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authorCampbell Barton <ideasman42@gmail.com>2018-10-19 12:10:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-10-19 12:15:18 +0300
commit16882ca5356d5861e3266b99e9b2434e5cf49073 (patch)
tree9b52395e256e1f032f961c0798723707119e7dac /source/blender/editors/uvedit/uvedit_buttons.c
parent3c30d3bcbd93da4e4cded76c3fc3a30152a43cb4 (diff)
Image Space: make 'UV Edit' a separate mode
This is needed for splitting UV into its own editor, see: T54744
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_buttons.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_buttons.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/editors/uvedit/uvedit_buttons.c b/source/blender/editors/uvedit/uvedit_buttons.c
index 60500f0211a..317a07bcf96 100644
--- a/source/blender/editors/uvedit/uvedit_buttons.c
+++ b/source/blender/editors/uvedit/uvedit_buttons.c
@@ -210,6 +210,10 @@ static void do_uvedit_vertex(bContext *C, void *UNUSED(arg), int event)
static bool image_panel_uv_poll(const bContext *C, PanelType *UNUSED(pt))
{
+ SpaceImage *sima = CTX_wm_space_image(C);
+ if (sima->mode != SI_MODE_UV) {
+ return false;
+ }
Object *obedit = CTX_data_edit_object(C);
return ED_uvedit_test(obedit);
}