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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-04-03 21:26:57 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-04-03 21:26:57 +0400
commit51afa3b7c67e33f089da192d05be5ec1dd9969b6 (patch)
tree83906a232edbc41c8baf6a0aa9f9ac4a4860e3d5 /source/blender/editors/uvedit/uvedit_draw.c
parentb7c6327d1fb94a867c067d576b75d951636d77c5 (diff)
Fix #30795: draw other objects in uv editor not working.
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 4690f11d9af..0a444bea084 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -383,14 +383,14 @@ static void draw_uvs_other(Scene *scene, Object *obedit, Image *curimage)
if ((ob->type==OB_MESH) && (ob!=obedit)) {
Mesh *me= ob->data;
- if (me->mtface) {
+ if (me->mtpoly) {
MPoly *mface= me->mpoly;
- MTexPoly *tface= me->mtpoly;
+ MTexPoly *mtpoly= me->mtpoly;
MLoopUV *mloopuv;
int a, b;
- for (a=me->totpoly; a>0; a--, tface++, mface++) {
- if (tface->tpage == curimage) {
+ for (a=me->totpoly; a>0; a--, mtpoly++, mface++) {
+ if (mtpoly->tpage == curimage) {
glBegin(GL_LINE_LOOP);
mloopuv = me->mloopuv + mface->loopstart;