diff options
author | Leon Zandman <lzandman> | 2021-06-22 20:42:32 +0300 |
---|---|---|
committer | Harley Acheson <harley.acheson@gmail.com> | 2021-06-22 20:54:50 +0300 |
commit | c317f111c16b014a02f6d8368aa6c8815a147d06 (patch) | |
tree | d02b873a8ff59fe5a69290e2cbd61cdd1788e82c /source/blender/editors/undo | |
parent | 2fcd3f0296eff296c7a4fc2b7fc02b290ea985fd (diff) |
Cleanup: Spelling Mistakes
This patch fixes many minor spelling mistakes, all in comments or
console output. Mostly contractions like can't, won't, don't, its/it's,
etc.
Differential Revision: https://developer.blender.org/D11663
Reviewed by Harley Acheson
Diffstat (limited to 'source/blender/editors/undo')
-rw-r--r-- | source/blender/editors/undo/ed_undo.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/undo/ed_undo.c b/source/blender/editors/undo/ed_undo.c index 7811509ab40..df4e6f893ec 100644 --- a/source/blender/editors/undo/ed_undo.c +++ b/source/blender/editors/undo/ed_undo.c @@ -492,7 +492,7 @@ bool ED_undo_is_legacy_compatible_for_property(struct bContext *C, ID *id) } /** - * Ideally we wont access the stack directly, + * Ideally we won't access the stack directly, * this is needed for modes which handle undo themselves (bypassing #ED_undo_push). * * Using global isn't great, this just avoids doing inline, @@ -693,9 +693,9 @@ int ED_undo_operator_repeat(bContext *C, wmOperator *op) } if ((WM_operator_repeat_check(C, op)) && (WM_operator_poll(C, op->type)) && - /* note, undo/redo cant run if there are jobs active, + /* note, undo/redo can't run if there are jobs active, * check for screen jobs only so jobs like material/texture/world preview - * (which copy their data), wont stop redo, see T29579], + * (which copy their data), won't stop redo, see T29579], * * note, - WM_operator_check_ui_enabled() jobs test _must_ stay in sync with this */ (WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY) == 0)) { |