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authorSergey Sharybin <sergey.vfx@gmail.com>2013-01-12 23:17:50 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-01-12 23:17:50 +0400
commitdc4636827bca3538bf0f640229d7103b59409d4e (patch)
treedc2f673063d0b7ec6fdc9d42700877626f111f5c /source/blender/editors/uvedit/uvedit_intern.h
parent9c003a36d6e1fb6a42d7abba45d5c6740a912250 (diff)
Buildbot: fix for missing CUDA compute after recent changes
Issue was caused by how CUDA devices availability done in Cycles. Basically, if there's no WITH_CUDA_BINARIES buildtime, nvcc becomes mandatory dependency. Since kernels are building in separate target now, this logic broke a bit. Perhaps condition in util_cuda shall be changed to be a bit smarter, but for now just work-around by enabling CUDA binaries when building Cycles. Made it empty arch list to be sure no kernels will try to re-compile after cudakernels target is done.
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_intern.h')
0 files changed, 0 insertions, 0 deletions