diff options
author | Ray Molenkamp <github@lazydodo.com> | 2018-06-28 04:07:23 +0300 |
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committer | Ray Molenkamp <github@lazydodo.com> | 2018-06-28 04:07:23 +0300 |
commit | 8e02106d0ddc7b31844d26037a824d56d3c65663 (patch) | |
tree | bfa1898220d74ac9610b8a1363a4087a44f7b41d /source/blender/editors/util/ed_util.c | |
parent | fe258fd4451a7fb1ccdd85d1607b6dbd30442f28 (diff) |
GLRefactor: partially remove gl calls from source/blender/editors.
This translates the gl calls to the new GPU_ wrappers from D3501.
Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis.
This fixes 13 of the 28 failing editors when building without opengl.
For the list of substitutions see D3502
Reviewers: brecht
Differential Revision: https://developer.blender.org/D3502
Diffstat (limited to 'source/blender/editors/util/ed_util.c')
-rw-r--r-- | source/blender/editors/util/ed_util.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c index 549b9b7de77..10c2f735e0e 100644 --- a/source/blender/editors/util/ed_util.c +++ b/source/blender/editors/util/ed_util.c @@ -76,6 +76,7 @@ #include "ED_util.h" #include "GPU_immediate.h" +#include "GPU_state.h" #include "UI_interface.h" #include "UI_resources.h" @@ -346,7 +347,7 @@ void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR); float viewport_size[4]; - glGetFloatv(GL_VIEWPORT, viewport_size); + GPU_viewport_size_getf(viewport_size); immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC); immUniform1i("num_colors", 0); /* "simple" mode */ |