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authorCampbell Barton <ideasman42@gmail.com>2012-03-02 16:09:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-02 16:09:49 +0400
commit622ac0dd1682fd4949319817fd6e58fc7d7c86ed (patch)
treec52790d29ae0d7f405ad8482b6e4d68a358ea1ac /source/blender/editors/uvedit/uvedit_draw.c
parentcf927d3fd149cbbba4732c789ccbac239f4000f3 (diff)
code cleanup:
replace casts: '((Mesh *)ob->data)->edit_btmesh' with 'BMEdit_FromObject(ob)' also minor style edits.
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index ef09ec3c3e8..db71f74b8e1 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -132,7 +132,7 @@ static void draw_uvs_shadow(Object *obedit)
BMIter iter, liter;
MLoopUV *luv;
- em= ((Mesh*)obedit->data)->edit_btmesh;
+ em = BMEdit_FromObject(obedit);
/* draws the grey mesh when painting */
glColor3ub(112, 112, 112);