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authorCampbell Barton <ideasman42@gmail.com>2021-04-28 06:20:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-04-28 06:20:12 +0300
commit6eb2f71875c69f5f6073fed2d285fe8ef662ba03 (patch)
tree4f6f07005cf2baf9e5aaa7d2a7e305f0146fdc04 /source/blender/editors/util
parenta4191c2d184705e18177b10f1f91eea3243a475c (diff)
Fix T87631: Crash undoing edit-mode bone duplication
Edit mode could leave pose channels in the object that didn't have an associated bone. These are now cleared when freeing edit-mode data.
Diffstat (limited to 'source/blender/editors/util')
-rw-r--r--source/blender/editors/util/ed_util.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index b80782b51be..a1ff6326644 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -33,6 +33,7 @@
#include "BLT_translation.h"
+#include "BKE_armature.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_material.h"