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author | Ton Roosendaal <ton@blender.org> | 2009-01-17 21:35:33 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2009-01-17 21:35:33 +0300 |
commit | a6edbba8ec49f628259c61555e5f0b4ad27b6c09 (patch) | |
tree | 5322a7aecdcc17a9604e10a362cd856c4e96d548 /source/blender/editors/uvedit/uvedit_draw.c | |
parent | 69e49c6f0c33743d32ba5313e735c1320911c679 (diff) |
2.5
- Added shift+d duplicate for object and editmode mesh.
Note it uses WM_operator_name_call(), which is fine now,
but in future might put again 2 undo's and operators on
the stack.
Will have to spend some time on how Macros will work!
- added itterator CTX_selected_editable_objects()
(named it first "edible" but that was too funny!)
Also cleaned object_edit.c to use this correctly.
- added CTX_wm_view3d(), especially for hybrid tools
that *can* use view3d, but don't have to.
- moved debug -d print for operators to the real invoke call
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
0 files changed, 0 insertions, 0 deletions