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authorTon Roosendaal <ton@blender.org>2009-01-30 21:18:41 +0300
committerTon Roosendaal <ton@blender.org>2009-01-30 21:18:41 +0300
commit480be71514a010549b62c302e2bb1216c4339b0c (patch)
tree4bad708e39a5eed6945d96a149dd8e92e30a19d1 /source/blender/editors/uvedit/uvedit_ops.c
parent128c8167afa003984b7446ad53915c79f872fdbf (diff)
2.5
- Edit mesh: Add ctrl+click add vertex or extrude. I've made it not move the 3d cursor in that case. Also found out tweak events conflicted with existing keymap definitions; on tweak failure (= no mousemove) it now passes on the mouse event as 'mouse down' for the remaining keymaps to check. These then actually respond to mouse-up instead of down... The location in the keymaps where tweaks get generated remains important. Examples: 1 - 'select' mouse-handler, operator return pass-through 2 - tweak handler checks, and makes tweak event 3 - grabber responds to tweak event 1 - ctrl+mouse tweak handler checks, makes tweak event, or passes event on 2 - if tweak event, it runs lasso 3 - else when passed on, ctrl+click extrude happens In the first case, select works on mouse-down, immediate. In the second case, extrude happens on mouse-release, even though the keymap defined mouse-press. This will make designing nice balanced keymaps still not simple; especially because you can't tell operators to pass on the key... although we can add the convention that select-mouse operators always pass on to enable tweaks. Still a good reason to wait with custom keymaps when this is fully settled!
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_ops.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 24b664daa13..4f943a62065 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -2569,7 +2569,7 @@ void ED_keymap_uvedit(wmWindowManager *wm)
RNA_boolean_set(WM_keymap_add_item(keymap, "UV_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, KM_ALT)->ptr, "extend", 1);
/* generates event, needs to be after select to work */
- WM_keymap_add_item(keymap, "WM_OT_tweak_gesture", SELECTMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_tweak(keymap, SELECTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "UV_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "UV_OT_unlink_selection", LKEY, KM_PRESS, KM_ALT, 0);