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author | Campbell Barton <ideasman42@gmail.com> | 2021-04-28 06:20:12 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-04-28 06:20:12 +0300 |
commit | 6eb2f71875c69f5f6073fed2d285fe8ef662ba03 (patch) | |
tree | 4f6f07005cf2baf9e5aaa7d2a7e305f0146fdc04 /source/blender/editors/util | |
parent | a4191c2d184705e18177b10f1f91eea3243a475c (diff) |
Fix T87631: Crash undoing edit-mode bone duplication
Edit mode could leave pose channels in the object that didn't
have an associated bone.
These are now cleared when freeing edit-mode data.
Diffstat (limited to 'source/blender/editors/util')
-rw-r--r-- | source/blender/editors/util/ed_util.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c index b80782b51be..a1ff6326644 100644 --- a/source/blender/editors/util/ed_util.c +++ b/source/blender/editors/util/ed_util.c @@ -33,6 +33,7 @@ #include "BLT_translation.h" +#include "BKE_armature.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_material.h" |