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authorClément Foucault <foucault.clem@gmail.com>2020-02-18 00:39:33 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-02-18 00:39:33 +0300
commitb117b8e81829fa8e807159e2a5899d0896ea09c6 (patch)
treea2c4f769e894cef3b52299f3a08372d89f51d3d1 /source/blender/editors/util/ed_util.c
parent9491e7d7c218a77269175e57f2049507455d8ad0 (diff)
Fix T73793 Walk navigation crosshair gets hidden behind objects
This is a bug that the recent refactor exposed. Some widgets were drawing with alpha set to 0.
Diffstat (limited to 'source/blender/editors/util/ed_util.c')
-rw-r--r--source/blender/editors/util/ed_util.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index b4b89c31414..43ccc1a8250 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -458,7 +458,7 @@ void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info
immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
immUniform1i("colors_len", 0); /* "simple" mode */
- immUniformThemeColor(TH_VIEW_OVERLAY);
+ immUniformThemeColor3(TH_VIEW_OVERLAY);
immUniform1f("dash_width", 6.0f);
immUniform1f("dash_factor", 0.5f);