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authorAntony Riakiotakis <kalast@gmail.com>2013-09-05 19:09:10 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-09-05 19:09:10 +0400
commit5805a8d36d77404b868fe9f806261c3d0b5aed42 (patch)
tree82455ba8ea5f44ad86ba95e65148681803918202 /source/blender/editors/uvedit/uvedit_draw.c
parent4b1436b5252a6a006f0155e1bbb6c6b449b8f4e9 (diff)
Expose theme color of shadow UVs (These include UVs that are drawn in
texture paint modes and as modified mesh uvs overlay) and UVs of other objects.
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 1ae1d57b77c..d20ef0e70e0 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -158,7 +158,7 @@ static int draw_uvs_dm_shadow(DerivedMesh *dm)
/* draw shadow mesh - this is the mesh with the modifier applied */
if (dm && dm->drawUVEdges && CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) {
- glColor3ub(112, 112, 112);
+ UI_ThemeColor(TH_UV_SHADOW);
dm->drawUVEdges(dm);
return 1;
}
@@ -362,7 +362,7 @@ static void draw_uvs_other(Scene *scene, Object *obedit, Image *curimage)
{
Base *base;
- glColor3ub(96, 96, 96);
+ UI_ThemeColor(TH_UV_OTHERS);
for (base = scene->base.first; base; base = base->next) {
Object *ob = base->object;
@@ -404,7 +404,7 @@ static void draw_uvs_texpaint(SpaceImage *sima, Scene *scene, Object *ob)
if (sima->flag & SI_DRAW_OTHER)
draw_uvs_other(scene, ob, curimage);
- glColor3ub(112, 112, 112);
+ UI_ThemeColor(TH_UV_SHADOW);
if (me->mtpoly) {
MPoly *mpoly = me->mpoly;