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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-02-20 02:53:40 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-02-20 02:53:40 +0300
commit8e41a21607231b733ef0f5469be90ca4715e9afa (patch)
treea82636932532377a9bb8cdebe63b1b5415f15a1f /source/blender/editors/util/undo.c
parent2cb5af58a6cf8120275b37c063899b0234719da2 (diff)
2.5:
* Image painting back. 2d paint, 3d paint and projection, undo, pressure, repeating paint operations, etc should all work. Drawing cursor needs a bit of work, only gets shown when enabling texture paint mode now. * Move sculpt, image paint, and vertex/weight paint into a single sculpt_paint module. Doesn't make much difference now, but nice to have it together for better integration and consistency in the future.
Diffstat (limited to 'source/blender/editors/util/undo.c')
-rw-r--r--source/blender/editors/util/undo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index 15dba3fc951..0584644c027 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -60,6 +60,7 @@
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
+#include "ED_sculpt.h"
#include "ED_util.h"
#include "WM_api.h"
@@ -72,7 +73,6 @@
/* ********* XXX **************** */
static void undo_push_mball() {}
-static void undo_imagepaint_step() {}
static void sound_initialize_sounds() {}
/* ********* XXX **************** */