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authorCampbell Barton <ideasman42@gmail.com>2018-08-24 05:39:36 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-08-24 05:39:36 +0300
commitf029aefe3e051d213292cf0d9be20d5438ca618f (patch)
tree8f332d60851f37b031dd23b1cec9334fc02e9fa0 /source/blender/editors/undo
parent6a5bc88abfbbf4330ba0f1c4ea0b0366c42af3e1 (diff)
parent9abc2dfa4933266b7f385b75c65527d512441363 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/undo')
-rw-r--r--source/blender/editors/undo/ed_undo.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/undo/ed_undo.c b/source/blender/editors/undo/ed_undo.c
index ffe4008f7d6..279f3e7cf38 100644
--- a/source/blender/editors/undo/ed_undo.c
+++ b/source/blender/editors/undo/ed_undo.c
@@ -118,9 +118,7 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
/* undo during jobs are running can easily lead to freeing data using by jobs,
* or they can just lead to freezing job in some other cases */
- if (WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY)) {
- return OPERATOR_CANCELLED;
- }
+ WM_jobs_kill_all(wm);
/* TODO(campbell): undo_system: use undo system */
/* grease pencil can be can be used in plenty of spaces, so check it first */