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authorJulian Eisel <eiseljulian@gmail.com>2017-02-22 20:52:07 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-02-22 20:54:56 +0300
commit9c106ff2112dedb4bb7e36f9c0805921c82aede0 (patch)
tree3d2628471423e0faac0962a7aa0dd09d5487406e /source/blender/editors/uvedit/uvedit_draw.c
parentefc499cb991f1a432632d7c3a38070d36a3168b4 (diff)
Cleanup: Style
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_draw.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 996b07b72ff..32e7bb44375 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -332,7 +332,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe
col[3] = 0.5f; /* hard coded alpha, not that nice */
- VertexFormat* format = immVertexFormat();
+ VertexFormat *format = immVertexFormat();
unsigned int pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT);
unsigned int color = add_attrib(format, "color", GL_FLOAT, 3, KEEP_FLOAT);
@@ -902,7 +902,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, SceneLayer *sl, Object *obe
int sel;
UI_GetThemeColor4ubv(TH_EDGE_SELECT, col1);
- VertexFormat* format = immVertexFormat();
+ VertexFormat *format = immVertexFormat();
pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT);
unsigned int color = add_attrib(format, "color", GL_UNSIGNED_BYTE, 4, NORMALIZE_INT_TO_FLOAT);
@@ -989,7 +989,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, SceneLayer *sl, Object *obe
float cent[2];
bool col_set = false;
- VertexFormat* format = immVertexFormat();
+ VertexFormat *format = immVertexFormat();
pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT);
unsigned int color = add_attrib(format, "color", GL_UNSIGNED_BYTE, 3, NORMALIZE_INT_TO_FLOAT);