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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-06-21 16:33:19 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-06-21 16:33:19 +0400
commit2df82a2a2be909e0a1208ed2fe41637f24436414 (patch)
treea89c92df23c951a8dc31cffd58b999545e058ac9 /source/blender/editors/uvedit/uvedit_ops.c
parentd6f38e4e018a75458290e3ed26dd80c2cf0af882 (diff)
Code cleanup: fix some vs2012 compiler warnings
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_ops.c')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 386eda7dd38..75160cc8a16 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -84,8 +84,8 @@
#include "uvedit_intern.h"
static void uv_select_all_perform(Scene *scene, Image *ima, BMEditMesh *em, int action);
-static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object *obedit, bool select);
-static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, Object *obedit, bool select);
+static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object *obedit, const bool select);
+static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, Object *obedit, const bool select);
/************************* state testing ************************/
@@ -2694,7 +2694,7 @@ static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object
*
* \note! This function is very similar to #uv_select_flush_from_tag_loop, be sure to update both upon changing.
*/
-static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, Object *obedit, bool select)
+static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, Object *obedit, const bool select)
{
/* Selecting UV Loops with some modes requires us to change
* the selection in other faces (depending on the sticky mode).