diff options
author | Campbell Barton <campbell@blender.org> | 2022-07-04 08:16:24 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-07-04 08:26:57 +0300 |
commit | 148dcb395401b6b11a5a56b03c449e9852e5e876 (patch) | |
tree | 3d55e9a96abf6fd680ee3081ede4913eb61d044a /source/blender/editors/uvedit/uvedit_ops.c | |
parent | faa97de208dab9c442213c8265092876138e3ec0 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_ops.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_ops.c | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 70c0333fb27..4844ff22b68 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -411,7 +411,7 @@ static bool uvedit_uv_align_weld(Scene *scene, return changed; } -/* Bitwise-or together, then choose MLoopUV with highest value. */ +/** Bitwise-or together, then choose #MLoopUV with highest value. */ typedef enum eUVEndPointPrecedence { UVEP_INVALID = 0, UVEP_SELECTED = (1 << 0), @@ -427,7 +427,8 @@ static eUVEndPointPrecedence uvedit_line_update_get_precedence(const MLoopUV *lu return precedence; } -/* Helper to find two endpoints (`a` and `b`) which have higher precedence, and are far apart. +/** + * Helper to find two endpoints (`a` and `b`) which have higher precedence, and are far apart. * Note that is only a heuristic and won't always find the best two endpoints. */ static bool uvedit_line_update_endpoint(const MLoopUV *luv, @@ -442,7 +443,7 @@ static bool uvedit_line_update_endpoint(const MLoopUV *luv, float len_sq_b = len_squared_v2v2(uv_b, luv->uv); /* Caching the value of `len_sq_ab` is unlikely to be faster than recalculating. - * Profile before optmizing. */ + * Profile before optimizing. */ float len_sq_ab = len_squared_v2v2(uv_a, uv_b); if ((*prec_a < flags && 0.0f < len_sq_b) || (*prec_a == flags && len_sq_ab < len_sq_b)) { @@ -460,7 +461,8 @@ static bool uvedit_line_update_endpoint(const MLoopUV *luv, return false; } -/* Find two end extreme points to specify a line, then straighten `len` elements +/** + * Find two end extreme points to specify a line, then straighten `len` elements * by moving UVs on the X-axis, Y-axis, or the closest point on the line segment. */ static bool uvedit_uv_straighten_elements(const UvElement *element, @@ -532,7 +534,9 @@ static bool uvedit_uv_straighten_elements(const UvElement *element, return changed; } -/* Group selected UVs into islands, then apply uvedit_uv_straighten_elements to each island. */ +/** + * Group selected UVs into islands, then apply uvedit_uv_straighten_elements to each island. + */ static bool uvedit_uv_straighten(Scene *scene, BMesh *bm, eUVWeldAlign tool) { const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV); |