diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-08 13:48:04 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-08 13:49:36 +0300 |
commit | 6d72d3c862d321c5d7dfd10483c504e4fa50766f (patch) | |
tree | 52903be7ea210bdce3a1d4643f119b9be9e93f1f /source/blender/editors/uvedit/uvedit_draw.c | |
parent | 9d43ed521cd085b91decfcfe9a437a5faa317f14 (diff) |
Cleanup: abbreviate unsigned types (editors, wm)
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_draw.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index 411c4838252..24df0a61012 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -168,7 +168,7 @@ static void draw_uvs_shadow(Object *obedit) const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV); - unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); @@ -229,7 +229,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, Object *obedit, BME } } - unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); @@ -309,8 +309,8 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, Object *obedit, BME col[3] = 0.5f; /* hard coded alpha, not that nice */ Gwn_VertFormat *format = immVertexFormat(); - unsigned int pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - unsigned int color = GWN_vertformat_attr_add(format, "color", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint color = GWN_vertformat_attr_add(format, "color", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); @@ -495,7 +495,7 @@ static void draw_uvs_other_mesh(Object *ob, const Image *curimage, static void draw_uvs_other(ViewLayer *view_layer, Object *obedit, const Image *curimage, const int other_uv_filter) { - unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); @@ -536,7 +536,7 @@ static void draw_uvs_texpaint(SpaceImage *sima, Scene *scene, ViewLayer *view_la mloopuv = me->mloopuv; } - unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); |