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authorCampbell Barton <ideasman42@gmail.com>2013-01-12 23:39:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-01-12 23:39:03 +0400
commit889a940ceff6c0f00f328a95c9314883d77f25e0 (patch)
tree3d84f510b99653c95666ccc76f11639e58e7fce1 /source/blender/editors/uvedit/uvedit_intern.h
parentdc4636827bca3538bf0f640229d7103b59409d4e (diff)
reduce customdata lookups for UV drawing and tools.
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_intern.h')
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index b6d82451d2f..7faec33ca98 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -59,7 +59,7 @@ typedef struct NearestHit {
struct BMFace *efa;
struct MTexPoly *tf;
struct BMLoop *l, *nextl;
- struct MLoopUV *luv, *nextluv;
+ struct MLoopUV *luv, *luv_next;
int lindex; //index of loop within face
int vert1, vert2; //index in mesh of edge vertices
} NearestHit;