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authorTon Roosendaal <ton@blender.org>2009-06-26 19:48:09 +0400
committerTon Roosendaal <ton@blender.org>2009-06-26 19:48:09 +0400
commit524b8614373df3e1eb212939f048a79b75450c28 (patch)
tree999becd6f012b3625abd4748b35cd12e98d989b2 /source/blender/editors/util
parent07e9c4ef2b221a245497d75336fd5ece12d98682 (diff)
2.5
Part one (of probably many :) of Operator review/validation. Nothing final nor defined, it's reseach :) - Added tool buttons in "Toolbar" (Tkey). Just four examples for objectmode, and six for mesh editmode. (Review in progress is operator internal state vs context, what do redo exactly, undo vs redo syncing, when op->invoke or not, etc. This has to be pinned down exactly and frozen asap) - On undo, clear redo-operator-stack for now (won't work) - Added call to better detect active/current view3d region. ED_view3d_context_rv3d(C) - Fixed some operators that missed correct redo (add-prim etc). Later more fun!
Diffstat (limited to 'source/blender/editors/util')
-rw-r--r--source/blender/editors/util/undo.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index 62ce76a7614..1d79c542fa9 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -183,6 +183,8 @@ void ED_undo_redo(bContext *C)
static int ed_undo_exec(bContext *C, wmOperator *op)
{
+ /* "last operator" should disappear, later we can tie ths with undo stack nicer */
+ WM_operator_stack_clear(C);
return ed_undo_step(C, 1);
}
static int ed_redo_exec(bContext *C, wmOperator *op)