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authorBastien Montagne <montagne29@wanadoo.fr>2014-07-21 17:49:16 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2014-07-21 17:54:32 +0400
commit6a43ee6e387824350f89e77f33c8907ff21d64ef (patch)
treee80cbcd38932c6f262461122821beebe9b959a43 /source/blender/editors/util/numinput.c
parenta7d8f602a6f60a0c117615c0493315e4de9dd9e2 (diff)
Fix T41128: Box selection bug with armatures.
Calling `glLoadName()` was possible with '-1' value (65535 actually), in `draw_pose_bones()`... Note I think bug exists since ages (at least, seems to be already present in 2008 when drawarmature.c was added in repo)! Odd behavior reported (issue only affected objects once parented to the armature) was due to ordering stuff, since only objects drawn *after* the armature were affected.
Diffstat (limited to 'source/blender/editors/util/numinput.c')
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