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author | Clément Foucault <foucault.clem@gmail.com> | 2020-02-18 00:39:33 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-02-18 00:39:33 +0300 |
commit | b117b8e81829fa8e807159e2a5899d0896ea09c6 (patch) | |
tree | a2c4f769e894cef3b52299f3a08372d89f51d3d1 /source/blender/editors/util | |
parent | 9491e7d7c218a77269175e57f2049507455d8ad0 (diff) |
Fix T73793 Walk navigation crosshair gets hidden behind objects
This is a bug that the recent refactor exposed. Some widgets were drawing
with alpha set to 0.
Diffstat (limited to 'source/blender/editors/util')
-rw-r--r-- | source/blender/editors/util/ed_util.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c index b4b89c31414..43ccc1a8250 100644 --- a/source/blender/editors/util/ed_util.c +++ b/source/blender/editors/util/ed_util.c @@ -458,7 +458,7 @@ void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC); immUniform1i("colors_len", 0); /* "simple" mode */ - immUniformThemeColor(TH_VIEW_OVERLAY); + immUniformThemeColor3(TH_VIEW_OVERLAY); immUniform1f("dash_width", 6.0f); immUniform1f("dash_factor", 0.5f); |