diff options
author | Joseph Eagar <joeedh@gmail.com> | 2009-09-16 21:43:09 +0400 |
---|---|---|
committer | Joseph Eagar <joeedh@gmail.com> | 2009-09-16 21:43:09 +0400 |
commit | deebf4f8f0d79169a0e6c2a391670419b6492bfe (patch) | |
tree | 2a0aaf4042aa78e9d1d835f4544e07c6123e67a9 /source/blender/editors/transform | |
parent | 6b0679a3999d8e5abc60730f523879eadbedcd8f (diff) |
merge with 2.5/trunk at r23271
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r-- | source/blender/editors/transform/transform.c | 187 | ||||
-rw-r--r-- | source/blender/editors/transform/transform.h | 1 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_conversions.c | 239 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_generics.c | 16 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_manipulator.c | 22 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_ops.c | 27 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_orientations.c | 2 |
7 files changed, 329 insertions, 165 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index dd7cebdfe3f..e877f1fecae 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -333,7 +333,7 @@ static void viewRedrawForce(bContext *C, TransInfo *t) else force_draw(0); #endif - WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, t->obedit); + WM_event_add_notifier(C, NC_GEOM|ND_DATA, t->obedit->data); } } @@ -1257,13 +1257,16 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op) int constraint_axis[3] = {0, 0, 0}; int proportional = 0; - if (t->flag & T_AUTOVALUES) - { - RNA_float_set_array(op->ptr, "value", t->auto_values); - } - else + if (RNA_struct_find_property(op->ptr, "value")) { - RNA_float_set_array(op->ptr, "value", t->values); + if (t->flag & T_AUTOVALUES) + { + RNA_float_set_array(op->ptr, "value", t->auto_values); + } + else + { + RNA_float_set_array(op->ptr, "value", t->values); + } } /* XXX convert stupid flag to enum */ @@ -1607,28 +1610,88 @@ static void protectedRotateBits(short protectflag, float *eul, float *oldeul) eul[2]= oldeul[2]; } -static void protectedQuaternionBits(short protectflag, float *quat, float *oldquat) -{ - /* quaternions get limited with euler... */ - /* this function only does the delta rotation */ - if(protectflag) { +/* this function only does the delta rotation */ +/* axis-angle is usually internally stored as quats... */ +static void protectedAxisAngleBits(short protectflag, float *quat, float *oldquat) +{ + /* check that protection flags are set */ + if ((protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) == 0) + return; + + if (protectflag & OB_LOCK_ROT4D) { + /* axis-angle getting limited as 4D entities that they are... */ + if (protectflag & OB_LOCK_ROTW) + quat[0]= oldquat[0]; + if (protectflag & OB_LOCK_ROTX) + quat[1]= oldquat[1]; + if (protectflag & OB_LOCK_ROTY) + quat[2]= oldquat[2]; + if (protectflag & OB_LOCK_ROTZ) + quat[3]= oldquat[3]; + } + else { + /* axis-angle get limited with euler... */ float eul[3], oldeul[3], quat1[4]; + + QUATCOPY(quat1, quat); + AxisAngleToEulO(quat+1, quat[0], eul, EULER_ORDER_DEFAULT); + AxisAngleToEulO(oldquat+1, oldquat[0], oldeul, EULER_ORDER_DEFAULT); + + if (protectflag & OB_LOCK_ROTX) + eul[0]= oldeul[0]; + if (protectflag & OB_LOCK_ROTY) + eul[1]= oldeul[1]; + if (protectflag & OB_LOCK_ROTZ) + eul[2]= oldeul[2]; + + EulOToAxisAngle(eul, EULER_ORDER_DEFAULT, quat+1, quat); + + /* when converting to axis-angle, we need a special exception for the case when there is no axis */ + if (IS_EQ(quat[1], quat[2]) && IS_EQ(quat[2], quat[3])) { + /* for now, rotate around y-axis then (so that it simply becomes the roll) */ + quat[2]= 1.0f; + } + } +} +/* this function only does the delta rotation */ +static void protectedQuaternionBits(short protectflag, float *quat, float *oldquat) +{ + /* check that protection flags are set */ + if ((protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) == 0) + return; + + if (protectflag & OB_LOCK_ROT4D) { + /* quaternions getting limited as 4D entities that they are... */ + if (protectflag & OB_LOCK_ROTW) + quat[0]= oldquat[0]; + if (protectflag & OB_LOCK_ROTX) + quat[1]= oldquat[1]; + if (protectflag & OB_LOCK_ROTY) + quat[2]= oldquat[2]; + if (protectflag & OB_LOCK_ROTZ) + quat[3]= oldquat[3]; + } + else { + /* quaternions get limited with euler... (compatability mode) */ + float eul[3], oldeul[3], quat1[4]; + QUATCOPY(quat1, quat); QuatToEul(quat, eul); QuatToEul(oldquat, oldeul); - - if(protectflag & OB_LOCK_ROTX) + + if (protectflag & OB_LOCK_ROTX) eul[0]= oldeul[0]; - if(protectflag & OB_LOCK_ROTY) + if (protectflag & OB_LOCK_ROTY) eul[1]= oldeul[1]; - if(protectflag & OB_LOCK_ROTZ) + if (protectflag & OB_LOCK_ROTZ) eul[2]= oldeul[2]; - + EulToQuat(eul, quat); + /* quaternions flip w sign to accumulate rotations correctly */ - if( (quat1[0]<0.0f && quat[0]>0.0f) || (quat1[0]>0.0f && quat[0]<0.0f) ) { + if ( (quat1[0]<0.0f && quat[0]>0.0f) || (quat1[0]>0.0f && quat[0]<0.0f) ) { QuatMulf(quat, -1.0f); } } @@ -1729,40 +1792,47 @@ static void constraintRotLim(TransInfo *t, TransData *td) else return; } - else if (td->tdi) { + else if (td->tdi) { // XXX depreceated /* ipo-keys eulers */ TransDataIpokey *tdi= td->tdi; float eul[3]; - + eul[0]= tdi->rotx[0]; eul[1]= tdi->roty[0]; eul[2]= tdi->rotz[0]; - - EulToMat4(eul, cob.matrix); + + EulOToMat4(eul, td->rotOrder, cob.matrix); + } + else if (td->rotOrder == PCHAN_ROT_AXISANGLE) { + /* axis angle */ + if (td->ext) + AxisAngleToMat4(&td->ext->quat[1], td->ext->quat[0], cob.matrix); + else + return; } else { /* eulers */ if (td->ext) - EulToMat4(td->ext->rot, cob.matrix); + EulOToMat4(td->ext->rot, td->rotOrder, cob.matrix); else return; } - + /* Evaluate valid constraints */ for (con= td->con; con; con= con->next) { /* only consider constraint if enabled */ if (con->flag & CONSTRAINT_DISABLE) continue; if (con->enforce == 0.0f) continue; - + /* we're only interested in Limit-Rotation constraints */ if (con->type == CONSTRAINT_TYPE_ROTLIMIT) { bRotLimitConstraint *data= con->data; float tmat[4][4]; - + /* only use it if it's tagged for this purpose */ if ((data->flag2 & LIMIT_TRANSFORM)==0) continue; - + /* do space conversions */ if (con->ownspace == CONSTRAINT_SPACE_WORLD) { /* just multiply by td->mtx (this should be ok) */ @@ -1773,10 +1843,10 @@ static void constraintRotLim(TransInfo *t, TransData *td) /* skip... incompatable spacetype */ continue; } - + /* do constraint */ cti->evaluate_constraint(con, &cob, NULL); - + /* convert spaces again */ if (con->ownspace == CONSTRAINT_SPACE_WORLD) { /* just multiply by td->mtx (this should be ok) */ @@ -1785,7 +1855,7 @@ static void constraintRotLim(TransInfo *t, TransData *td) } } } - + /* copy results from cob->matrix */ if (td->flag & TD_USEQUAT) { /* quats */ @@ -1795,16 +1865,20 @@ static void constraintRotLim(TransInfo *t, TransData *td) /* ipo-keys eulers */ TransDataIpokey *tdi= td->tdi; float eul[3]; - - Mat4ToEul(cob.matrix, eul); - + + Mat4ToEulO(cob.matrix, eul, td->rotOrder); + tdi->rotx[0]= eul[0]; tdi->roty[0]= eul[1]; tdi->rotz[0]= eul[2]; } + else if (td->rotOrder == PCHAN_ROT_AXISANGLE) { + /* axis angle */ + Mat4ToAxisAngle(cob.matrix, &td->ext->quat[1], &td->ext->quat[0]); + } else { /* eulers */ - Mat4ToEul(cob.matrix, td->ext->rot); + Mat4ToEulO(cob.matrix, td->ext->rot, td->rotOrder); } } } @@ -2660,7 +2734,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short /* rotation */ if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself - /* euler or quaternion? */ + /* euler or quaternion/axis-angle? */ if (td->flag & TD_USEQUAT) { Mat3MulSerie(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0); @@ -2669,27 +2743,47 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short QuatMul(td->ext->quat, quat, td->ext->iquat); /* this function works on end result */ protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat); + } - else { + else if (td->rotOrder == PCHAN_ROT_AXISANGLE) { + /* calculate effect based on quats */ + float iquat[4]; + + /* td->ext->(i)quat is in axis-angle form, not quats! */ + AxisAngleToQuat(iquat, &td->ext->iquat[1], td->ext->iquat[0]); + + Mat3MulSerie(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0); + Mat3ToQuat(fmat, quat); // Actual transform + + QuatMul(td->ext->quat, quat, iquat); + + /* make temp copy (since stored in same place) */ + QUATCOPY(quat, td->ext->quat); // this is just a 4d vector copying macro + QuatToAxisAngle(quat, &td->ext->quat[1], &td->ext->quat[0]); + + /* this function works on end result */ + protectedAxisAngleBits(td->protectflag, td->ext->quat, td->ext->iquat); + } + else { float eulmat[3][3]; - + Mat3MulMat3(totmat, mat, td->mtx); Mat3MulMat3(smat, td->smtx, totmat); - + /* calculate the total rotatation in eulers */ VECCOPY(eul, td->ext->irot); - EulToMat3(eul, eulmat); - + EulOToMat3(eul, td->rotOrder, eulmat); + /* mat = transform, obmat = bone rotation */ Mat3MulMat3(fmat, smat, eulmat); - - Mat3ToCompatibleEul(fmat, eul, td->ext->rot); - + + Mat3ToCompatibleEulO(fmat, eul, td->ext->rot, td->rotOrder); + /* and apply (to end result only) */ protectedRotateBits(td->protectflag, eul, td->ext->irot); VECCOPY(td->ext->rot, eul); } - + constraintRotLim(t, td); } } @@ -4145,7 +4239,10 @@ int Mirror(TransInfo *t, short mval[2]) recalcData(t); - ED_area_headerprint(t->sa, "Select a mirror axis (X, Y, Z)"); + if(t->flag & T_2D_EDIT) + ED_area_headerprint(t->sa, "Select a mirror axis (X, Y)"); + else + ED_area_headerprint(t->sa, "Select a mirror axis (X, Y, Z)"); } return 1; diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index efa60b15293..e5bd405c0cd 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -199,6 +199,7 @@ typedef struct TransData { void *extra; /* extra data (mirrored element pointer, in editmode mesh to EditVert) (editbone for roll fixing) (...) */ short flag; /* Various flags */ short protectflag; /* If set, copy of Object or PoseChannel protection */ + int rotOrder; /* rotation order (for eulers), as defined in BLI_arithb.h */ } TransData; typedef struct MouseInput { diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 22d12477624..2783bf7ac99 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -504,22 +504,33 @@ static short apply_targetless_ik(Object *ob) /* apply and decompose, doesn't work for constraints or non-uniform scale well */ { - float rmat3[3][3], qmat[3][3], imat[3][3], smat[3][3]; + float rmat3[3][3], qrmat[3][3], imat[3][3], smat[3][3]; Mat3CpyMat4(rmat3, rmat); - - /* quaternion */ - Mat3ToQuat(rmat3, parchan->quat); - + + /* rotation */ + if (parchan->rotmode > 0) + Mat3ToEulO(rmat3, parchan->eul, parchan->rotmode); + else if (parchan->rotmode == PCHAN_ROT_AXISANGLE) + Mat3ToAxisAngle(rmat3, &parchan->quat[1], &parchan->quat[0]); + else + Mat3ToQuat(rmat3, parchan->quat); + /* for size, remove rotation */ /* causes problems with some constraints (so apply only if needed) */ if (data->flag & CONSTRAINT_IK_STRETCH) { - QuatToMat3(parchan->quat, qmat); - Mat3Inv(imat, qmat); + if (parchan->rotmode > 0) + EulOToMat3(parchan->eul, parchan->rotmode, qrmat); + else if (parchan->rotmode == PCHAN_ROT_AXISANGLE) + AxisAngleToMat3(&parchan->quat[1], parchan->quat[0], qrmat); + else + QuatToMat3(parchan->quat, qrmat); + + Mat3Inv(imat, qrmat); Mat3MulMat3(smat, rmat3, imat); Mat3ToSize(smat, parchan->size); } - + /* causes problems with some constraints (e.g. childof), so disable this */ /* as it is IK shouldn't affect location directly */ /* VECCOPY(parchan->loc, rmat[3]); */ @@ -547,7 +558,7 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr td->ob = ob; td->flag = TD_SELECTED; - if (pchan->rotmode == PCHAN_ROT_QUAT) + if (pchan->rotmode == PCHAN_ROT_QUAT) { td->flag |= TD_USEQUAT; } @@ -570,18 +581,21 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr td->ext->size= pchan->size; VECCOPY(td->ext->isize, pchan->size); - if (pchan->rotmode) { + if (pchan->rotmode > 0) { td->ext->rot= pchan->eul; td->ext->quat= NULL; - + VECCOPY(td->ext->irot, pchan->eul); + td->rotOrder= pchan->rotmode; } else { td->ext->rot= NULL; td->ext->quat= pchan->quat; - + QUATCOPY(td->ext->iquat, pchan->quat); + td->rotOrder= pchan->rotmode; } + /* proper way to get parent transform + own transform + constraints transform */ Mat3CpyMat4(omat, ob->obmat); @@ -1360,16 +1374,17 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) int a; int count=0, countsel=0; int propmode = t->flag & T_PROP_EDIT; - + short hide_handles = (cu->drawflag & CU_HIDE_HANDLES); + /* to be sure */ if(cu->editnurb==NULL) return; /* count total of vertices, check identical as in 2nd loop for making transdata! */ for(nu= cu->editnurb->first; nu; nu= nu->next) { - if((nu->type & 7)==CU_BEZIER) { + if(nu->type == CU_BEZIER) { for(a=0, bezt= nu->bezt; a<nu->pntsu; a++, bezt++) { if(bezt->hide==0) { - if (G.f & G_HIDDENHANDLES) { + if (hide_handles) { if(bezt->f2 & SELECT) countsel+=3; if(propmode) count+= 3; } else { @@ -1402,7 +1417,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) td = t->data; for(nu= cu->editnurb->first; nu; nu= nu->next) { - if((nu->type & 7)==CU_BEZIER) { + if(nu->type == CU_BEZIER) { TransData *head, *tail; head = tail = td; for(a=0, bezt= nu->bezt; a<nu->pntsu; a++, bezt++) { @@ -1410,13 +1425,13 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) TransDataCurveHandleFlags *hdata = NULL; if( propmode || - ((bezt->f2 & SELECT) && (G.f & G_HIDDENHANDLES)) || - ((bezt->f1 & SELECT) && (G.f & G_HIDDENHANDLES)==0) + ((bezt->f2 & SELECT) && hide_handles) || + ((bezt->f1 & SELECT) && hide_handles == 0) ) { VECCOPY(td->iloc, bezt->vec[0]); td->loc= bezt->vec[0]; VECCOPY(td->center, bezt->vec[1]); - if (G.f & G_HIDDENHANDLES) { + if (hide_handles) { if(bezt->f2 & SELECT) td->flag= TD_SELECTED; else td->flag= 0; } else { @@ -1471,13 +1486,13 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) tail++; } if( propmode || - ((bezt->f2 & SELECT) && (G.f & G_HIDDENHANDLES)) || - ((bezt->f3 & SELECT) && (G.f & G_HIDDENHANDLES)==0) + ((bezt->f2 & SELECT) && hide_handles) || + ((bezt->f3 & SELECT) && hide_handles == 0) ) { VECCOPY(td->iloc, bezt->vec[2]); td->loc= bezt->vec[2]; VECCOPY(td->center, bezt->vec[1]); - if (G.f & G_HIDDENHANDLES) { + if (hide_handles) { if(bezt->f2 & SELECT) td->flag= TD_SELECTED; else td->flag= 0; } else { @@ -1619,31 +1634,32 @@ static void createTransParticleVerts(bContext *C, TransInfo *t) TransDataExtension *tx; Base *base = CTX_data_active_base(C); Object *ob = CTX_data_active_object(C); - ParticleSystem *psys = PE_get_current(t->scene, ob); - ParticleSystemModifierData *psmd = NULL; ParticleEditSettings *pset = PE_settings(t->scene); - ParticleData *pa = NULL; - ParticleEdit *edit; - ParticleEditKey *key; + PTCacheEdit *edit = PE_get_current(t->scene, ob); + ParticleSystem *psys = NULL; + ParticleSystemModifierData *psmd = NULL; + PTCacheEditPoint *point; + PTCacheEditKey *key; float mat[4][4]; - int i,k, totpart, transformparticle; + int i,k, transformparticle; int count = 0, hasselected = 0; int propmode = t->flag & T_PROP_EDIT; - if(psys==NULL || t->settings->particle.selectmode==SCE_SELECT_PATH) return; + if(edit==NULL || t->settings->particle.selectmode==SCE_SELECT_PATH) return; + + psys = edit->psys; - psmd = psys_get_modifier(ob,psys); + if(psys) + psmd = psys_get_modifier(ob,psys); - edit = psys->edit; - totpart = psys->totpart; base->flag |= BA_HAS_RECALC_DATA; - for(i=0, pa=psys->particles; i<totpart; i++, pa++) { - pa->flag &= ~PARS_TRANSFORM; + for(i=0, point=edit->points; i<edit->totpoint; i++, point++) { + point->flag &= ~PEP_TRANSFORM; transformparticle= 0; - if((pa->flag & PARS_HIDE)==0) { - for(k=0, key=edit->keys[i]; k<pa->totkey; k++, key++) { + if((point->flag & PEP_HIDE)==0) { + for(k=0, key=point->keys; k<point->totkey; k++, key++) { if((key->flag&PEK_HIDE)==0) { if(key->flag&PEK_SELECT) { hasselected= 1; @@ -1656,8 +1672,8 @@ static void createTransParticleVerts(bContext *C, TransInfo *t) } if(transformparticle) { - count += pa->totkey; - pa->flag |= PARS_TRANSFORM; + count += point->totkey; + point->flag |= PEP_TRANSFORM; } } @@ -1676,18 +1692,23 @@ static void createTransParticleVerts(bContext *C, TransInfo *t) Mat4Invert(ob->imat,ob->obmat); - for(i=0, pa=psys->particles; i<totpart; i++, pa++) { + for(i=0, point=edit->points; i<edit->totpoint; i++, point++) { TransData *head, *tail; head = tail = td; - if(!(pa->flag & PARS_TRANSFORM)) continue; + if(!(point->flag & PEP_TRANSFORM)) continue; - psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, mat); + if(psys && !(psys->flag & PSYS_GLOBAL_HAIR)) + psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles + i, mat); - for(k=0, key=edit->keys[i]; k<pa->totkey; k++, key++) { - VECCOPY(key->world_co, key->co); - Mat4MulVecfl(mat, key->world_co); - td->loc = key->world_co; + for(k=0, key=point->keys; k<point->totkey; k++, key++) { + if(key->flag & PEK_USE_WCO) { + VECCOPY(key->world_co, key->co); + Mat4MulVecfl(mat, key->world_co); + td->loc = key->world_co; + } + else + td->loc = key->co; VECCOPY(td->iloc, td->loc); VECCOPY(td->center, td->loc); @@ -1701,7 +1722,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t) Mat3One(td->smtx); /* don't allow moving roots */ - if(k==0 && pset->flag & PE_LOCK_FIRST) + if(k==0 && pset->flag & PE_LOCK_FIRST && (!psys || !(psys->flag & PSYS_GLOBAL_HAIR))) td->protectflag |= OB_LOCK_LOC; td->ob = ob; @@ -1715,7 +1736,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t) if(k==0) tx->size = 0; else tx->size = (key - 1)->time; - if(k == pa->totkey - 1) tx->quat = 0; + if(k == point->totkey - 1) tx->quat = 0; else tx->quat = (key + 1)->time; } @@ -1733,35 +1754,42 @@ void flushTransParticles(TransInfo *t) { Scene *scene = t->scene; Object *ob = OBACT; - ParticleSystem *psys = PE_get_current(scene, ob); - ParticleSystemModifierData *psmd; - ParticleData *pa; - ParticleEditKey *key; + PTCacheEdit *edit = PE_get_current(scene, ob); + ParticleSystem *psys = edit->psys; + ParticleSystemModifierData *psmd = NULL; + PTCacheEditPoint *point; + PTCacheEditKey *key; TransData *td; float mat[4][4], imat[4][4], co[3]; int i, k, propmode = t->flag & T_PROP_EDIT; - psmd = psys_get_modifier(ob, psys); + if(psys) + psmd = psys_get_modifier(ob, psys); /* we do transform in world space, so flush world space position - * back to particle local space */ + * back to particle local space (only for hair particles) */ td= t->data; - for(i=0, pa=psys->particles; i<psys->totpart; i++, pa++, td++) { - if(!(pa->flag & PARS_TRANSFORM)) continue; + for(i=0, point=edit->points; i<edit->totpoint; i++, point++, td++) { + if(!(point->flag & PEP_TRANSFORM)) continue; - psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, mat); - Mat4Invert(imat,mat); + if(psys && !(psys->flag & PSYS_GLOBAL_HAIR)) { + psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles + i, mat); + Mat4Invert(imat,mat); - for(k=0, key=psys->edit->keys[i]; k<pa->totkey; k++, key++) { - VECCOPY(co, key->world_co); - Mat4MulVecfl(imat, co); + for(k=0, key=point->keys; k<point->totkey; k++, key++) { + VECCOPY(co, key->world_co); + Mat4MulVecfl(imat, co); - /* optimization for proportional edit */ - if(!propmode || !FloatCompare(key->co, co, 0.0001f)) { - VECCOPY(key->co, co); - pa->flag |= PARS_EDIT_RECALC; + + /* optimization for proportional edit */ + if(!propmode || !FloatCompare(key->co, co, 0.0001f)) { + VECCOPY(key->co, co); + point->flag |= PEP_EDIT_RECALC; + } } } + else + point->flag |= PEP_EDIT_RECALC; } PE_update_object(scene, OBACT, 1); @@ -4400,12 +4428,14 @@ void autokeyframe_ob_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode) AnimData *adt= ob->adt; float cfra= (float)CFRA; // xxx this will do for now short flag = 0; - + if (IS_AUTOKEY_FLAG(INSERTNEEDED)) flag |= INSERTKEY_NEEDED; if (IS_AUTOKEY_FLAG(AUTOMATKEY)) flag |= INSERTKEY_MATRIX; - + if (IS_AUTOKEY_MODE(scene, EDITKEYS)) + flag |= INSERTKEY_REPLACE; + if (IS_AUTOKEY_FLAG(INSERTAVAIL)) { /* only key on available channels */ if (adt && adt->action) { @@ -4417,7 +4447,7 @@ void autokeyframe_ob_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode) } else if (IS_AUTOKEY_FLAG(INSERTNEEDED)) { short doLoc=0, doRot=0, doScale=0; - + /* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */ if (tmode == TFM_TRANSLATION) { doLoc = 1; @@ -4429,7 +4459,7 @@ void autokeyframe_ob_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode) } else if (v3d->around == V3D_CURSOR) doLoc = 1; - + if ((v3d->flag & V3D_ALIGN)==0) doRot = 1; } @@ -4440,11 +4470,11 @@ void autokeyframe_ob_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode) } else if (v3d->around == V3D_CURSOR) doLoc = 1; - + if ((v3d->flag & V3D_ALIGN)==0) doScale = 1; } - + // TODO: the group names here are temporary... // TODO: should this be made to use the builtin KeyingSets instead? if (doLoc) { @@ -4469,16 +4499,16 @@ void autokeyframe_ob_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode) insert_keyframe(id, NULL, "Object Transform", "location", 0, cfra, flag); insert_keyframe(id, NULL, "Object Transform", "location", 1, cfra, flag); insert_keyframe(id, NULL, "Object Transform", "location", 2, cfra, flag); - + insert_keyframe(id, NULL, "Object Transform", "rotation", 0, cfra, flag); insert_keyframe(id, NULL, "Object Transform", "rotation", 1, cfra, flag); insert_keyframe(id, NULL, "Object Transform", "rotation", 2, cfra, flag); - + insert_keyframe(id, NULL, "Object Transform", "scale", 0, cfra, flag); insert_keyframe(id, NULL, "Object Transform", "scale", 1, cfra, flag); insert_keyframe(id, NULL, "Object Transform", "scale", 2, cfra, flag); } - + // XXX todo... find a way to send notifiers from here... } } @@ -4502,7 +4532,7 @@ void autokeyframe_pose_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode, float cfra= (float)CFRA; short flag= 0; char buf[512]; - + /* flag is initialised from UserPref keyframing settings * - special exception for targetless IK - INSERTKEY_MATRIX keyframes should get * visual keyframes even if flag not set, as it's not that useful otherwise @@ -4512,12 +4542,14 @@ void autokeyframe_pose_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode, flag |= INSERTKEY_MATRIX; if (IS_AUTOKEY_FLAG(INSERTNEEDED)) flag |= INSERTKEY_NEEDED; - + if (IS_AUTOKEY_MODE(scene, EDITKEYS)) + flag |= INSERTKEY_REPLACE; + for (pchan=pose->chanbase.first; pchan; pchan=pchan->next) { if (pchan->bone->flag & BONE_TRANSFORM) { /* clear any 'unkeyed' flag it may have */ pchan->bone->flag &= ~BONE_UNKEYED; - + /* only insert into available channels? */ if (IS_AUTOKEY_FLAG(INSERTAVAIL)) { if (act) { @@ -4528,7 +4560,7 @@ void autokeyframe_pose_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode, /* only insert keyframe if needed? */ else if (IS_AUTOKEY_FLAG(INSERTNEEDED)) { short doLoc=0, doRot=0, doScale=0; - + /* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */ if (tmode == TFM_TRANSLATION) { if (targetless_ik) @@ -4539,18 +4571,18 @@ void autokeyframe_pose_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode, else if (tmode == TFM_ROTATION) { if (ELEM(v3d->around, V3D_CURSOR, V3D_ACTIVE)) doLoc = 1; - + if ((v3d->flag & V3D_ALIGN)==0) doRot = 1; } else if (tmode == TFM_RESIZE) { if (ELEM(v3d->around, V3D_CURSOR, V3D_ACTIVE)) doLoc = 1; - + if ((v3d->flag & V3D_ALIGN)==0) doScale = 1; } - + if (doLoc) { sprintf(buf, "pose.pose_channels[\"%s\"].location", pchan->name); insert_keyframe(id, NULL, pchan->name, buf, 0, cfra, flag); @@ -4585,7 +4617,7 @@ void autokeyframe_pose_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode, insert_keyframe(id, NULL, pchan->name, buf, 0, cfra, flag); insert_keyframe(id, NULL, pchan->name, buf, 1, cfra, flag); insert_keyframe(id, NULL, pchan->name, buf, 2, cfra, flag); - + if (pchan->rotmode == PCHAN_ROT_QUAT) { sprintf(buf, "pose.pose_channels[\"%s\"].rotation", pchan->name); insert_keyframe(id, NULL, pchan->name, buf, 0, cfra, flag); @@ -4599,7 +4631,7 @@ void autokeyframe_pose_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode, insert_keyframe(id, NULL, pchan->name, buf, 1, cfra, flag); insert_keyframe(id, NULL, pchan->name, buf, 2, cfra, flag); } - + sprintf(buf, "pose.pose_channels[\"%s\"].scale", pchan->name); insert_keyframe(id, NULL, pchan->name, buf, 0, cfra, flag); insert_keyframe(id, NULL, pchan->name, buf, 1, cfra, flag); @@ -4607,14 +4639,14 @@ void autokeyframe_pose_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode, } } } - + // XXX todo... figure out way to get appropriate notifiers sent - + /* do the bone paths */ -#if 0 // TRANSFORM_FIX_ME +#if 0 // XXX TRANSFORM FIX ME if (arm->pathflag & ARM_PATH_ACFRA) { - pose_clear_paths(ob); - pose_recalculate_paths(ob); + //pose_clear_paths(ob); // XXX for now, don't need to clear + ED_pose_recalculate_paths(C, scene, ob); } #endif } @@ -4770,9 +4802,9 @@ void special_aftertrans_update(TransInfo *t) ob->ctime= -1234567.0f; if (ob->pose || ob_get_key(ob)) - DAG_object_flush_update(scene, ob, OB_RECALC); + DAG_id_flush_update(&ob->id, OB_RECALC); else - DAG_object_flush_update(scene, ob, OB_RECALC_OB); + DAG_id_flush_update(&ob->id, OB_RECALC_OB); } /* Do curve cleanups? */ @@ -4796,7 +4828,7 @@ void special_aftertrans_update(TransInfo *t) } #endif // XXX old animation system - DAG_object_flush_update(scene, OBACT, OB_RECALC_DATA); + DAG_id_flush_update(&OBACT->id, OB_RECALC_DATA); } #if 0 // XXX future of this is still not clear else if (ac.datatype == ANIMCONT_GPENCIL) { @@ -4810,7 +4842,7 @@ void special_aftertrans_update(TransInfo *t) * - sync this with actdata_filter_gpencil() in editaction.c */ for (sa= sc->areabase.first; sa; sa= sa->next) { - bGPdata *gpd= gpencil_data_getactive(sa); + bGPdata *gpd= gpencil_data_get_active(sa); if (gpd) posttrans_gpd_clean(gpd); @@ -4960,15 +4992,15 @@ void special_aftertrans_update(TransInfo *t) /* automatic inserting of keys and unkeyed tagging - only if transform wasn't cancelled (or TFM_DUMMY) */ if (!cancelled && (t->mode != TFM_DUMMY)) { autokeyframe_pose_cb_func(t->scene, (View3D *)t->view, ob, t->mode, targetless_ik); - DAG_object_flush_update(t->scene, ob, OB_RECALC_DATA); + DAG_id_flush_update(&ob->id, OB_RECALC_DATA); } else if (arm->flag & ARM_DELAYDEFORM) { /* old optimize trick... this enforces to bypass the depgraph */ - DAG_object_flush_update(t->scene, ob, OB_RECALC_DATA); + DAG_id_flush_update(&ob->id, OB_RECALC_DATA); ob->recalc= 0; // is set on OK position already by recalcData() } else - DAG_object_flush_update(t->scene, ob, OB_RECALC_DATA); + DAG_id_flush_update(&ob->id, OB_RECALC_DATA); //if (t->mode==TFM_BONESIZE || t->mode==TFM_BONE_ENVELOPE) // allqueue(REDRAWBUTSEDIT, 0); @@ -4988,15 +5020,25 @@ void special_aftertrans_update(TransInfo *t) ob= base->object; if (base->flag & SELECT && (t->mode != TFM_DUMMY)) { + ListBase pidlist; + PTCacheID *pid; + + /* flag object caches as outdated */ + BKE_ptcache_ids_from_object(&pidlist, ob); + for(pid=pidlist.first; pid; pid=pid->next) { + if(pid->type != PTCACHE_TYPE_PARTICLES) /* particles don't need reset on geometry change */ + pid->cache->flag |= PTCACHE_OUTDATED; + } + /* pointcache refresh */ - if (BKE_ptcache_object_reset(scene, ob, PTCACHE_RESET_DEPSGRAPH)) + if (BKE_ptcache_object_reset(scene, ob, PTCACHE_RESET_OUTDATED)) ob->recalc |= OB_RECALC_DATA; /* Needed for proper updating of "quick cached" dynamics. */ /* Creates troubles for moving animated objects without */ /* autokey though, probably needed is an anim sys override? */ /* Please remove if some other solution is found. -jahka */ - DAG_object_flush_update(scene, ob, OB_RECALC_OB); + DAG_id_flush_update(&ob->id, OB_RECALC_OB); /* Set autokey if necessary */ if (!cancelled) @@ -5330,7 +5372,8 @@ void createTransData(bContext *C, TransInfo *t) } CTX_DATA_END; } - else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT) && PE_can_edit(PE_get_current(scene, ob))) { + else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT) + && PE_start_edit(PE_get_current(scene, ob))) { createTransParticleVerts(C, t); if(t->data && t->flag & T_PROP_EDIT) { @@ -5349,7 +5392,7 @@ void createTransData(bContext *C, TransInfo *t) if (t->ar->regiontype == RGN_TYPE_WINDOW) { View3D *v3d = t->view; - RegionView3D *rv3d = t->ar->regiondata; + RegionView3D *rv3d = CTX_wm_region_view3d(C); if((t->flag & T_OBJECT) && v3d->camera == OBACT && rv3d->persp==V3D_CAMOB) { t->flag |= T_CAMERA; diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index b96cb2601ec..36ee9b81623 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -285,7 +285,7 @@ static void animedit_refresh_id_tags (Scene *scene, ID *id) case ID_OB: { Object *ob= (Object *)id; - DAG_object_flush_update(scene, ob, OB_RECALC_DATA); /* sets recalc flags */ + DAG_id_flush_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ } break; } @@ -623,7 +623,7 @@ void recalcData(TransInfo *t) Curve *cu= t->obedit->data; Nurb *nu= cu->editnurb->first; - DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */ + DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */ if (t->state == TRANS_CANCEL) { while(nu) { @@ -643,7 +643,7 @@ void recalcData(TransInfo *t) } else if(t->obedit->type==OB_LATTICE) { Lattice *la= t->obedit->data; - DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */ + DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */ if(la->editlatt->flag & LT_OUTSIDE) outside_lattice(la->editlatt); } @@ -655,7 +655,7 @@ void recalcData(TransInfo *t) if(sima->flag & SI_LIVE_UNWRAP) ED_uvedit_live_unwrap_re_solve(); - DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA); + DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); } else { BMEditMesh *em = ((Mesh*)t->obedit->data)->edit_btmesh; /* mirror modifier clipping? */ @@ -670,7 +670,7 @@ void recalcData(TransInfo *t) if((t->options & CTX_NO_MIRROR) == 0 && (t->flag & T_MIRROR)) editbmesh_apply_to_mirror(t); - DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */ + DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */ EDBM_RecalcNormals(em); BMEdit_RecalcTesselation(em); @@ -755,7 +755,7 @@ void recalcData(TransInfo *t) } else - DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */ + DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */ } else if( (t->flag & T_POSE) && t->poseobj) { Object *ob= t->poseobj; @@ -775,7 +775,7 @@ void recalcData(TransInfo *t) /* old optimize trick... this enforces to bypass the depgraph */ if (!(arm->flag & ARM_DELAYDEFORM)) { - DAG_object_flush_update(scene, ob, OB_RECALC_DATA); /* sets recalc flags */ + DAG_id_flush_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ } else where_is_pose(scene, ob); @@ -1325,7 +1325,7 @@ void calculateCenter(TransInfo *t) /* voor panning from cameraview */ if(t->flag & T_OBJECT) { - if(t->spacetype==SPACE_VIEW3D) + if(t->spacetype==SPACE_VIEW3D && t->ar->regiontype == RGN_TYPE_WINDOW) { View3D *v3d = t->view; Scene *scene = t->scene; diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index e0ab6bcf5f3..664627f1e15 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -62,6 +62,7 @@ #include "BKE_mesh.h" #include "BKE_object.h" #include "BKE_particle.h" +#include "BKE_pointcache.h" #include "BKE_utildefines.h" #include "BKE_tessmesh.h" @@ -254,7 +255,7 @@ int calc_manipulator_stats(const bContext *C) nu= cu->editnurb->first; while(nu) { - if((nu->type & 7)==CU_BEZIER) { + if(nu->type == CU_BEZIER) { bezt= nu->bezt; a= nu->pntsu; while(a--) { @@ -262,7 +263,7 @@ int calc_manipulator_stats(const bContext *C) * if handles are hidden then only check the center points. * If 2 or more are selected then only use the center point too. */ - if (G.f & G_HIDDENHANDLES) { + if (cu->drawflag & CU_HIDE_HANDLES) { if (bezt->f2 & SELECT) { calc_tw_center(scene, bezt->vec[1]); totsel++; @@ -365,18 +366,19 @@ int calc_manipulator_stats(const bContext *C) ; } else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) { - ParticleSystem *psys= PE_get_current(scene, ob); - ParticleData *pa = psys->particles; - ParticleEditKey *ek; + PTCacheEdit *edit= PE_get_current(scene, ob); + PTCacheEditPoint *point; + PTCacheEditKey *ek; int k; - if(psys->edit) { - for(a=0; a<psys->totpart; a++,pa++) { - if(pa->flag & PARS_HIDE) continue; + if(edit) { + point = edit->points; + for(a=0; a<edit->totpoint; a++,point++) { + if(point->flag & PEP_HIDE) continue; - for(k=0, ek=psys->edit->keys[a]; k<pa->totkey; k++, ek++) { + for(k=0, ek=point->keys; k<point->totkey; k++, ek++) { if(ek->flag & PEK_SELECT) { - calc_tw_center(scene, ek->world_co); + calc_tw_center(scene, ek->flag & PEK_USE_WCO ? ek->world_co : ek->co); totsel++; } } diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c index 9aef9c217ab..758b89d2e92 100644 --- a/source/blender/editors/transform/transform_ops.c +++ b/source/blender/editors/transform/transform_ops.c @@ -98,6 +98,7 @@ char OP_WARP[] = "TFM_OT_warp"; char OP_SHRINK_FATTEN[] = "TFM_OT_shrink_fatten"; char OP_TILT[] = "TFM_OT_tilt"; char OP_TRACKBALL[] = "TFM_OT_trackball"; +char OP_MIRROR[] = "TFM_OT_mirror"; TransformModeItem transform_modes[] = @@ -111,6 +112,7 @@ TransformModeItem transform_modes[] = {OP_SHRINK_FATTEN, TFM_SHRINKFATTEN}, {OP_TILT, TFM_TILT}, {OP_TRACKBALL, TFM_TRACKBALL}, + {OP_MIRROR, TFM_MIRROR}, {NULL, 0} }; @@ -528,6 +530,25 @@ void TFM_OT_tosphere(struct wmOperatorType *ot) RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", ""); } +void TFM_OT_mirror(struct wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Mirror"; + ot->description= "Mirror selected vertices around one or more axes."; + ot->idname = OP_MIRROR; + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING; + + /* api callbacks */ + ot->invoke = transform_invoke; + ot->exec = transform_exec; + ot->modal = transform_modal; + ot->cancel = transform_cancel; + ot->poll = ED_operator_areaactive; + + Properties_Proportional(ot); + Properties_Constraints(ot); +} + void TFM_OT_transform(struct wmOperatorType *ot) { static EnumPropertyItem transform_mode_types[] = { @@ -595,6 +616,7 @@ void transform_operatortypes(void) WM_operatortype_append(TFM_OT_shrink_fatten); WM_operatortype_append(TFM_OT_tilt); WM_operatortype_append(TFM_OT_trackball); + WM_operatortype_append(TFM_OT_mirror); WM_operatortype_append(TFM_OT_select_orientation); } @@ -619,7 +641,7 @@ void transform_keymap_for_space(struct wmWindowManager *wm, struct ListBase *key km = WM_keymap_add_item(keymap, "TFM_OT_warp", WKEY, KM_PRESS, KM_SHIFT, 0); - km = WM_keymap_add_item(keymap, "TFM_OT_tosphere", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0); + km = WM_keymap_add_item(keymap, "TFM_OT_tosphere", SKEY, KM_PRESS, KM_ALT|KM_SHIFT, 0); km = WM_keymap_add_item(keymap, "TFM_OT_shear", SKEY, KM_PRESS, KM_ALT|KM_CTRL|KM_SHIFT, 0); @@ -699,8 +721,7 @@ void transform_keymap_for_space(struct wmWindowManager *wm, struct ListBase *key km = WM_keymap_add_item(keymap, "TFM_OT_resize", SKEY, KM_PRESS, 0, 0); - km = WM_keymap_add_item(keymap, "TFM_OT_transform", MKEY, KM_PRESS, 0, 0); - RNA_int_set(km->ptr, "mode", TFM_MIRROR); + km = WM_keymap_add_item(keymap, "TFM_OT_mirror", MKEY, KM_PRESS, 0, 0); break; default: break; diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index e5b8d59d515..e73afa919b3 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -748,7 +748,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3], for (nu = cu->editnurb->first; nu; nu = nu->next) { /* only bezier has a normal */ - if((nu->type & 7) == CU_BEZIER) + if(nu->type == CU_BEZIER) { bezt= nu->bezt; a= nu->pntsu; |