diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2012-01-17 17:30:20 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2012-01-17 17:30:20 +0400 |
commit | 25e3b647b198d3eeb14345ccbeb6ce96e23c2cf9 (patch) | |
tree | 1fac56629855ca2e27b461c4f2a3782358922f64 /source/blender/editors/transform | |
parent | f3e39fc8c9d83fff1e4d591b27073586d855bdc6 (diff) |
New pchan to pose matrices computes. Fixes [#27898] Bone snap to cursor fails and [#29461] Selection-to-Cursor works strange with bones with TrackTo constraint. Also fixes some inconsistant behavior of no Inherit Rotation/Scale options.
WARNING: This commits modifies how translated unconnected child bones with *no Inherit Rotation option* are positionned. This means that if you open a posed/animated armature using such (corner-case) setup, you'll have to adjust manually the locations of such bones: now, disabling Inherit Rotation/Scale will no more move the bone, only affecting its rotation/scale.
Many thanks to Bassam Kurdali (slikdigit) for his advices and tests of the patch!
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Dev notesĀ : the pchan_to_pose_mat() func was added to BKE_armature.h, which computes two matrices to get the pose transformations (pchan) of the bone directly in pose (i.e. armature object) space. The first matrix is the rotation/scaling parts, the second one is for location.
That new function is used by (hence deduplicating and simplifying their code):
* The pose evaluation code (where_is_pose_bone()).
* The interactive transformation code (add_pose_transdata(), in transform_conversion.c).
* The snap to cursor/grid code (through armature_loc_pose_to_bone()/armature_mat_pose_to_bone()).
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r-- | source/blender/editors/transform/transform_conversions.c | 48 |
1 files changed, 40 insertions, 8 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 44dc909314a..b060c04de4e 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -515,7 +515,7 @@ static short apply_targetless_ik(Object *ob) static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, TransData *td) { Bone *bone= pchan->bone; - float pmat[3][3], omat[3][3], bmat[3][3]; + float pmat[3][3], omat[3][3]; float cmat[3][3], tmat[3][3]; float vec[3]; @@ -569,39 +569,71 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr copy_qt_qt(td->ext->iquat, pchan->quat); } td->ext->rotOrder= pchan->rotmode; - + /* proper way to get parent transform + own transform + constraints transform */ copy_m3_m4(omat, ob->obmat); + /* New code, using "generic" pchan_to_pose_mat(). */ + { + float rotscale_mat[4][4], loc_mat[4][4]; + + pchan_to_pose_mat(pchan, rotscale_mat, loc_mat); + if (t->mode == TFM_TRANSLATION) + copy_m3_m4(pmat, loc_mat); + else + copy_m3_m4(pmat, rotscale_mat); + + if (constraints_list_needinv(t, &pchan->constraints)) { + copy_m3_m4(tmat, pchan->constinv); + invert_m3_m3(cmat, tmat); + mul_serie_m3(td->mtx, pmat, omat, cmat, NULL,NULL,NULL,NULL,NULL); + } + else + mul_serie_m3(td->mtx, pmat, omat, NULL, NULL,NULL,NULL,NULL,NULL); + } + + /* XXX Old code. Will remove it later. */ +#if 0 if (ELEM(t->mode, TFM_TRANSLATION, TFM_RESIZE) && (pchan->bone->flag & BONE_NO_LOCAL_LOCATION)) unit_m3(bmat); else copy_m3_m3(bmat, pchan->bone->bone_mat); if (pchan->parent) { - if(pchan->bone->flag & BONE_HINGE) + if(pchan->bone->flag & BONE_HINGE) { copy_m3_m4(pmat, pchan->parent->bone->arm_mat); - else + if(!(pchan->bone->flag & BONE_NO_SCALE)) { + float tsize[3], tsmat[3][3]; + mat4_to_size(tsize, pchan->parent->pose_mat); + size_to_mat3(tsmat, tsize); + mul_m3_m3m3(pmat, tsmat, pmat); + } + } + else { copy_m3_m4(pmat, pchan->parent->pose_mat); + if(pchan->bone->flag & BONE_NO_SCALE) + normalize_m3(pmat); + } if (constraints_list_needinv(t, &pchan->constraints)) { copy_m3_m4(tmat, pchan->constinv); invert_m3_m3(cmat, tmat); - mul_serie_m3(td->mtx, bmat, pmat, omat, cmat, NULL,NULL,NULL,NULL); // dang mulserie swaps args + mul_serie_m3(td->mtx, bmat, pmat, omat, cmat, NULL,NULL,NULL,NULL); } else - mul_serie_m3(td->mtx, bmat, pmat, omat, NULL,NULL,NULL,NULL,NULL); // dang mulserie swaps args + mul_serie_m3(td->mtx, bmat, pmat, omat, NULL,NULL,NULL,NULL,NULL); } else { if (constraints_list_needinv(t, &pchan->constraints)) { copy_m3_m4(tmat, pchan->constinv); invert_m3_m3(cmat, tmat); - mul_serie_m3(td->mtx, bmat, omat, cmat, NULL,NULL,NULL,NULL,NULL); // dang mulserie swaps args + mul_serie_m3(td->mtx, bmat, omat, cmat, NULL,NULL,NULL,NULL,NULL); } else - mul_m3_m3m3(td->mtx, omat, bmat); // Mat3MulMat3 has swapped args! + mul_m3_m3m3(td->mtx, omat, bmat); } +# endif invert_m3_m3(td->smtx, td->mtx); |