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authorJulian Eisel <julian@blender.org>2020-12-18 20:12:11 +0300
committerJulian Eisel <julian@blender.org>2020-12-18 20:28:04 +0300
commit2250b5cefee7f7cce31e388cb83515543ffe60f0 (patch)
treecbac53205d453f4b1c7ec221b6377a672d9eaa09 /source/blender/editors/util/ed_util.c
parent7bee1489c1d81ecf2634df96ba039549c64313c3 (diff)
UI: Redesigned data-block selectors
The previous design is rather old and has a couple of problems: * Scalability: The current solution of adding little icon buttons next to the data-block name field doesn't scale well. It only works if there's a small number of operations. We need to be able to place more items there for better data-block management. Especially with the introduction of library overrides. * Discoverability: It's not obvious what some of the icons do. They appear and disappear, but it's not obvious why some are available at times and others not. * Unclear Status: Currently their library status (linked, indirectly linked, broken link, library override) isn't really clear. * Unusual behavior: Some of the icon buttons allow Shift or Ctrl clicking to invoke alternative behaviors. This is not a usual pattern in Blender. This patch does the following changes: * Adds a menu to the right of the name button to access all kinds of operations (create, delete, unlink, user management, library overrides, etc). * Make good use of the "disabled hint" for tooltips, to explain why buttons are disabled. The UI team wants to establish this as a good practise. * Use superimposed icons for duplicate and unlink, rather than extra buttons (uses less space, looks less distracting and is a nice + consistent design language). * Remove fake user and user count button, they are available from the menu now. * Support tooltips for superimposed icons (committed mouse hover feedback to master already). * Slightly increase size of the name button - it was already a bit small before, and the move from real buttons to superimposed icons reduces usable space for the name itself. * More clearly differentiate between duplicate and creating a new data-block. The latter is only available in the menu. * Display library status icon on the left (linked, missing library, overridden, asset) * Disables "Make Single User" button - in review we weren't sure if there are good use-cases for it, so better to see if we can remove it. Note that I do expect some aspects of this design to change still. I think some changes are problematic, but others disagreed. I will open a feedback thread on devtalk to see what others think. Differential Revision: https://developer.blender.org/D8554 Reviewed by: Bastien Montagne Design discussed and agreed on with the UI team, also see T79959.
Diffstat (limited to 'source/blender/editors/util/ed_util.c')
-rw-r--r--source/blender/editors/util/ed_util.c21
1 files changed, 0 insertions, 21 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index d78758dcc1c..5d2584c566d 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -485,27 +485,6 @@ void ED_spacedata_id_remap(struct ScrArea *area, struct SpaceLink *sl, ID *old_i
}
}
-static int ed_flush_edits_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Main *bmain = CTX_data_main(C);
- ED_editors_flush_edits(bmain);
- return OPERATOR_FINISHED;
-}
-
-void ED_OT_flush_edits(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Flush Edits";
- ot->description = "Flush edit data from active editing modes";
- ot->idname = "ED_OT_flush_edits";
-
- /* api callbacks */
- ot->exec = ed_flush_edits_exec;
-
- /* flags */
- ot->flag = OPTYPE_INTERNAL;
-}
-
static bool lib_id_preview_editing_poll(bContext *C)
{
const PointerRNA idptr = CTX_data_pointer_get(C, "id");