, they are more accurate than quats */ - totleft= editmesh_get_first_deform_matrices(em, &defmats, &defcos); + totleft= editmesh_get_first_deform_matrices(t->obedit, em, &defmats, &defcos); /* if we still have more modifiers, also do crazyspace correction with quats, relative to the coordinates after @@ -3950,8 +3950,7 @@ static void recalc_all_ipos(void) void special_aftertrans_update(TransInfo *t) { Object *ob; - Base *base; - short redrawipo=0, resetslowpar=1; +// short redrawipo=0, resetslowpar=1; int cancelled= (t->state == TRANS_CANCEL); short duplicate= (t->undostr && strstr(t->undostr, "Duplicate")) ? 1 : 0; @@ -4000,7 +3999,6 @@ void special_aftertrans_update(TransInfo *t) for (ale= anim_data.first; ale; ale= ale->next) { Object *nob= ANIM_nla_mapping_get(&ac, ale); Ipo *ipo= ale->key_data; - IpoCurve *icu; if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 && ((cancelled == 0) || (duplicate)) ) diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 56aad813b50..5d96b16751c 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -241,7 +241,7 @@ static void clipMirrorModifier(TransInfo *t, Object *ob) } } -/* assumes G.obedit set to mesh object */ +/* assumes obedit set to mesh object */ static void editmesh_apply_to_mirror(TransInfo *t) { TransData *td = t->data; @@ -429,8 +429,8 @@ void recalcData(TransInfo *t) } } } - else if (G.obedit) { - if (G.obedit->type == OB_MESH) { + else if (t->obedit) { + if (t->obedit->type == OB_MESH) { if(t->spacetype==SPACE_IMAGE) { flushTransUVs(t); if (G.sima->flag & SI_LIVE_UNWRAP) @@ -442,19 +442,19 @@ void recalcData(TransInfo *t) /* Only retopo if not snapping, Note, this is the only case of G.qual being used, but we have no T_SHIFT_MOD - Campbell */ retopo_do_all(); } - clipMirrorModifier(t, G.obedit); + clipMirrorModifier(t, t->obedit); } if((t->options & CTX_NO_MIRROR) == 0 && (G.scene->toolsettings->editbutflag & B_MESH_X_MIRROR)) editmesh_apply_to_mirror(t); - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */ + DAG_object_flush_update(G.scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */ recalc_editnormals(); } } - else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) { + else if ELEM(t->obedit->type, OB_CURVE, OB_SURF) { Nurb *nu= editNurb.first; - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */ + DAG_object_flush_update(G.scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */ if (t->state == TRANS_CANCEL) { while(nu) { @@ -471,8 +471,8 @@ void recalcData(TransInfo *t) retopo_do_all(); } } - else if(G.obedit->type==OB_ARMATURE){ /* no recalc flag, does pose */ - bArmature *arm= G.obedit->data; + else if(t->obedit->type==OB_ARMATURE){ /* no recalc flag, does pose */ + bArmature *arm= t->obedit->data; EditBone *ebo; TransData *td = t->data; int i; @@ -548,13 +548,13 @@ void recalcData(TransInfo *t) transform_armature_mirror_update(); } - else if(G.obedit->type==OB_LATTICE) { - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */ + else if(t->obedit->type==OB_LATTICE) { + DAG_object_flush_update(G.scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */ if(editLatt->flag & LT_OUTSIDE) outside_lattice(editLatt); } else { - DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */ + DAG_object_flush_update(G.scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */ } } else if( (t->flag & T_POSE) && t->poseobj) { @@ -630,7 +630,7 @@ void drawLine(float *center, float *dir, char axis, short options) float v1[3], v2[3], v3[3]; char col[3], col2[3]; - //if(G.obedit) mymultmatrix(G.obedit->obmat); // sets opengl viewing + //if(t->obedit) mymultmatrix(t->obedit->obmat); // sets opengl viewing VecCopyf(v3, dir); VecMulf(v3, G.vd->far); @@ -671,7 +671,7 @@ void initTransInfo (bContext *C, TransInfo *t, wmEvent *event) /* moving: is shown in drawobject() (transform color) */ // TRANSFORM_FIX_ME -// if(G.obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT; +// if(obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT; // else if(G.f & G_PARTICLEEDIT) G.moving= G_TRANSFORM_PARTICLE; // else G.moving= G_TRANSFORM_OBJ; @@ -914,7 +914,7 @@ void restoreTransObjects(TransInfo *t) void calculateCenter2D(TransInfo *t) { if (t->flag & (T_EDIT|T_POSE)) { - Object *ob= G.obedit?G.obedit:t->poseobj; + Object *ob= t->obedit?t->obedit:t->poseobj; float vec[3]; VECCOPY(vec, t->center); @@ -935,7 +935,7 @@ void calculateCenterCursor(TransInfo *t) /* If edit or pose mode, move cursor in local space */ if (t->flag & (T_EDIT|T_POSE)) { - Object *ob = G.obedit?G.obedit:t->poseobj; + Object *ob = t->obedit?t->obedit:t->poseobj; float mat[3][3], imat[3][3]; VecSubf(t->center, t->center, ob->obmat[3]); @@ -1047,7 +1047,7 @@ void calculateCenter(TransInfo *t) /* EDIT MODE ACTIVE EDITMODE ELEMENT */ #if 0 // TRANSFORM_FIX_ME - if (G.obedit && G.obedit->type == OB_MESH && EM_get_actSelection(&ese)) { + if (t->obedit && t->obedit->type == OB_MESH && EM_get_actSelection(&ese)) { EM_editselection_center(t->center, &ese); calculateCenter2D(t); break; @@ -1073,7 +1073,7 @@ void calculateCenter(TransInfo *t) VECCOPY(t->con.center, t->center); if(t->flag & (T_EDIT|T_POSE)) { - Object *ob= G.obedit?G.obedit:t->poseobj; + Object *ob= t->obedit?t->obedit:t->poseobj; Mat4MulVecfl(ob->obmat, t->con.center); } @@ -1113,7 +1113,7 @@ void calculateCenter(TransInfo *t) { /* initgrabz() defines a factor for perspective depth correction, used in window_to_3d() */ if(t->flag & (T_EDIT|T_POSE)) { - Object *ob= G.obedit?G.obedit:t->poseobj; + Object *ob= t->obedit?t->obedit:t->poseobj; float vec[3]; VECCOPY(vec, t->center); diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index 692c4a65bd7..6cf38bb1adb 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -231,11 +231,11 @@ int calc_manipulator_stats(ScrArea *sa) G.scene->twcent[0]= G.scene->twcent[1]= G.scene->twcent[2]= 0.0f; INIT_MINMAX(G.scene->twmin, G.scene->twmax); - if(G.obedit) { - ob= G.obedit; + if(t->obedit) { + ob= t->obedit; if((ob->lay & G.vd->lay)==0) return 0; - if(G.obedit->type==OB_MESH) { + if(t->obedit->type==OB_MESH) { EditMesh *em = NULL; // TRANSFORM_FIX_ME EditVert *eve; EditSelection ese; @@ -256,8 +256,8 @@ int calc_manipulator_stats(ScrArea *sa) } } } /* end editmesh */ - else if (G.obedit->type==OB_ARMATURE){ - bArmature *arm= G.obedit->data; + else if (t->obedit->type==OB_ARMATURE){ + bArmature *arm= t->obedit->data; EditBone *ebo; for (ebo=G.edbo.first;ebo;ebo=ebo->next){ if(ebo->layer & arm->layer) { @@ -275,7 +275,7 @@ int calc_manipulator_stats(ScrArea *sa) } } } - else if ELEM3(G.obedit->type, OB_CURVE, OB_SURF, OB_FONT) { + else if ELEM3(t->obedit->type, OB_CURVE, OB_SURF, OB_FONT) { Nurb *nu; BezTriple *bezt; BPoint *bp; @@ -331,7 +331,7 @@ int calc_manipulator_stats(ScrArea *sa) nu= nu->next; } } - else if(G.obedit->type==OB_MBALL) { + else if(t->obedit->type==OB_MBALL) { /* editmball.c */ extern ListBase editelems; /* go away ! */ MetaElem *ml, *ml_sel=NULL; @@ -346,7 +346,7 @@ int calc_manipulator_stats(ScrArea *sa) ml= ml->next; } } - else if(G.obedit->type==OB_LATTICE) { + else if(t->obedit->type==OB_LATTICE) { BPoint *bp; bp= editLatt->def; @@ -363,9 +363,9 @@ int calc_manipulator_stats(ScrArea *sa) /* selection center */ if(totsel) { VecMulf(G.scene->twcent, 1.0f/(float)totsel); // centroid! - Mat4MulVecfl(G.obedit->obmat, G.scene->twcent); - Mat4MulVecfl(G.obedit->obmat, G.scene->twmin); - Mat4MulVecfl(G.obedit->obmat, G.scene->twmax); + Mat4MulVecfl(t->obedit->obmat, G.scene->twcent); + Mat4MulVecfl(t->obedit->obmat, G.scene->twmin); + Mat4MulVecfl(t->obedit->obmat, G.scene->twmax); } } else if(ob && (ob->flag & OB_POSEMODE)) { @@ -451,7 +451,7 @@ int calc_manipulator_stats(ScrArea *sa) break; case V3D_MANIP_NORMAL: - if(G.obedit || ob->flag & OB_POSEMODE) { + if(t->obedit || ob->flag & OB_POSEMODE) { float mat[3][3]; int type; @@ -1435,7 +1435,7 @@ void BIF_draw_manipulator(ScrArea *sa) v3d->twmat[3][0]= (G.scene->twmin[0] + G.scene->twmax[0])/2.0f; v3d->twmat[3][1]= (G.scene->twmin[1] + G.scene->twmax[1])/2.0f; v3d->twmat[3][2]= (G.scene->twmin[2] + G.scene->twmax[2])/2.0f; - if(v3d->around==V3D_ACTIVE && G.obedit==NULL) { + if(v3d->around==V3D_ACTIVE && t->obedit==NULL) { Object *ob= OBACT; if(ob && !(ob->flag & OB_POSEMODE)) VECCOPY(v3d->twmat[3], ob->obmat[3]); diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index 7082f1a7459..3ce3b1a8127 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -77,10 +77,10 @@ void BIF_manageTransformOrientation(int confirm, int set) { Object *ob = OBACT; int index = -1; - if (G.obedit) { - if (G.obedit->type == OB_MESH) + if (t->obedit) { + if (t->obedit->type == OB_MESH) index = manageMeshSpace(confirm, set); - else if (G.obedit->type == OB_ARMATURE) + else if (t->obedit->type == OB_ARMATURE) index = manageBoneSpace(confirm, set); } else if (ob && (ob->flag & OB_POSEMODE)) { @@ -431,6 +431,7 @@ int getTransformOrientation(bContext *C, float normal[3], float plane[3], int ac Scene *scene = CTX_data_scene(C); ScrArea *sa = CTX_wm_area(C); View3D *v3d = sa->spacedata.first; + Object *obedit= CTX_data_edit_object(C); Base *base; Object *ob = OBACT; int result = ORIENTATION_NONE; @@ -438,7 +439,7 @@ int getTransformOrientation(bContext *C, float normal[3], float plane[3], int ac normal[0] = normal[1] = normal[2] = 0; plane[0] = plane[1] = plane[2] = 0; - if(G.obedit) + if(obedit) { float imat[3][3], mat[3][3]; @@ -448,7 +449,7 @@ int getTransformOrientation(bContext *C, float normal[3], float plane[3], int ac Mat3Inv(mat, imat); Mat3Transp(mat); - ob= G.obedit; + ob= obedit; if(ob->type==OB_MESH) { @@ -598,7 +599,7 @@ int getTransformOrientation(bContext *C, float normal[3], float plane[3], int ac } } } /* end editmesh */ - else if ELEM3(G.obedit->type, OB_CURVE, OB_SURF, OB_FONT) + else if ELEM3(obedit->type, OB_CURVE, OB_SURF, OB_FONT) { extern ListBase editNurb; /* BOOO! go away stupid extern */ Nurb *nu; @@ -644,7 +645,7 @@ int getTransformOrientation(bContext *C, float normal[3], float plane[3], int ac result = ORIENTATION_NORMAL; } } - else if(G.obedit->type==OB_MBALL) + else if(obedit->type==OB_MBALL) { /* editmball.c */ extern ListBase editelems; /* go away ! */ @@ -681,9 +682,9 @@ int getTransformOrientation(bContext *C, float normal[3], float plane[3], int ac result = ORIENTATION_NORMAL; } } - else if (G.obedit->type == OB_ARMATURE) + else if (obedit->type == OB_ARMATURE) { - bArmature *arm = G.obedit->data; + bArmature *arm = obedit->data; EditBone *ebone; for (ebone = G.edbo.first; ebone; ebone=ebone->next) { diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index 9375a776fed..f6207fd7ab0 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -1184,7 +1184,7 @@ int snapObjects(TransInfo *t, int *dist, float *loc, float *no, int mode) { Object *ob = t->obedit; EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh; - dm = editmesh_get_derived_cage(em, CD_MASK_BAREMESH); + dm = editmesh_get_derived_cage(t->obedit, em, CD_MASK_BAREMESH); retval = snapDerivedMesh(t, ob, dm, ob->obmat, ray_start, ray_normal, t->mval, loc, no, dist, &depth, 1); |