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authorChris Blackbourn <chrisbblend@gmail.com>2022-08-08 01:15:13 +0300
committerChris Blackbourn <chrisbblend@gmail.com>2022-08-08 01:39:43 +0300
commit64984126a2b688a4bdd64bea4bcac1091756adab (patch)
treedb512bbc8be89eaaa8b65f4814b6b16014cf79d1 /source/blender/editors/uvedit/uvedit_ops.c
parent387e7e9e8d0163750e2b4d97369f76c14cc021fd (diff)
Cleanup: refactoring uvislands to prepare for python api
Rename buf -> storage. See also: D15598
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_ops.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 67c80f5bdfd..092f0c49d8a 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -547,7 +547,7 @@ static bool uvedit_uv_straighten(Scene *scene, BMesh *bm, eUVWeldAlign tool)
for (int i = element_map->totalIslands - 1; i >= 0; --i) {
int j0 = element_map->islandIndices[i];
changed |= uvedit_uv_straighten_elements(
- element_map->buf + j0, j1 - j0, cd_loop_uv_offset, tool);
+ element_map->storage + j0, j1 - j0, cd_loop_uv_offset, tool);
j1 = j0;
}