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authorCampbell Barton <ideasman42@gmail.com>2011-09-10 08:21:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-10 08:21:58 +0400
commit01dca44a840cb6066adb4845a5e93e0d118f239c (patch)
tree28c5914124a0c060b0c6e3b10e2fcb0d52625490 /source/blender/editors/util
parentfb4abf2e414064449624d169e8f10708990ea0d9 (diff)
disable navmesh feature when building without the game engine.
Diffstat (limited to 'source/blender/editors/util')
-rw-r--r--source/blender/editors/util/CMakeLists.txt7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/editors/util/CMakeLists.txt b/source/blender/editors/util/CMakeLists.txt
index da6e1990622..5e05342f3dc 100644
--- a/source/blender/editors/util/CMakeLists.txt
+++ b/source/blender/editors/util/CMakeLists.txt
@@ -40,7 +40,6 @@ set(SRC
editmode_undo.c
numinput.c
undo.c
- navmesh_conversion.cpp
crazyspace.c
util_intern.h
@@ -90,4 +89,10 @@ set(SRC
../include/UI_view2d.h
)
+if(WITH_GAMEENGINE)
+ list(APPEND SRC
+ navmesh_conversion.cpp
+ )
+endif()
+
blender_add_lib(bf_editor_util "${SRC}" "${INC}" "${INC_SYS}")