diff options
author | Joseph Eagar <joeedh@gmail.com> | 2011-02-27 09:19:40 +0300 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2011-02-27 09:19:40 +0300 |
commit | f01261d040be27337db9f9996d648a279c89b7c4 (patch) | |
tree | c448230939b3c90d53ce8852dd00925d6052e3a4 /source/blender/editors/uvedit/uvedit_intern.h | |
parent | dcaeda5c4e3a0687251b8511de4f2e8b85ef75c0 (diff) | |
parent | 2198cfdb2deec8b2e85e242c74a032f43d0b26ca (diff) |
merge with/from trunk at r35190
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_intern.h')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_intern.h | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h index dedde856d4e..276dc4cef12 100644 --- a/source/blender/editors/uvedit/uvedit_intern.h +++ b/source/blender/editors/uvedit/uvedit_intern.h @@ -1,4 +1,4 @@ -/** +/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** @@ -41,9 +41,6 @@ struct BMLoop; struct BMEdge; struct BMVert; -#define UV_SELECT_ALL 1 -#define UV_SELECT_PINNED 2 - /* id can be from 0 to 3 */ #define TF_PIN_MASK(id) (TF_PIN1 << id) #define TF_SEL_MASK(id) (TF_SEL1 << id) @@ -51,17 +48,6 @@ struct BMVert; /* visibility and selection */ int uvedit_face_visible_nolocal(struct Scene *scene, struct BMFace *efa); -/*all the uvedit_xxxx_[de]selected functions are - declared in ED_uvedit.h*/ -int uvedit_face_select(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa); -int uvedit_face_deselect(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa); - -void uvedit_edge_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); -void uvedit_edge_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); - -void uvedit_uv_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); -void uvedit_uv_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); - /* geometric utilities */ void uv_center(float uv[][2], float cent[2], int quad); float uv_area(float uv[][2], int quad); |