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authorAntony Riakiotakis <kalast@gmail.com>2015-08-31 21:37:38 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-08-31 22:00:30 +0300
commit333feea6e9450379f5314f327cf1ac1aef6d8a07 (patch)
tree733c5da53fbae58268a4c1d68beb2fc383ad5187 /source/blender/editors/util
parent0018483dfaf96af569fad40bed6f47389ef3358f (diff)
Fix T45258, impossible to select brush when removing it from 2d
painting. Also system added a brush every time it found no paint brush in the system which is not what we would want. Solution: * Brush panel stays visible always, regardless of whether there is a brush or not. * We search for first available brush when we find no brush in paint struct instead of always generating a new one. * Generating and searching for a brush take a mode argument now. Needed some refactoring to users of BKE_paint_init as well. * Did some style cleanups for paint mode enums. Patch is big but it's mostly argument refactoring.
Diffstat (limited to 'source/blender/editors/util')
-rw-r--r--source/blender/editors/util/ed_util.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index 802c4e796dd..f727f48e993 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -111,7 +111,7 @@ void ED_editors_init(bContext *C)
/* image editor paint mode */
if (sce) {
- ED_space_image_paint_update(wm, sce->toolsettings);
+ ED_space_image_paint_update(wm, sce);
}
SWAP(int, reports->flag, reports_flag_prev);