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authorCampbell Barton <ideasman42@gmail.com>2019-01-31 04:01:38 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-31 04:07:13 +0300
commit8c89790674901748cf04771dc2c5453815db1607 (patch)
tree1080bd2f35fe1d9260b63efb9e12f31a9b152835 /source/blender/editors/util
parent51bba03b319319d59f739673c3fafb71bc308e0d (diff)
Fix T60660: Texture paint undo removes image
Diffstat (limited to 'source/blender/editors/util')
-rw-r--r--source/blender/editors/util/ed_util.c19
1 files changed, 19 insertions, 0 deletions
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index 1d56ef24403..ad07f8c6a8f 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -59,6 +59,7 @@
#include "BKE_screen.h"
#include "BKE_undo_system.h"
#include "BKE_workspace.h"
+#include "BKE_material.h"
#include "ED_armature.h"
#include "ED_buttons.h"
@@ -85,6 +86,24 @@
/* ********* general editor util funcs, not BKE stuff please! ********* */
+void ED_editors_init_for_undo(Main *bmain)
+{
+ wmWindowManager *wm = bmain->wm.first;
+ for (wmWindow *win = wm->windows.first; win; win = win->next) {
+ ViewLayer *view_layer = WM_window_get_active_view_layer(win);
+ Base *base = BASACT(view_layer);
+ if (base != NULL) {
+ Object *ob = base->object;
+ if (ob->mode & OB_MODE_TEXTURE_PAINT) {
+ Scene *scene = WM_window_get_active_scene(win);
+
+ BKE_texpaint_slots_refresh_object(scene, ob);
+ BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
+ }
+ }
+ }
+}
+
void ED_editors_init(bContext *C)
{
struct Depsgraph *depsgraph = CTX_data_depsgraph(C);