diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 17:18:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 23:30:04 +0300 |
commit | 0ac990d088d553c27f5360f62e142e99f087890a (patch) | |
tree | ef3637e9f8086bc937b56777ea9b1f36f97790a4 /source/blender/editors/uvedit/uvedit_ops.c | |
parent | f8b2268f4fbe92a1860c525f70fdc293304575ff (diff) |
Cleanup: comments (long lines) in editors
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_ops.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_ops.c | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index f6182fa4318..ca527be7339 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -2973,8 +2973,8 @@ static void UV_OT_select_linked_pick(wmOperatorType *ot) /** * \note This is based on similar use case to #MESH_OT_split(), which has a similar effect * but in this case they are not joined to begin with (only having the behavior of being joined) - * so its best to call this #uv_select_split() instead of just split(), but assigned to the same key - * as #MESH_OT_split - Campbell. + * so its best to call this #uv_select_split() instead of just split(), but assigned to the same + * key as #MESH_OT_split - Campbell. */ static int uv_select_split_exec(bContext *C, wmOperator *op) { @@ -3159,10 +3159,12 @@ static void uv_select_flush_from_tag_sticky_loc_internal(Scene *scene, /** * Flush the selection from face tags based on sticky and selection modes. * - * needed because settings the selection a face is done in a number of places but it also needs to respect - * the sticky modes for the UV verts, so dealing with the sticky modes is best done in a separate function. + * needed because settings the selection a face is done in a number of places but it also + * needs to respect the sticky modes for the UV verts, so dealing with the sticky modes + * is best done in a separate function. * - * \note! This function is very similar to #uv_select_flush_from_tag_loop, be sure to update both upon changing. + * \note This function is very similar to #uv_select_flush_from_tag_loop, + * be sure to update both upon changing. */ static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, @@ -3243,10 +3245,12 @@ static void uv_select_flush_from_tag_face(SpaceImage *sima, /** * Flush the selection from loop tags based on sticky and selection modes. * - * needed because settings the selection a face is done in a number of places but it also needs to respect - * the sticky modes for the UV verts, so dealing with the sticky modes is best done in a separate function. + * needed because settings the selection a face is done in a number of places but it also needs + * to respect the sticky modes for the UV verts, so dealing with the sticky modes is best done + * in a separate function. * - * \note! This function is very similar to #uv_select_flush_from_tag_loop, be sure to update both upon changing. + * \note This function is very similar to #uv_select_flush_from_tag_loop, + * be sure to update both upon changing. */ static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, |