diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-10-16 18:32:17 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-16 18:32:17 +0400 |
commit | 8268a4be71fe326b5b7b43e5e55ef751844dddbc (patch) | |
tree | 8b3dfadff9a45f48a31ca62dd2b807434ec614b8 /source/blender/editors/uvedit/uvedit_draw.c | |
parent | 7cc5aaf18afd882ee8fefdf773fb83eb2e0f467b (diff) |
most unused arg warnings corrected.
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating).
- mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_draw.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index f1f2dd8548a..5169b096d09 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -113,7 +113,7 @@ static int draw_uvs_face_check(Scene *scene) return (ts->uv_selectmode == UV_SELECT_FACE); } -static void draw_uvs_shadow(SpaceImage *sima, Object *obedit) +static void draw_uvs_shadow(Object *obedit) { EditMesh *em; EditFace *efa; @@ -374,7 +374,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac } } -static void draw_uvs_other(SpaceImage *sima, Scene *scene, Object *obedit, MTFace *activetf) +static void draw_uvs_other(Scene *scene, Object *obedit, MTFace *activetf) { Base *base; Image *curimage; @@ -440,7 +440,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) /* draw other uvs */ if(sima->flag & SI_DRAW_OTHER) - draw_uvs_other(sima, scene, obedit, activetf); + draw_uvs_other(scene, obedit, activetf); /* 1. draw shadow mesh */ @@ -838,7 +838,7 @@ void draw_uvedit_main(SpaceImage *sima, ARegion *ar, Scene *scene, Object *obedi if(show_uvedit || show_uvshadow) { if(show_uvshadow) - draw_uvs_shadow(sima, obedit); + draw_uvs_shadow(obedit); else draw_uvs(sima, scene, obedit); |