diff options
author | Julian Eisel <julian@blender.org> | 2021-07-09 13:56:26 +0300 |
---|---|---|
committer | Sybren A. Stüvel <sybren@blender.org> | 2021-07-15 17:12:36 +0300 |
commit | a26a059244f247a85c48a28dedeb4a551110c793 (patch) | |
tree | 2a616854c0863626fef17de19b48303b7b2d35d4 /source/blender/editors/util | |
parent | add6fa09249636cf5709675c9c0ef9a444bb4443 (diff) |
Assets: Initial Asset List as part of the Asset System design
Implements a basic, WIP version of the asset list. This is needed to
give the asset view UI template asset reading and displaying
functionality.
See:
* Asset System: Data Storage, Reading & UI Access - https://developer.blender.org/T88184
Especially the asset list internals should change. It uses the
File/Asset Browser's `FileList` API, which isn't really meant for access
from outside the File Browser. But as explained in T88184, it does a lot
of the stuff we currently need, so we (Sybren Stüvel and I) decided to
go this route for now. Work on a file-list rewrite which integrates well
with the asset system started in the `asset-system-filelist` branch.
Further includes:
* Operator to reload the asset list.
* New `bpy.types.AssetHandle.get_full_library_path()` function, which
gets the full path of the asset via the asset-list.
* Changes to preview loading to prevent the preview loading job to run
eternally for asset views. File Browsers have this issue too, but
should be fixed separately.
Diffstat (limited to 'source/blender/editors/util')
-rw-r--r-- | source/blender/editors/util/ed_util.c | 3 | ||||
-rw-r--r-- | source/blender/editors/util/ed_util_ops.cc | 3 |
2 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c index 7bbdc58474f..73f328f85d7 100644 --- a/source/blender/editors/util/ed_util.c +++ b/source/blender/editors/util/ed_util.c @@ -46,6 +46,7 @@ #include "DEG_depsgraph.h" #include "ED_armature.h" +#include "ED_asset.h" #include "ED_image.h" #include "ED_mesh.h" #include "ED_object.h" @@ -169,6 +170,8 @@ void ED_editors_init(bContext *C) ED_space_image_paint_update(bmain, wm, scene); } + ED_assetlist_storage_tag_main_data_dirty(); + SWAP(int, reports->flag, reports_flag_prev); wm->op_undo_depth--; } diff --git a/source/blender/editors/util/ed_util_ops.cc b/source/blender/editors/util/ed_util_ops.cc index 462f7768f81..7d32d252718 100644 --- a/source/blender/editors/util/ed_util_ops.cc +++ b/source/blender/editors/util/ed_util_ops.cc @@ -36,6 +36,7 @@ #include "BLT_translation.h" +#include "ED_asset.h" #include "ED_render.h" #include "ED_undo.h" #include "ED_util.h" @@ -131,9 +132,11 @@ static int lib_id_generate_preview_exec(bContext *C, wmOperator *UNUSED(op)) if (preview) { BKE_previewimg_clear(preview); } + UI_icon_render_id(C, nullptr, id, ICON_SIZE_PREVIEW, true); WM_event_add_notifier(C, NC_ASSET | NA_EDITED, nullptr); + ED_assetlist_storage_tag_main_data_dirty(); return OPERATOR_FINISHED; } |