diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 16:27:15 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 16:34:13 +0300 |
commit | 57ab7daa2aee436b0b0acfa00b2e2b1d28b55b2c (patch) | |
tree | 377218e81452e4e0d3f8ca3cf3c3ac5148f237b8 /source/blender/editors/uvedit/uvedit_draw.c | |
parent | b457cae397054a1be4e60f3007995f97c198b2b6 (diff) |
GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_draw.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index f0d6b5c2a71..5ff008e1de2 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -90,7 +90,7 @@ void ED_image_draw_cursor(ARegion *ar, const float cursor[2]) GPU_line_width(1.0f); - gpuTranslate2fv(cursor); + GPU_matrix_translate_2fv(cursor); const uint shdr_pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); @@ -141,7 +141,7 @@ void ED_image_draw_cursor(ARegion *ar, const float cursor[2]) immUnbindProgram(); - gpuTranslate2f(-cursor[0], -cursor[1]); + GPU_matrix_translate_2f(-cursor[0], -cursor[1]); } static int draw_uvs_face_check(Scene *scene) @@ -814,7 +814,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, ViewLayer *view_layer, Obje /* Now draw each face contour separately with another builtin program. */ GWN_batch_program_set_builtin(loop_batch, GPU_SHADER_2D_SMOOTH_COLOR); - gpuBindMatrices(loop_batch->interface); + GPU_matrix_bind(loop_batch->interface); GWN_batch_program_use_begin(loop_batch); index = 0; |