diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-03-19 16:17:59 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-03-31 21:40:37 +0300 |
commit | 651b8fb14eb6ee5cbfa98bffe80a966a0753b14e (patch) | |
tree | 2281978509d82a25fb5fbf586f34335e3606442d /source/blender/editors/util/ed_util.c | |
parent | 91d0825b5556150c017dad767f7971bb6a731aec (diff) |
Undo: unified undo system w/ linear history
- Use a single undo history for all operations.
- UndoType's are registered and poll the context to check if they
should be used when performing an undo push.
- Mode switching is used to ensure the state is correct before
undo data is restored.
- Some undo types accumulate changes (image & text editing)
others store the state multiple times (with de-duplication).
This is supported by checking UndoStack.mode `ACCUMULATE` / `STORE`.
- Each undo step stores ID datablocks they use with utilities to help
manage restoring correct ID's.
Needed since global undo is now mixed with other modes undo.
- Currently performs each undo step when going up/down history
Previously this wasn't done, making history fail in some cases.
This can be optimized to skip some combinations of undo steps.
grease-pencil is an exception which has not been updated
since it integrates undo into the draw-session.
See D3113
Diffstat (limited to 'source/blender/editors/util/ed_util.c')
-rw-r--r-- | source/blender/editors/util/ed_util.c | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c index 57ff8b6db01..03d0b4a8d48 100644 --- a/source/blender/editors/util/ed_util.c +++ b/source/blender/editors/util/ed_util.c @@ -58,6 +58,7 @@ #include "BKE_packedFile.h" #include "BKE_paint.h" #include "BKE_screen.h" +#include "BKE_undo_system.h" #include "ED_armature.h" #include "ED_buttons.h" @@ -89,6 +90,10 @@ void ED_editors_init(bContext *C) Object *ob, *obact = (sce && sce->basact) ? sce->basact->object : NULL; ID *data; + if (wm->undo_stack == NULL) { + wm->undo_stack = BKE_undosys_stack_create(); + } + /* This is called during initialization, so we don't want to store any reports */ ReportList *reports = CTX_wm_reports(C); int reports_flag_prev = reports->flag & ~RPT_STORE; @@ -128,9 +133,15 @@ void ED_editors_exit(bContext *C) return; /* frees all editmode undos */ - undo_editmode_clear(); - ED_undo_paint_free(); - + if (G.main->wm.first) { + wmWindowManager *wm = G.main->wm.first; + /* normally we don't check for NULL undo stack, do here since it may run in different context. */ + if (wm->undo_stack) { + BKE_undosys_stack_destroy(wm->undo_stack); + wm->undo_stack = NULL; + } + } + for (sce = bmain->scene.first; sce; sce = sce->id.next) { if (sce->obedit) { Object *ob = sce->obedit; |